/** * Copyright (C) 2013 Gundog Studios LLC. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.godsandtowers.graphics.game.layouts; import java.text.NumberFormat; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.Color; import android.graphics.Typeface; import android.view.Gravity; import android.view.View; import android.view.View.OnClickListener; import android.view.View.OnLongClickListener; import android.widget.ImageView; import android.widget.LinearLayout; import android.widget.TextView; import android.widget.Toast; import com.godsandtowers.R; import com.godsandtowers.graphics.game.BitmapCache; import com.godsandtowers.graphics.game.GameLayoutManager; import com.godsandtowers.messaging.LogicMessageProcessor; import com.godsandtowers.sprites.BaseTower; import com.godsandtowers.sprites.Player; import com.godsandtowers.util.ResourceUtilities; import com.godsandtowers.util.TDWPreferences; import com.gundogstudios.modules.Modules; import com.gundogstudios.util.FastMath; public class CenterTowerLayout extends ScrollableLayout { private Activity activity; private CenterLayout layout; private GameLayoutManager manager; public CenterTowerLayout(Activity activity, CenterLayout layout, GameLayoutManager manager) { super(activity); this.activity = activity; this.layout = layout; this.manager = manager; } public void setPlayer(final Player player) { int padding = Modules.PREFERENCES.get(TDWPreferences.PADDING, 0) / 2; BaseTower[] towers = player.getSortedBaseTowers(); LinearLayout[] dataLayout = new LinearLayout[towers.length]; Bitmap bitmap = BitmapCache.getBitmap(R.drawable.bottommenu_cost); int current = 0; for (BaseTower tower : towers) { final BaseTower baseTower = tower; dataLayout[current] = new LinearLayout(activity); dataLayout[current].setOrientation(LinearLayout.HORIZONTAL); dataLayout[current].setGravity(Gravity.CENTER_VERTICAL); dataLayout[current].setPadding(padding, padding, padding, padding); ImageView image = new ImageView(activity); Bitmap bm = BitmapCache.getBitmap(ResourceUtilities.getIconID(baseTower)); image.setImageBitmap(bm); if (!baseTower.isUnlocked()) { image.setAlpha(.5f); } final BaseTower tow = tower; image.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { if (baseTower.isUnlocked()) { Modules.MESSENGER.submit(LogicMessageProcessor.ID, LogicMessageProcessor.BUILD_TOWER, player.getID(), baseTower.getName()); layout.attachBoardLayout(); manager.setTower(tow); } } }); image.setOnLongClickListener(new OnLongClickListener() { @Override public boolean onLongClick(View v) { Toast toast = Toast.makeText(activity, ResourceUtilities.getInfo(baseTower), Toast.LENGTH_LONG); toast.show(); return true; } }); LinearLayout subLayout = new LinearLayout(activity); subLayout.setOrientation(LinearLayout.HORIZONTAL); subLayout.setGravity(Gravity.CENTER_VERTICAL); subLayout.setBackgroundColor(Color.argb(128, 0, 0, 0)); TextView text = new TextView(activity); text.setTextColor(Color.WHITE); text.setTypeface((Typeface) Modules.PREFERENCES.get(TDWPreferences.TEXT_FONT, Typeface.DEFAULT)); text.setTextSize(20); NumberFormat formatter = NumberFormat.getInstance(); formatter.setMaximumFractionDigits(0); text.setText(" " + formatter.format(FastMath.ceil(baseTower.getCost())) + " "); ImageView money = new ImageView(activity); money.setImageBitmap(bitmap); if (!baseTower.isUnlocked()) money.setAlpha(.5f); dataLayout[current].addView(image); subLayout.addView(text); subLayout.addView(money); dataLayout[current].addView(subLayout); current++; } super.init(dataLayout); } }