/* * GeoTools - The Open Source Java GIS Toolkit * http://geotools.org * * (C) 2002-2008, Open Source Geospatial Foundation (OSGeo) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ /* * This file was orginally copyright of Rob Hrananc in 2002 and was released * with the additional statement: * * I am placing this code in the Public Domain. Do with it as you will. * This software comes with no guarantees or warranties but with * plenty of well-wishing instead! * * Please visit <a href="http://iharder.net/base64">http://iharder.net/base64</a> * periodically to check for updates or to contribute improvements. */ package org.geotools.data.postgis; /** * Encodes and decodes to and from Base64 notation. * * <p> * Change Log: * </p> * <ul> * <li>v2.1 - Cleaned up javadoc comments and unused variables and methods. Added * some convenience methods for reading and writing to and from files.</li> * <li>v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on systems * with other encodings (like EBCDIC).</li> * <li>v2.0.1 - Fixed an error when decoding a single byte, that is, when the * encoded data was a single byte.</li> * <li>v2.0 - I got rid of methods that used booleans to set options. * Now everything is more consolidated and cleaner. The code now detects * when data that's being decoded is gzip-compressed and will decompress it * automatically. Generally things are cleaner. You'll probably have to * change some method calls that you were making to support the new * options format (<tt>int</tt>s that you "OR" together).</li> * <li>v1.5.1 - Fixed bug when decompressing and decoding to a * byte[] using <tt>decode( String s, boolean gzipCompressed )</tt>. * Added the ability to "suspend" encoding in the Output Stream so * you can turn on and off the encoding if you need to embed base64 * data in an otherwise "normal" stream (like an XML file).</li> * <li>v1.5 - Output stream pases on flush() command but doesn't do anything itself. * This helps when using GZIP streams. * Added the ability to GZip-compress objects before encoding them.</li> * <li>v1.4 - Added helper methods to read/write files.</li> * <li>v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.</li> * <li>v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input stream * where last buffer being read, if not completely full, was not returned.</li> * <li>v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.</li> * <li>v1.3.3 - Fixed I/O streams which were totally messed up.</li> * </ul> * * <p> * I am placing this code in the Public Domain. Do with it as you will. * This software comes with no guarantees or warranties but with * plenty of well-wishing instead! * Please visit <a href="http://iharder.net/base64">http://iharder.net/base64</a> * periodically to check for updates or to contribute improvements. * </p> * * @author Robert Harder * @author rob@iharder.net * * * @source $URL$ * @version 2.1 */ public class Base64 { /* ******** P U B L I C F I E L D S ******** */ /** No options specified. Value is zero. */ public final static int NO_OPTIONS = 0; /** Specify encoding. */ public final static int ENCODE = 1; /** Specify decoding. */ public final static int DECODE = 0; /** Specify that data should be gzip-compressed. */ public final static int GZIP = 2; /** Don't break lines when encoding (violates strict Base64 specification) */ public final static int DONT_BREAK_LINES = 8; /* ******** P R I V A T E F I E L D S ******** */ /** Maximum line length (76) of Base64 output. */ private final static int MAX_LINE_LENGTH = 76; /** The equals sign (=) as a byte. */ private final static byte EQUALS_SIGN = (byte)'='; /** The new line character (\n) as a byte. */ private final static byte NEW_LINE = (byte)'\n'; /** Preferred encoding. */ private final static String PREFERRED_ENCODING = "UTF-8"; /** The 64 valid Base64 values. */ private final static byte[] ALPHABET; private final static byte[] _NATIVE_ALPHABET = /* May be something funny like EBCDIC */ { (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G', (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N', (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U', (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g', (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n', (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u', (byte)'v', (byte)'w', (byte)'x', (byte)'y', (byte)'z', (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', (byte)'8', (byte)'9', (byte)'+', (byte)'/' }; /** Determine which ALPHABET to use. */ static { byte[] __bytes; try { __bytes = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".getBytes( PREFERRED_ENCODING ); } // end try catch (java.io.UnsupportedEncodingException use) { __bytes = _NATIVE_ALPHABET; // Fall