/******************************************************************************* * This file is part of logisim-evolution. * * logisim-evolution is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * logisim-evolution is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with logisim-evolution. If not, see <http://www.gnu.org/licenses/>. * * Original code by Carl Burch (http://www.cburch.com), 2011. * Subsequent modifications by : * + Haute École Spécialisée Bernoise * http://www.bfh.ch * + Haute École du paysage, d'ingénierie et d'architecture de Genève * http://hepia.hesge.ch/ * + Haute École d'Ingénierie et de Gestion du Canton de Vaud * http://www.heig-vd.ch/ * The project is currently maintained by : * + REDS Institute - HEIG-VD * Yverdon-les-Bains, Switzerland * http://reds.heig-vd.ch *******************************************************************************/ package com.cburch.draw.actions; import java.util.Collection; import java.util.Collections; import com.cburch.draw.model.CanvasModel; import com.cburch.draw.model.CanvasObject; import com.cburch.draw.model.Handle; public class ModelDeleteHandleAction extends ModelAction { private Handle handle; private Handle previous; public ModelDeleteHandleAction(CanvasModel model, Handle handle) { super(model); this.handle = handle; } @Override void doSub(CanvasModel model) { previous = model.deleteHandle(handle); } @Override public String getName() { return Strings.get("actionDeleteHandle"); } @Override public Collection<CanvasObject> getObjects() { return Collections.singleton(handle.getObject()); } @Override void undoSub(CanvasModel model) { model.insertHandle(handle, previous); } }