/**
* Copyright (C) 2013 Gundog Studios LLC.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.godsandtowers;
import org.restlet.resource.Put;
import org.restlet.resource.ServerResource;
import com.godsandtowers.core.networking.ClientInfo;
import com.godsandtowers.core.networking.PrepareGameResource;
public class PrepareGameServerResource extends ServerResource implements PrepareGameResource {
@Put
public int prepareGame(ClientInfo clientInfo) {
// System.out.println("PrepareGameServerResource prepareGame start: " + clientInfo);
int id = GameMatcher.instance().prepareGame(clientInfo);
// System.out.println("PrepareGameServerResource prepareGame end:" + id);
return id;
}
}