back to native encoding } // end catch ALPHABET = __bytes; } // end static /** * Translates a Base64 value to either its 6-bit reconstruction value * or a negative number indicating some other meaning. **/ private final static byte[] DECODABET = { -9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 0 - 8 -5,-5, // Whitespace: Tab and Linefeed -9,-9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 14 - 26 -9,-9,-9,-9,-9, // Decimal 27 - 31 -5, // Whitespace: Space -9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 33 - 42 62, // Plus sign at decimal 43 -9,-9,-9, // Decimal 44 - 46 63, // Slash at decimal 47 52,53,54,55,56,57,58,59,60,61, // Numbers zero through nine -9,-9,-9, // Decimal 58 - 60 -1, // Equals sign at decimal 61 -9,-9,-9, // Decimal 62 - 64 0,1,2,3,4,5,6,7,8,9,10,11,12,13, // Letters 'A' through 'N' 14,15,16,17,18,19,20,21,22,23,24,25, // Letters 'O' through 'Z' -9,-9,-9,-9,-9,-9, // Decimal 91 - 96 26,27,28,29,30,31,32,33,34,35,36,37,38, // Letters 'a' through 'm' 39,40,41,42,43,44,45,46,47,48,49,50,51, // Letters 'n' through 'z' -9,-9,-9,-9 // Decimal 123 - 126 /*,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 127 - 139 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 140 - 152 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 153 - 165 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 166 - 178 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 179 - 191 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 192 - 204 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 205 - 217 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 218 - 230 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 231 - 243 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9 // Decimal 244 - 255 */ }; // I think I end up not using the BAD_ENCODING indicator. //private final static byte BAD_ENCODING = -9; // Indicates error in encoding private final static byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding private final static byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding /** Defeats instantiation. */ private Base64(){} /* ******** E N C O D I N G M E T H O D S ******** */ /** * Encodes up to the first three bytes of array <var>threeBytes</var> * and returns a four-byte array in Base64 notation. * The actual number of significant bytes in your array is * given by <var>numSigBytes</var>. * The array <var>threeBytes</var> needs only be as big as * <var>numSigBytes</var>. * Code can reuse a byte array by passing a four-byte array as <var>b4</var>. * * @param b4 A reusable byte array to reduce array instantiation * @param threeBytes the array to convert * @param numSigBytes the number of significant bytes in your array * @return four byte array in Base64 notation. * @since 1.5.1 */ private static byte[] encode3to4( byte[] b4, byte[] threeBytes, int numSigBytes ) { encode3to4( threeBytes, 0, numSigBytes, b4, 0 ); return b4; } // end encode3to4 /** * Encodes up to three bytes of the array <var>source</var> * and writes the resulting four Base64 bytes to <var>destination</var>. * The source and destination arrays can be manipulated * anywhere along their length by specifying * <var>srcOffset</var> and <var>destOffset</var>. * This method does not check to make sure your arrays * are large enough to accomodate <var>srcOffset</var> + 3 for * the <var>source</var> array or <var>destOffset</var> + 4 for * the <var>destination</var> array. * The actual number of significant bytes in your array is * given by <var>numSigBytes</var>. * * @param source the array to convert * @param srcOffset the index where conversion begins * @param numSigBytes the number of significant bytes in your array * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the <var>destination</var> array * @since 1.3 */ private static byte[] encode3to4( byte[] source, int srcOffset, int numSigBytes, byte[] destination, int destOffset ) { // 1 2 3 // 01234567890123456789012345678901 Bit position // --------000000001111111122222222 Array position from threeBytes // --------| || || || | Six bit groups to index ALPHABET // >>18 >>12 >> 6 >> 0 Right shift necessary // 0x3f 0x3f 0x3f Additional AND // Create buffer with zero-padding if there are only one or two // significant bytes passed in the array. // We have to shift left 24 in order to flush out the 1's that appear // when Java treats a value as negative that is cast from a byte to an int. int inBuff = ( numSigBytes > 0 ? ((source[ srcOffset ] << 24) >>> 8) : 0 ) | ( numSigBytes > 1 ? ((source[ srcOffset + 1 ] << 24) >>> 16) : 0 ) | ( numSigBytes > 2 ? ((source[ srcOffset + 2 ] << 24) >>> 24) : 0 ); switch( numSigBytes ) { case 3: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ]; destination[ destOffset + 3 ] = ALPHABET[ (inBuff ) & 0x3f ]; return destination; case 2: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ]; destination[ destOffset + 3 ] = EQUALS_SIGN; return destination; case 1: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = EQUALS_SIGN; destination[ destOffset + 3 ] = EQUALS_SIGN; return destination; default: return destination; } // end switch } // end encode3to4 /** * Serializes an object and returns the Base64-encoded * version of that serialized object. If the object * cannot be serialized or there is another error, * the method will return <tt>null</tt>. * The object is not GZip-compressed before being encoded. * * @param serializableObject The object to encode * @return The Base64-encoded object * @since 1.4 */ public static String encodeObject( java.io.Serializable serializableObject ) { return encodeObject( serializableObject, NO_OPTIONS ); } // end encodeObject /** * Serializes an object and returns the Base64-encoded * version of that serialized object. If the object * cannot be serialized or there is another error, * the method will return <tt>null</tt>. * <p> * Valid options:<pre> * GZIP: gzip-compresses object before encoding it. * DONT_BREAK_LINES: don't break lines at 76 characters * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * <p> * Example: <code>encodeObject( myObj, Base64.GZIP )</code> or * <p> * Example: <code>encodeObject( myObj, Base64.GZIP | Base64.DONT_BREAK_LINES )</code> * * @param serializableObject The object to encode * @param options Specified options * @return The Base64-encoded object * @see Base64#GZIP * @see Base64#DONT_BREAK_LINES * @since 2.0 */ public static String encodeObject( java.io.Serializable serializableObject, int options ) { // Streams java.io.ByteArrayOutputStream baos = null; java.io.OutputStream b64os = null; java.io.ObjectOutputStream oos = null; java.util.zip.GZIPOutputStream gzos = null; // Isolate options int gzip = (options & GZIP); int dontBreakLines = (options & DONT_BREAK_LINES); try { // ObjectOutputStream -> (GZIP) -> Base64 -> ByteArrayOutputStream baos = new java.io.ByteArrayOutputStream(); b64os = new Base64.OutputStream( baos, ENCODE | dontBreakLines ); // GZip? if( gzip == GZIP ) { gzos = new java.util.zip.GZIPOutputStream( b64os ); oos = new java.io.ObjectOutputStream( gzos ); } // end if: gzip else oos = new java.io.ObjectOutputStream( b64os ); oos.writeObject( serializableObject ); } // end try catch( java.io.IOException e ) { e.printStackTrace(); return null; } // end catch finally { try{ oos.close(); } catch( Exception e ){} try{ gzos.close(); } catch( Exception e ){} try{ b64os.close(); } catch( Exception e ){} try{ baos.close(); } catch( Exception e ){} } // end finally // Return value according to relevant encoding. try { return new String( baos.toByteArray(), PREFERRED_ENCODING ); } // end try catch (java.io.UnsupportedEncodingException uue) { return new String( baos.toByteArray() ); } // end catch } // end encode /** * Encodes a byte array into Base64 notation. * Does not GZip-compress data. * * @param source The data to convert * @since 1.4 */ public static String encodeBytes( byte[] source ) { return encodeBytes( source, 0, source.length, NO_OPTIONS ); } // end encodeBytes /** * Encodes a byte array into Base64 notation. * <p> * Valid options:<pre> * GZIP: gzip-compresses object before encoding it. * DONT_BREAK_LINES: don't break lines at 76 characters * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * <p> * Example: <code>encodeBytes( myData, Base64.GZIP )</code> or * <p> * Example: <code>encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code> * * * @param source The data to convert * @param options Specified options * @see Base64#GZIP * @see Base64#DONT_BREAK_LINES * @since 2.0 */ public static String encodeBytes( byte[] source, int options ) { return encodeBytes( source, 0, source.length, options ); } // end encodeBytes /** * Encodes a byte array into Base64 notation. * Does not GZip-compress data. * * @param source The data to convert * @param off Offset in array where conversion should begin * @param len Length of data to convert * @since 1.4 */ public static String encodeBytes( byte[] source, int off, int len ) { return encodeBytes( source, off, len, NO_OPTIONS ); } // end encodeBytes /** * Encodes a byte array into Base64 notation. * <p> * Valid options:<pre> * GZIP: gzip-compresses object before encoding it. * DONT_BREAK_LINES: don't break lines at 76 characters * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * <p> * Example: <code>encodeBytes( myData, Base64.GZIP )</code> or * <p> * Example: <code>encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code> * * * @param source The data to convert * @param off Offset