package onlinefrontlines.game.web; import onlinefrontlines.web.*; import onlinefrontlines.game.CountryConfigDAO; import onlinefrontlines.game.CountryType; import onlinefrontlines.userstats.UserRank; import java.util.*; /** * This action displays the create game page * * @author jorrit * * Copyright (C) 2009-2013 Jorrit Rouwe * * This file is part of Online Frontlines. * * Online Frontlines is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Online Frontlines is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Online Frontlines. If not, see <http://www.gnu.org/licenses/>. */ public class GameCreateAction extends WebAction { /** * All country configs */ public ArrayList<CountryConfigDAO.Summary> countryConfigs; /** * Country configs that can be selected from (for select html tag) */ public HashMap<Integer, String> countrySelect = new HashMap<Integer, String>(); /** * Selected country config */ public int selectedCountryConfig = 0; /** * All country types */ public ArrayList<CountryType> getCountryTypes() { return CountryType.allTypes; } /** * If this is an ai game or not */ public boolean ai; /** * Execute the action */ protected WebView execute() throws Exception { // Get country configs countryConfigs = CountryConfigDAO.list(0, UserRank.getLevel(user.id), true, false, false, ai); for (CountryConfigDAO.Summary c : countryConfigs) { countrySelect.put(c.id, c.name); if (selectedCountryConfig == 0) selectedCountryConfig = c.id; } return getSuccessView(); } }