package onlinefrontlines.game.web;
import java.util.*;
import onlinefrontlines.web.*;
import onlinefrontlines.game.*;
/**
* This action shows the game settings
*
* @author jorrit
*
* Copyright (C) 2009-2013 Jorrit Rouwe
*
* This file is part of Online Frontlines.
*
* Online Frontlines is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Online Frontlines is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Online Frontlines. If not, see <http://www.gnu.org/licenses/>.
*/
public class GameConfigAction extends WebAction
{
/**
* Access to all terrain types
*/
public Collection<TerrainConfig> getTerrain()
{
return TerrainConfig.allTerrain;
}
/**
* Access to all unit types
*/
public Collection<UnitConfig> getUnits()
{
return UnitConfig.allUnits;
}
/**
* Access to the movement cost table
*/
public String[][] movementCostTable;
/**
* Execute the action
*/
protected WebView execute() throws Exception
{
// Calculate movement table
movementCostTable = new String[UnitConfig.allUnits.size()][TerrainConfig.allTerrain.size() + 1];
for (int i = 0; i < UnitConfig.allUnits.size(); ++i)
{
UnitConfig u = UnitConfig.allUnits.get(i);
movementCostTable[i][0] = u.name;
for (int j = 0; j < TerrainConfig.allTerrain.size(); ++j)
{
TerrainConfig t = TerrainConfig.allTerrain.get(j);
String result = "X";
UnitMovementCostProperties p = u.movementCostProperties.get(t.id);
if (p != null)
result = Integer.toString(p.movementCost);
movementCostTable[i][j + 1] = result;
}
}
return getSuccessView();
}
}