/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.filterpacks.imageproc; import android.filterfw.core.Filter; import android.filterfw.core.FilterContext; import android.filterfw.core.Frame; import android.filterfw.core.FrameFormat; import android.filterfw.core.GenerateFieldPort; import android.filterfw.core.KeyValueMap; import android.filterfw.core.NativeProgram; import android.filterfw.core.NativeFrame; import android.filterfw.core.Program; import android.filterfw.core.ShaderProgram; import android.filterfw.format.ImageFormat; import java.util.Date; import java.util.Random; public class LomoishFilter extends Filter { @GenerateFieldPort(name = "tile_size", hasDefault = true) private int mTileSize = 640; private Program mProgram; private Random mRandom; private int mWidth = 0; private int mHeight = 0; private int mTarget = FrameFormat.TARGET_UNSPECIFIED; private final String mLomoishShader = "precision mediump float;\n" + "uniform sampler2D tex_sampler_0;\n" + "uniform vec2 seed;\n" + "uniform float stepsizeX;\n" + "uniform float stepsizeY;\n" + "uniform float stepsize;\n" + "uniform vec2 scale;\n" + "uniform float inv_max_dist;\n" + "varying vec2 v_texcoord;\n" + "float rand(vec2 loc) {\n" + " float theta1 = dot(loc, vec2(0.9898, 0.233));\n" + " float theta2 = dot(loc, vec2(12.0, 78.0));\n" + " float value = cos(theta1) * sin(theta2) + sin(theta1) * cos(theta2);\n" + // keep value of part1 in range: (2^-14 to 2^14). " float temp = mod(197.0 * value, 1.0) + value;\n" + " float part1 = mod(220.0 * temp, 1.0) + temp;\n" + " float part2 = value * 0.5453;\n" + " float part3 = cos(theta1 + theta2) * 0.43758;\n" + " return fract(part1 + part2 + part3);\n" + "}\n" + "void main() {\n" + // sharpen " vec3 nbr_color = vec3(0.0, 0.0, 0.0);\n" + " vec2 coord;\n" + " vec4 color = texture2D(tex_sampler_0, v_texcoord);\n" + " coord.x = v_texcoord.x - 0.5 * stepsizeX;\n" + " coord.y = v_texcoord.y - stepsizeY;\n" + " nbr_color += texture2D(tex_sampler_0, coord).rgb - color.rgb;\n" + " coord.x = v_texcoord.x - stepsizeX;\n" + " coord.y = v_texcoord.y + 0.5 * stepsizeY;\n" + " nbr_color += texture2D(tex_sampler_0, coord).rgb - color.rgb;\n" + " coord.x = v_texcoord.x + stepsizeX;\n" + " coord.y = v_texcoord.y - 0.5 * stepsizeY;\n" + " nbr_color += texture2D(tex_sampler_0, coord).rgb - color.rgb;\n" + " coord.x = v_texcoord.x + stepsizeX;\n" + " coord.y = v_texcoord.y + 0.5 * stepsizeY;\n" + " nbr_color += texture2D(tex_sampler_0, coord).rgb - color.rgb;\n" + " vec3 s_color = vec3(color.rgb + 0.3 * nbr_color);\n" + // cross process " vec3 c_color = vec3(0.0, 0.0, 0.0);\n" + " float value;\n" + " if (s_color.r < 0.5) {\n" + " value = s_color.r;\n" + " } else {\n" + " value = 1.0 - s_color.r;\n" + " }\n" + " float red = 4.0 * value * value * value;\n" + " if (s_color.r < 0.5) {\n" + " c_color.r = red;\n" + " } else {\n" + " c_color.r = 1.0 - red;\n" + " }\n" + " if (s_color.g < 0.5) {\n" + " value = s_color.g;\n" + " } else {\n" + " value = 1.0 - s_color.g;\n" + " }\n" + " float green = 2.0 * value * value;\n" + " if (s_color.g < 0.5) {\n" + " c_color.g = green;\n" + " } else {\n" + " c_color.g = 1.0 - green;\n" + " }\n" + " c_color.b = s_color.b * 0.5 + 0.25;\n" + // blackwhite " float dither = rand(v_texcoord + seed);\n" + " vec3 xform = clamp((c_color.rgb - 0.15) * 1.53846, 0.0, 1.0);\n" + " vec3 temp = clamp((color.rgb + stepsize - 0.15) * 1.53846, 0.0, 1.0);\n" + " vec3 bw_color = clamp(xform + (temp - xform) * (dither - 0.5), 0.0, 1.0);\n" + // vignette " coord = v_texcoord - vec2(0.5, 0.5);\n" + " float dist = length(coord * scale);\n" + " float lumen = 0.85 / (1.0 + exp((dist * inv_max_dist - 0.73) * 20.0)) + 0.15;\n" + " gl_FragColor = vec4(bw_color * lumen, color.a);\n" + "}\n"; public LomoishFilter(String name) { super(name); mRandom = new Random(new Date().getTime()); } @Override public void setupPorts() { addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA)); addOutputBasedOnInput("image", "image"); } @Override public FrameFormat getOutputFormat(String portName, FrameFormat inputFormat) { return inputFormat; } public void initProgram(FilterContext context, int target) { switch (target) { case FrameFormat.TARGET_GPU: ShaderProgram shaderProgram = new ShaderProgram(context, mLomoishShader); shaderProgram.setMaximumTileSize(mTileSize); mProgram = shaderProgram; break; default: throw new RuntimeException("Filter Sharpen does not support frames of " + "target " + target + "!"); } mTarget = target; } private void initParameters() { if (mProgram !=null) { float scale[] = new float[2]; if (mWidth > mHeight) { scale[0] = 1f; scale[1] = ((float) mHeight) / mWidth; } else { scale[0] = ((float) mWidth) / mHeight; scale[1] = 1f; } float max_dist = ((float) Math.sqrt(scale[0] * scale[0] + scale[1] * scale[1])) * 0.5f; mProgram.setHostValue("scale", scale); mProgram.setHostValue("inv_max_dist", 1.0f / max_dist); mProgram.setHostValue("stepsize", 1.0f / 255.0f); mProgram.setHostValue("stepsizeX", 1.0f / mWidth); mProgram.setHostValue("stepsizeY", 1.0f / mHeight); float seed[] = { mRandom.nextFloat(), mRandom.nextFloat() }; mProgram.setHostValue("seed", seed); } } @Override public void process(FilterContext context) { // Get input frame Frame input = pullInput("image"); FrameFormat inputFormat = input.getFormat(); // Create program if not created already if (mProgram == null || inputFormat.getTarget() != mTarget) { initProgram(context, inputFormat.getTarget()); } // Check if the frame size has changed if (inputFormat.getWidth() != mWidth || inputFormat.getHeight() != mHeight) { mWidth = inputFormat.getWidth(); mHeight = inputFormat.getHeight(); initParameters(); } // Create output frame Frame output = context.getFrameManager().newFrame(inputFormat); // Process mProgram.process(input, output); // Push output pushOutput("image", output); // Release pushed frame output.release(); } }