package onlinefrontlines.game;
/**
* Contains the cost in action points for moving a unit
*
* @author jorrit
*
* Copyright (C) 2009-2013 Jorrit Rouwe
*
* This file is part of Online Frontlines.
*
* Online Frontlines is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Online Frontlines is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Online Frontlines. If not, see <http://www.gnu.org/licenses/>.
*/
public final class UnitMovementCostProperties
{
/**
* Other terrain type
*/
public int terrainId;
/**
* Amount of action points this move costs
*/
public int movementCost;
/**
* Constructor
*/
public UnitMovementCostProperties(int terrainId, int movementCost)
{
this.terrainId = terrainId;
this.movementCost = movementCost;
}
/**
* Other terrain type
*/
public int getTerrainId()
{
return terrainId;
}
/**
* Amount of action points this move costs
*/
public int getMovementCost()
{
return movementCost;
}
}