package onlinefrontlines.lobby; import java.util.Calendar; import onlinefrontlines.Army; import onlinefrontlines.game.CountryConfig; /** * One country on a continent * * @author jorrit * * Copyright (C) 2009-2013 Jorrit Rouwe * * This file is part of Online Frontlines. * * Online Frontlines is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Online Frontlines is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Online Frontlines. If not, see <http://www.gnu.org/licenses/>. */ public class Country { /** * Location of the country */ public int locationX, locationY; /** * Country config for the country */ public CountryConfig countryConfig; /** * Army that has conquered the country */ public Army army; /** * Person who last conquered this country */ public int ownerUserId = 0; /** * While this time (in millis) is not reached the owner can still exclusively defend the country */ public long ownerExclusiveTime = 0; /** * Person who is currently defending the country */ public LobbyUser defender; /** * Person who is currently attacking the country */ public LobbyUser attacker; /** * Created game Id if game is playing */ public int currentGameId = 0; /** * User id of user currently playing in this country */ public int currentGameUserId = 0; /** * Counter that indicates when this object was last changed */ public int changeCount = 0; /** * Constructor */ public Country(int locationX, int locationY, CountryConfig countryConfig, Army army) { this.locationX = locationX; this.locationY = locationY; this.countryConfig = countryConfig; this.army = army; } /** * Get amount of milliseconds left before other user can start defending this country besides owner */ public long getOwnerExclusiveTimeLeft() { return Math.max(0, ownerExclusiveTime - Calendar.getInstance().getTime().getTime()); } /** * Get state string for communication with Flash application */ @Override public String toString() { return locationX + "," + locationY + "," + Army.toInt(army) + "," + ownerUserId + "," + getOwnerExclusiveTimeLeft() + "," + currentGameId + "," + currentGameUserId; } }