in array where conversion should begin * @param len Length of data to convert * @param options Specified options * @see Base64#GZIP * @see Base64#DONT_BREAK_LINES * @since 2.0 */ public static String encodeBytes( byte[] source, int off, int len, int options ) { // Isolate options int dontBreakLines = ( options & DONT_BREAK_LINES ); int gzip = ( options & GZIP ); // Compress? if( gzip == GZIP ) { java.io.ByteArrayOutputStream baos = null; java.util.zip.GZIPOutputStream gzos = null; Base64.OutputStream b64os = null; try { // GZip -> Base64 -> ByteArray baos = new java.io.ByteArrayOutputStream(); b64os = new Base64.OutputStream( baos, ENCODE | dontBreakLines ); gzos = new java.util.zip.GZIPOutputStream( b64os ); gzos.write( source, off, len ); gzos.close(); } // end try catch( java.io.IOException e ) { e.printStackTrace(); return null; } // end catch finally { try{ gzos.close(); } catch( Exception e ){} try{ b64os.close(); } catch( Exception e ){} try{ baos.close(); } catch( Exception e ){} } // end finally // Return value according to relevant encoding. try { return new String( baos.toByteArray(), PREFERRED_ENCODING ); } // end try catch (java.io.UnsupportedEncodingException uue) { return new String( baos.toByteArray() ); } // end catch } // end if: compress // Else, don't compress. Better not to use streams at all then. else { // Convert option to boolean in way that code likes it. boolean breakLines = dontBreakLines == 0; int len43 = len * 4 / 3; byte[] outBuff = new byte[ ( len43 ) // Main 4:3 + ( (len % 3) > 0 ? 4 : 0 ) // Account for padding + (breakLines ? ( len43 / MAX_LINE_LENGTH ) : 0) ]; // New lines int d = 0; int e = 0; int len2 = len - 2; int lineLength = 0; for( ; d < len2; d+=3, e+=4 ) { encode3to4( source, d+off, 3, outBuff, e ); lineLength += 4; if( breakLines && lineLength == MAX_LINE_LENGTH ) { outBuff[e+4] = NEW_LINE; e++; lineLength = 0; } // end if: end of line } // en dfor: each piece of array if( d < len ) { encode3to4( source, d+off, len - d, outBuff, e ); e += 4; } // end if: some padding needed // Return value according to relevant encoding. try { return new String( outBuff, 0, e, PREFERRED_ENCODING ); } // end try catch (java.io.UnsupportedEncodingException uue) { return new String( outBuff, 0, e ); } // end catch } // end else: don't compress } // end encodeBytes /* ******** D E C O D I N G M E T H O D S ******** */ /** * Decodes four bytes from array <var>source</var> * and writes the resulting bytes (up to three of them) * to <var>destination</var>. * The source and destination arrays can be manipulated * anywhere along their length by specifying * <var>srcOffset</var> and <var>destOffset</var>. * This method does not check to make sure your arrays * are large enough to accomodate <var>srcOffset</var> + 4 for * the <var>source</var> array or <var>destOffset</var> + 3 for * the <var>destination</var> array. * This method returns the actual number of bytes that * were converted from the Base64 encoding. * * * @param source the array to convert * @param srcOffset the index where conversion begins * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the number of decoded bytes converted * @since 1.3 */ private static int decode4to3( byte[] source, int srcOffset, byte[] destination, int destOffset ) { // Example: Dk== if( source[ srcOffset + 2] == EQUALS_SIGN ) { // Two ways to do the same thing. Don't know which way I like best. //int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 ); int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 ) | ( ( DECODABET[ source[ srcOffset + 1] ] & 0xFF ) << 12 ); destination[ destOffset ] = (byte)( outBuff >>> 16 ); return 1; } // Example: DkL= else if( source[ srcOffset + 3 ] == EQUALS_SIGN ) { // Two ways to do the same thing. Don't know which way I like best. //int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ); int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 ) | ( ( DECODABET[ source[ srcOffset + 1 ] ] & 0xFF ) << 12 ) | ( ( DECODABET[ source[ srcOffset + 2 ] ] & 0xFF ) << 6 ); destination[ destOffset ] = (byte)( outBuff >>> 16 ); destination[ destOffset + 1 ] = (byte)( outBuff >>> 8 ); return 2; } // Example: DkLE else { try{ // Two ways to do the same thing. Don't know which way I like best. //int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ) // | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 ); int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 ) | ( ( DECODABET[ source[ srcOffset + 1 ] ] & 0xFF ) << 12 ) | ( ( DECODABET[ source[ srcOffset + 2 ] ] & 0xFF ) << 6) | ( ( DECODABET[ source[ srcOffset + 3 ] ] & 0xFF ) ); destination[ destOffset ] = (byte)( outBuff >> 16 ); destination[ destOffset + 1 ] = (byte)( outBuff >> 8 ); destination[ destOffset + 2 ] = (byte)( outBuff ); return 3; }catch( Exception e){ System.out.println(""+source[srcOffset]+ ": " + ( DECODABET[ source[ srcOffset ] ] ) ); System.out.println(""+source[srcOffset+1]+ ": " + ( DECODABET[ source[ srcOffset + 1 ] ] ) ); System.out.println(""+source[srcOffset+2]+ ": " + ( DECODABET[ source[ srcOffset + 2 ] ] ) ); System.out.println(""+source[srcOffset+3]+ ": " + ( DECODABET[ source[ srcOffset + 3 ] ] ) ); return -1; } //e nd catch } } // end decodeToBytes /** * Decodes four bytes from array <var>source</var> * and writes the resulting bytes (up to three of them) * to <var>destination</var>. * The source and destination arrays can be manipulated * anywhere along their length by specifying * <var>srcOffset</var> and <var>destOffset</var>. * This method does not check to make sure your arrays * are large enough to accomodate <var>srcOffset</var> + 4 for * the <var>source</var> array or <var>destOffset</var> + 3 for * the <var>destination</var> array. * This method returns the actual number of bytes that * were converted from the Base64 encoding. * * * @param source the array to convert * @param srcOffset the index where conversion begins * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the number of decoded bytes converted * @since 1.3 * final private static int decode4to3new( byte[] source, int srcOffset, byte[] destination, int destOffset ) { // Two ways to do the same thing. Don't know which way I like best. //int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ) // | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 ); int outBuff = ( ( source[ srcOffset ] & 0xFF ) << 18 ) | ( ( source[ srcOffset + 1 ] & 0xFF ) << 12 ) | ( ( source[ srcOffset + 2 ] & 0xFF ) << 6) | ( ( source[ srcOffset + 3 ] & 0xFF ) ); destination[ destOffset ] = (byte)( outBuff >> 16 ); destination[ destOffset + 1 ] = (byte)( outBuff >> 8 ); destination[ destOffset + 2 ] = (byte)( outBuff ); return 3; }*/ /** * Very low-level access to decoding ASCII characters in * the form of a byte array. Does not support automatically * gunzipping or any other "fancy" features. * * @param source The Base64 encoded data * * @return decoded data * @since 1.3 */ public static byte[] decode( byte[] source ) { int len = source.length; int len34 = len * 3 / 4; byte[] outBuff = new byte[ len34 ]; // Upper limit on size of output int outBuffPosn = 0; byte[] b4 = new byte[4]; int b4Posn = 0; int i = 0; //byte sbiCrop = 0; byte sbiDecode = 0; for( i = 0; i < len; i++ ) { //sbiCrop = (byte)(source[i] & 0x7f); // Only the low seven bits sbiDecode = DECODABET[ source[i] ]; if( sbiDecode > EQUALS_SIGN_ENC ) // White space, Equals sign or better { b4[ b4Posn++ ] = sbiDecode; if( b4Posn > 3 ) { int temp = ( ( b4[ 0 ] & 0xFF ) << 18 ) | ( ( b4[ 1 ] & 0xFF ) << 12 ) | ( ( b4[ 2 ] & 0xFF ) << 6) | ( ( b4[ 3 ] & 0xFF ) ); outBuff[ outBuffPosn++ ] = (byte)( temp >> 16 ); outBuff[ outBuffPosn++ ] = (byte)( temp >> 8 ); outBuff[ outBuffPosn++ ] = (byte)( temp ); //outBuffPosn += decode4to3new( b4, 0, outBuff, outBuffPosn ); b4Posn = 0; } // end if: quartet built } // end if: white space, equals sign or better else if ( sbiDecode == EQUALS_SIGN_ENC ) { b4[ b4Posn++ ] = 0; if( b4Posn > 3 ) { int temp = ( ( b4[ 0 ] & 0xFF ) << 18 ) | ( ( b4[ 1 ] & 0xFF ) << 12 ) | ( ( b4[ 2 ] & 0xFF ) << 6) | ( ( b4[ 3 ] & 0xFF ) ); outBuff[ outBuffPosn++ ] = (byte)( temp >> 16 ); outBuff[ outBuffPosn++ ] = (byte)( temp >> 8 ); outBuff[ outBuffPosn++ ] = (byte)( temp ); //outBuffPosn += decode4to3new( b4, 0, outBuff, outBuffPosn ); b4Posn = 0; } // end if: quartet built } } return outBuff; } // end decode /** * Very low-level access to decoding ASCII characters in * the form of a byte array. Does not support automatically * gunzipping or any other "fancy" features. * * @param source The Base64 encoded data * @param off The offset of where to begin decoding * @param len The length of characters to decode * @return decoded data * @since 1.3 */ public static byte[] decode( byte[] source, int off, int len ) { int len34 = len * 3 / 4; byte[] outBuff = new byte[ len34 ]; // Upper limit on size of output int outBuffPosn = 0; byte[] b4 = new byte[4]; int b4Posn = 0; int i = 0; byte sbiCrop = 0; byte sbiDecode = 0; for( i = off; i < off+len; i++ ) { sbiCrop = (byte)(source[i] & 0x7f); // Only the low seven bits sbiDecode = DECODABET[ sbiCrop ]; if( sbiDecode >= WHITE_SPACE_ENC ) // White space, Equals sign or better { if( sbiDecode >= EQUALS_SIGN_ENC ) { b4[ b4Posn++ ] = sbiCrop; if( b4Posn > 3 ) { outBuffPosn += decode4to3( b4, 0, outBuff, outBuffPosn ); b4Posn = 0; // If that was the equals sign, break out of 'for' loop if( sbiCrop == EQUALS_SIGN ) break; } // end if: quartet built } // end if: equals sign or better } // end if: white space, equals sign or better else { System.err.println( "Bad Base64 input character at " + i + ": " + source[i] + "(decimal)" ); return null; } // end else: } // each input character byte[] out = new byte[ outBuffPosn ]; System.arraycopy( outBuff, 0, out, 0, outBuffPosn ); return out; } // end decode /** * Decodes data from Base64 notation, automatically * detecting gzip-compressed data and decompressing it. * * @param s the string to decode * @return the decoded data * @since 1.4 */ public static byte[] decode( String s ) { byte[] bytes; try { bytes = s.getBytes( PREFERRED_ENCODING ); } // end try catch( java.io.UnsupportedEncodingException uee ) { bytes = s.getBytes(); } // end catch //</change> // Decode bytes = decode( bytes, 0, bytes.length ); // Check to see if it's gzip-compressed // GZIP Magic Two-Byte Number: 0x8b1f (35615) if( bytes != null && bytes.length >= 4 ) { int head = ((int)bytes[0] & 0xff) | ((bytes[1] << 8) & 0xff00); if( java.util.zip.GZIPInputStream.GZIP_MAGIC == head ) { java.io.ByteArrayInputStream bais = null; java.util.zip.GZIPInputStream gzis = null; java.io.ByteArrayOutputStream baos = null; byte[] buffer = new byte[2048]; int length = 0; try { baos = new java.io.ByteArrayOutputStream(); bais = new java.io.ByteArrayInputStream( bytes ); gzis = new java.util.zip.GZIPInputStream( bais ); while( ( length = gzis.read( buffer ) ) >= 0 ) { baos.write(buffer,0,length); } // end while: reading input // No error? Get new bytes. bytes = baos.toByteArray(); } // end try catch( java.io.IOException e ) { // Just return originally-decoded bytes } // end catch finally { try{ baos.close(); } catch( Exception e ){} try{ gzis.close(); } catch( Exception e ){} try{ bais.close(); } catch( Exception e ){} } // end finally } // end if: gzipped } // end if: bytes.length >= 2 return bytes; } // end decode /** * Attempts to decode Base64 data and deserialize a Java * Object within. Returns <tt>null</tt> if there was an error. * * @param encodedObject The Base64 data to decode * @return The decoded and deserialized object * @since 1.5 */ public static Object decodeToObject( String encodedObject ) { // Decode and gunzip if necessary byte[] objBytes = decode( encodedObject ); java.io.ByteArrayInputStream bais = null; java.io.ObjectInputStream ois = null; Object obj = null; try { bais = new java.io.ByteArrayInputStream( objBytes ); ois = new java.io.ObjectInputStream( bais ); obj = ois.readObject(); } // end try catch( java.io.IOException e ) { e.printStackTrace(); obj = null; } // end catch catch( java.lang.ClassNotFoundException e ) { e.printStackTrace(); obj = null; } // end catch finally { try{ bais.close(); } catch( Exception e ){} try{ ois.close(); } catch( Exception e ){} } // end finally return obj; } // end decodeObject /** * Convenience method for encoding data to a file. * * @param dataToEncode byte array of data to encode in base64 form * @param filename Filename for saving encoded data * @return <tt>true</tt> if successful, <tt>false</tt> otherwise * * @since 2.1 */ public static boolean encodeToFile( byte[] dataToEncode, String filename ) { boolean success = false; Base64.OutputStream bos = null; try { bos = new Base64.OutputStream( new java.io.FileOutputStream( filename ), Base64.ENCODE ); bos.write( dataToEncode ); success = true; } // end try catch( java.io.IOException e ) { success = false; } // end catch: IOException finally { try{ bos.close(); } catch( Exception e ){} } // end finally return success; } // end encodeToFile /** * Convenience method for decoding data to a file. * * @param dataToDecode Base64-encoded data as a string * @param filename Filename for saving decoded data * @return <tt>true</tt> if successful, <tt>false</tt> otherwise * * @since 2.1 */ public static boolean decodeToFile( String dataToDecode, String filename ) { boolean success = false; Base64.OutputStream bos = null; try { bos = new Base64.OutputStream( new java.io.FileOutputStream( filename ), Base64.DECODE ); bos.write( dataToDecode.getBytes( PREFERRED_ENCODING ) ); success = true; } // end try catch( java.io.IOException e ) { success = false; } // end catch: IOException finally { try{ bos.close(); } catch( Exception e ){} } // end finally return success; } // end decodeToFile /** * Convenience method for reading a base64-encoded * file and decoding it. * * @param filename Filename for reading encoded data * @return decoded byte array or null if unsuccessful * * @since 2.1 */ public static byte[] decodeFromFile( String filename ) { byte[] decodedData = null; Base64.InputStream bis = null; try { // Set up some useful variables java.io.File file = new java.io.File( filename ); byte[] buffer = null; int length = 0; int numBytes = 0; // Check for size of