/** * Copyright (C) 2013 Gundog Studios LLC. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.godsandtowers; import org.restlet.resource.Put; import org.restlet.resource.ServerResource; import com.godsandtowers.core.networking.ClientInfo; import com.godsandtowers.core.networking.PrepareGameResource; public class PrepareGameServerResource extends ServerResource implements PrepareGameResource { @Put public int prepareGame(ClientInfo clientInfo) { // System.out.println("PrepareGameServerResource prepareGame start: " + clientInfo); int id = GameMatcher.instance().prepareGame(clientInfo); // System.out.println("PrepareGameServerResource prepareGame end:" + id); return id; } }