package onlinefrontlines.game; /** * Contains the cost in action points for moving a unit * * @author jorrit * * Copyright (C) 2009-2013 Jorrit Rouwe * * This file is part of Online Frontlines. * * Online Frontlines is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Online Frontlines is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Online Frontlines. If not, see <http://www.gnu.org/licenses/>. */ public final class UnitMovementCostProperties { /** * Other terrain type */ public int terrainId; /** * Amount of action points this move costs */ public int movementCost; /** * Constructor */ public UnitMovementCostProperties(int terrainId, int movementCost) { this.terrainId = terrainId; this.movementCost = movementCost; } /** * Other terrain type */ public int getTerrainId() { return terrainId; } /** * Amount of action points this move costs */ public int getMovementCost() { return movementCost; } }