/*
* Java Genetic Algorithm Library (@__identifier__@).
* Copyright (c) @__year__@ Franz Wilhelmstötter
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author:
* Franz Wilhelmstötter (franz.wilhelmstoetter@gmx.at)
*/
package org.jenetics.tool.evaluation;
import java.util.Random;
import org.jenetics.internal.util.require;
import org.jenetics.BitGene;
import org.jenetics.Mutator;
import org.jenetics.RouletteWheelSelector;
import org.jenetics.SinglePointCrossover;
import org.jenetics.TournamentSelector;
import org.jenetics.engine.Engine;
import org.jenetics.tool.problem.Knapsack;
import org.jenetics.util.LCG64ShiftRandom;
/**
* Definition of commonly used testing {@link Engine} objects.
*
* @author <a href="mailto:franz.wilhelmstoetter@gmx.at">Franz Wilhelmstötter</a>
* @version 3.4
* @since 3.4
*/
public final class engines {
private engines() {require.noInstance();}
/**
* The test {@link Knapsack} {@link Engine} used for the evolution
* performance tests.
*/
public static Engine<BitGene, Double>
KNAPSACK = knapsack(new LCG64ShiftRandom(10101));
public static Engine<BitGene, Double> KNAPSACK(final int populationSize) {
return knapsack(populationSize, new LCG64ShiftRandom(10101));
}
public static Engine<BitGene, Double> knapsack(final Random random) {
return knapsack(150, random);
}
/**
* Create a new {@link Engine} for solving the {@link Knapsack} problem. The
* engine is used for testing purpose.
*
* @see Knapsack#of(int, Random)
*
* @param populationSize the population size of the created engine
* @param random the random engine used for creating the {@link Knapsack}
* problem instance
* @return a new {@link Knapsack} solving evolution {@link Engine}
*/
public static Engine<BitGene, Double> knapsack(
final int populationSize,
final Random random
) {
// Search space fo 2^250 ~ 10^75.
final Knapsack knapsack = Knapsack.of(250, random);
// Configure and build the evolution engine.
return Engine.builder(knapsack)
.populationSize(populationSize)
.survivorsSelector(new TournamentSelector<>(5))
.offspringSelector(new RouletteWheelSelector<>())
.alterers(
new Mutator<>(0.03),
new SinglePointCrossover<>(0.125))
.build();
}
}