/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.webkit; import java.lang.ref.ReferenceQueue; import java.lang.ref.SoftReference; import java.util.LinkedList; import java.util.ListIterator; /** Utility class optimized for accumulating bytes, and then spitting them back out. It does not optimize for returning the result in a single array, though this is supported in the API. It is fastest if the retrieval can be done via iterating through chunks. */ class ByteArrayBuilder { private static final int DEFAULT_CAPACITY = 8192; // Global pool of chunks to be used by other ByteArrayBuilders. private static final LinkedList<SoftReference<Chunk>> sPool = new LinkedList<SoftReference<Chunk>>(); // Reference queue for processing gc'd entries. private static final ReferenceQueue<Chunk> sQueue = new ReferenceQueue<Chunk>(); private LinkedList<Chunk> mChunks; public ByteArrayBuilder() { mChunks = new LinkedList<Chunk>(); } public synchronized void append(byte[] array, int offset, int length) { while (length > 0) { Chunk c = null; if (mChunks.isEmpty()) { c = obtainChunk(length); mChunks.addLast(c); } else { c = mChunks.getLast(); if (c.mLength == c.mArray.length) { c = obtainChunk(length); mChunks.addLast(c); } } int amount = Math.min(length, c.mArray.length - c.mLength); System.arraycopy(array, offset, c.mArray, c.mLength, amount); c.mLength += amount; length -= amount; offset += amount; } } /** * The fastest way to retrieve the data is to iterate through the * chunks. This returns the first chunk. Note: this pulls the * chunk out of the queue. The caller must call Chunk.release() to * dispose of it. */ public synchronized Chunk getFirstChunk() { if (mChunks.isEmpty()) return null; return mChunks.removeFirst(); } public synchronized boolean isEmpty() { return mChunks.isEmpty(); } public synchronized int getByteSize() { int total = 0; ListIterator<Chunk> it = mChunks.listIterator(0); while (it.hasNext()) { Chunk c = it.next(); total += c.mLength; } return total; } public synchronized void clear() { Chunk c = getFirstChunk(); while (c != null) { c.release(); c = getFirstChunk(); } } // Must be called with lock held on sPool. private void processPoolLocked() { while (true) { SoftReference<Chunk> entry = (SoftReference<Chunk>) sQueue.poll(); if (entry == null) { break; } sPool.remove(entry); } } private Chunk obtainChunk(int length) { // Correct a small length. if (length < DEFAULT_CAPACITY) { length = DEFAULT_CAPACITY; } synchronized (sPool) { // Process any queued references and remove them from the pool. processPoolLocked(); if (!sPool.isEmpty()) { Chunk c = sPool.removeFirst().get(); // The first item may have been queued after processPoolLocked // so check for null. if (c != null) { return c; } } return new Chunk(length); } } public static class Chunk { public byte[] mArray; public int mLength; public Chunk(int length) { mArray = new byte[length]; mLength = 0; } /** * Release the chunk and make it available for reuse. */ public void release() { mLength = 0; synchronized (sPool) { // Add the chunk back to the pool as a SoftReference so it can // be gc'd if needed. sPool.offer(new SoftReference<Chunk>(this, sQueue)); sPool.notifyAll(); } } } }