/**
* Copyright (C) 2013 Gundog Studios LLC.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.godsandtowers.sprites;
import com.gundogstudios.modules.Modules;
public class IDGenerator {
private static final int MAX_SPRITE_ID = 0x40000000;
private static int CURRENT_SPRITE_ID = 1;
public static int getNextID() {
if (CURRENT_SPRITE_ID >= MAX_SPRITE_ID) {
CURRENT_SPRITE_ID = 1;
Modules.LOG.warn("IDGenerator", "Reached max ID count, starting again at 0");
}
return CURRENT_SPRITE_ID++;
}
}