/** * Copyright (C) 2013 Gundog Studios LLC. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.godsandtowers.sprites; import com.gundogstudios.modules.Modules; public class IDGenerator { private static final int MAX_SPRITE_ID = 0x40000000; private static int CURRENT_SPRITE_ID = 1; public static int getNextID() { if (CURRENT_SPRITE_ID >= MAX_SPRITE_ID) { CURRENT_SPRITE_ID = 1; Modules.LOG.warn("IDGenerator", "Reached max ID count, starting again at 0"); } return CURRENT_SPRITE_ID++; } }