package onlinefrontlines.game.web;
import onlinefrontlines.web.*;
import onlinefrontlines.game.CountryConfigDAO;
import onlinefrontlines.game.CountryType;
import onlinefrontlines.userstats.UserRank;
import java.util.*;
/**
* This action displays the create game page
*
* @author jorrit
*
* Copyright (C) 2009-2013 Jorrit Rouwe
*
* This file is part of Online Frontlines.
*
* Online Frontlines is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Online Frontlines is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Online Frontlines. If not, see <http://www.gnu.org/licenses/>.
*/
public class GameCreateAction extends WebAction
{
/**
* All country configs
*/
public ArrayList<CountryConfigDAO.Summary> countryConfigs;
/**
* Country configs that can be selected from (for select html tag)
*/
public HashMap<Integer, String> countrySelect = new HashMap<Integer, String>();
/**
* Selected country config
*/
public int selectedCountryConfig = 0;
/**
* All country types
*/
public ArrayList<CountryType> getCountryTypes()
{
return CountryType.allTypes;
}
/**
* If this is an ai game or not
*/
public boolean ai;
/**
* Execute the action
*/
protected WebView execute() throws Exception
{
// Get country configs
countryConfigs = CountryConfigDAO.list(0, UserRank.getLevel(user.id), true, false, false, ai);
for (CountryConfigDAO.Summary c : countryConfigs)
{
countrySelect.put(c.id, c.name);
if (selectedCountryConfig == 0)
selectedCountryConfig = c.id;
}
return getSuccessView();
}
}