package onlinefrontlines.game;
import java.util.*;
/**
* Amount and type of units that can be used in a game
*
* @author jorrit
*
* Copyright (C) 2009-2013 Jorrit Rouwe
*
* This file is part of Online Frontlines.
*
* Online Frontlines is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Online Frontlines is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Online Frontlines. If not, see <http://www.gnu.org/licenses/>.
*/
public final class DeploymentConfig
{
/**
* Id of the deployment configuration
*/
public int id = -1;
/**
* Name of the deployment configuration
*/
public String name;
/**
* User that created this config
*/
public int creatorUserId;
/**
* List of units and their amounts
*/
public final ArrayList<DeploymentAmount> deploymentAmounts = new ArrayList<DeploymentAmount>();
/**
* Constructor
*/
public DeploymentConfig()
{
}
/**
* Copy constructor
*/
public DeploymentConfig(DeploymentConfig other)
{
id = other.id;
name = other.name;
creatorUserId = other.creatorUserId;
deploymentAmounts.ensureCapacity(other.deploymentAmounts.size());
for (DeploymentAmount d : other.deploymentAmounts)
deploymentAmounts.add(new DeploymentAmount(d));
}
/**
* Id of the deployment configuration
*/
public int getId()
{
return id;
}
/**
* Name of the deployment configuration
*/
public String getName()
{
return name;
}
/**
* User that created this config
*/
public int getCreatorUserId()
{
return creatorUserId;
}
/**
* Get amount of units for particular unit id
*
* @param unitId The unit id
* @return Amount of units needed
*/
public int getAmount(int unitId)
{
for (DeploymentAmount a : deploymentAmounts)
if (a.unitId == unitId)
return a.amount;
return 0;
}
/**
* Set amount of units for particular unit id
*
* @param unitId The unit id
* @param amount The amount of units of this type
*/
public void setAmount(int unitId, int amount)
{
for (DeploymentAmount a : deploymentAmounts)
if (a.unitId == unitId)
{
if (amount != 0)
a.amount = amount;
else
deploymentAmounts.remove(a);
return;
}
// Insert new
deploymentAmounts.add(new DeploymentAmount(unitId, amount));
}
/**
* Get total amount of units
*/
public int getTotalUnits()
{
int total = 0;
for (DeploymentAmount a : deploymentAmounts)
total += a.amount;
return total;
}
/**
* Get total amount of victory points in this deployment
*
* @return Victory points
*/
public int getTotalVictoryPoints()
{
int total = 0;
for (DeploymentAmount a : deploymentAmounts)
total += a.amount * UnitConfig.allUnitsMap.get(a.unitId).victoryPoints;
return total;
}
}