file if( file.length() > Integer.MAX_VALUE ) { System.err.println( "File is too big for this convenience method (" + file.length() + " bytes)." ); return null; } // end if: file too big for int index buffer = new byte[ (int)file.length() ]; // Open a stream bis = new Base64.InputStream( new java.io.BufferedInputStream( new java.io.FileInputStream( file ) ), Base64.DECODE ); // Read until done while( ( numBytes = bis.read( buffer, length, 4096 ) ) >= 0 ) length += numBytes; // Save in a variable to return decodedData = new byte[ length ]; System.arraycopy( buffer, 0, decodedData, 0, length ); } // end try catch( java.io.IOException e ) { System.err.println( "Error decoding from file " + filename ); } // end catch: IOException finally { try{ bis.close(); } catch( Exception e) {} } // end finally return decodedData; } // end decodeFromFile /** * Convenience method for reading a binary file * and base64-encoding it. * * @param filename Filename for reading binary data * @return base64-encoded string or null if unsuccessful * * @since 2.1 */ public static String encodeFromFile( String filename ) { String encodedData = null; Base64.InputStream bis = null; try { // Set up some useful variables java.io.File file = new java.io.File( filename ); byte[] buffer = new byte[ (int)(file.length() * 1.4) ]; int length = 0; int numBytes = 0; // Open a stream bis = new Base64.InputStream( new java.io.BufferedInputStream( new java.io.FileInputStream( file ) ), Base64.ENCODE ); // Read until done while( ( numBytes = bis.read( buffer, length, 4096 ) ) >= 0 ) length += numBytes; // Save in a variable to return encodedData = new String( buffer, 0, length, Base64.PREFERRED_ENCODING ); } // end try catch( java.io.IOException e ) { System.err.println( "Error encoding from file " + filename ); } // end catch: IOException finally { try{ bis.close(); } catch( Exception e) {} } // end finally return encodedData; } // end encodeFromFile /* ******** I N N E R C L A S S I N P U T S T R E A M ******** */ /** * A {@link Base64.InputStream} will read data from another * <tt>java.io.InputStream</tt>, given in the constructor, * and encode/decode to/from Base64 notation on the fly. * * @see Base64 * @since 1.3 */ public static class InputStream extends java.io.FilterInputStream { private boolean encode; // Encoding or decoding private int position; // Current position in the buffer private byte[] buffer; // Small buffer holding converted data private int bufferLength; // Length of buffer (3 or 4) private int numSigBytes; // Number of meaningful bytes in the buffer private int lineLength; private boolean breakLines; // Break lines at less than 80 characters /** * Constructs a {@link Base64.InputStream} in DECODE mode. * * @param in the <tt>java.io.InputStream</tt> from which to read data. * @since 1.3 */ public InputStream( java.io.InputStream in ) { this( in, DECODE ); } // end constructor /** * Constructs a {@link Base64.InputStream} in * either ENCODE or DECODE mode. * <p> * Valid options:<pre> * ENCODE or DECODE: Encode or Decode as data is read. * DONT_BREAK_LINES: don't break lines at 76 characters * (only meaningful when encoding) * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * <p> * Example: <code>new Base64.InputStream( in, Base64.DECODE )</code> * * * @param in the <tt>java.io.InputStream</tt> from which to read data. * @param options Specified options * @see Base64#ENCODE * @see Base64#DECODE * @see Base64#DONT_BREAK_LINES * @since 2.0 */ public InputStream( java.io.InputStream in, int options ) { super( in ); this.breakLines = (options & DONT_BREAK_LINES) != DONT_BREAK_LINES; this.encode = (options & ENCODE) == ENCODE; this.bufferLength = encode ? 4 : 3; this.buffer = new byte[ bufferLength ]; this.position = -1; this.lineLength = 0; } // end constructor /** * Reads enough of the input stream to convert * to/from Base64 and returns the next byte. * * @return next byte * @since 1.3 */ public int read() throws java.io.IOException { // Do we need to get data? if( position < 0 ) { if( encode ) { byte[] b3 = new byte[3]; int numBinaryBytes = 0; for( int i = 0; i < 3; i++ ) { try { int b = in.read(); // If end of stream, b is -1. if( b >= 0 ) { b3[i] = (byte)b; numBinaryBytes++; } // end if: not end of stream } // end try: read catch( java.io.IOException e ) { // Only a problem if we got no data at all. if( i == 0 ) throw e; } // end catch } // end for: each needed input byte if( numBinaryBytes > 0 ) { encode3to4( b3, 0, numBinaryBytes, buffer, 0 ); position = 0; numSigBytes = 4; } // end if: got data else { return -1; } // end else } // end if: encoding // Else decoding else { byte[] b4 = new byte[4]; int i = 0; for( i = 0; i < 4; i++ ) { // Read four "meaningful" bytes: int b = 0; do{ b = in.read(); } while( b >= 0 && DECODABET[ b & 0x7f ] <= WHITE_SPACE_ENC ); if( b < 0 ) break; // Reads a -1 if end of stream b4[i] = (byte)b; } // end for: each needed input byte if( i == 4 ) { numSigBytes = decode4to3( b4, 0, buffer, 0 ); position = 0; } // end if: got four characters else if( i == 0 ){ return -1; } // end else if: also padded correctly else { // Must have broken out from above. throw new java.io.IOException( "Improperly padded Base64 input." ); } // end } // end else: decode } // end else: get data // Got data? if( position >= 0 ) { // End of relevant data? if( /*!encode &&*/ position >= numSigBytes ) return -1; if( encode && breakLines && lineLength >= MAX_LINE_LENGTH ) { lineLength = 0; return '\n'; } // end if else { lineLength++; // This isn't important when decoding // but throwing an extra "if" seems // just as wasteful. int b = buffer[ position++ ]; if( position >= bufferLength ) position = -1; return b & 0xFF; // This is how you "cast" a byte that's // intended to be unsigned. } // end else } // end if: position >= 0 // Else error else { // When JDK1.4 is more accepted, use an assertion here. throw new java.io.IOException( "Error in Base64 code reading stream." ); } // end else } // end read /** * Calls {@link #read()} repeatedly until the end of stream * is reached or <var>len</var> bytes are read. * Returns number of bytes read into array or -1 if * end of stream is encountered. * * @param dest array to hold values * @param off offset for array * @param len max number of bytes to read into array * @return bytes read into array or -1 if end of stream is encountered. * @since 1.3 */ public int read( byte[] dest, int off, int len ) throws java.io.IOException { int i; int b; for( i = 0; i < len; i++ ) { b = read(); //if( b < 0 && i == 0 ) // return -1; if( b >= 0 ) dest[off + i] = (byte)b; else if( i == 0 ) return -1; else break; // Out of 'for' loop } // end for: each byte read return i; } // end read } // end inner class InputStream /* ******** I N N E R C L A S S O U T P U T S T R E A M ******** */ /** * A {@link Base64.OutputStream} will write data to another * <tt>java.io.OutputStream</tt>, given in the constructor, * and encode/decode to/from Base64 notation on the fly. * * @see Base64 * @since 1.3 */ public static class OutputStream extends java.io.FilterOutputStream { private boolean encode; private int position; private byte[] buffer; private int bufferLength; private int lineLength; private boolean breakLines; private byte[] b4; // Scratch used in a few places private boolean suspendEncoding; /** * Constructs a {@link Base64.OutputStream} in ENCODE mode. * * @param out the <tt>java.io.OutputStream</tt> to which data will be written. * @since 1.3 */ public OutputStream( java.io.OutputStream out ) { this( out, ENCODE ); } // end constructor /** * Constructs a {@link Base64.OutputStream} in * either ENCODE or DECODE mode. * <p> * Valid options:<pre> * ENCODE or DECODE: Encode or Decode as data is read. * DONT_BREAK_LINES: don't break lines at 76 characters * (only meaningful when encoding) * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * <p> * Example: <code>new Base64.OutputStream( out, Base64.ENCODE )</code> * * @param out the <tt>java.io.OutputStream</tt> to which data will be written. * @param options Specified options. * @see Base64#ENCODE * @see Base64#DECODE * @see Base64#DONT_BREAK_LINES * @since 1.3 */ public OutputStream( java.io.OutputStream out, int options ) { super( out ); this.breakLines = (options & DONT_BREAK_LINES) != DONT_BREAK_LINES; this.encode = (options & ENCODE) == ENCODE; this.bufferLength = encode ? 3 : 4; this.buffer = new byte[ bufferLength ]; this.position = 0; this.lineLength = 0; this.suspendEncoding = false; this.b4 = new byte[4]; } // end constructor /** * Writes the byte to the output stream after * converting to/from Base64 notation. * When encoding, bytes are buffered three * at a time before the output stream actually * gets a write() call. * When decoding, bytes are buffered four * at a time. * * @param theByte the byte to write * @since 1.3 */ public void write(int theByte) throws java.io.IOException { // Encoding suspended? if( suspendEncoding ) { super.out.write( theByte ); return; } // end if: supsended // Encode? if( encode ) { buffer[ position++ ] = (byte)theByte; if( position >= bufferLength ) // Enough to encode. { out.write( encode3to4( b4, buffer, bufferLength ) ); lineLength += 4; if( breakLines && lineLength >= MAX_LINE_LENGTH ) { out.write( NEW_LINE ); lineLength = 0; } // end if: end of line position = 0; } // end if: enough to output } // end if: encoding // Else, Decoding else { // Meaningful Base64 character? if( DECODABET[ theByte & 0x7f ] > WHITE_SPACE_ENC ) { buffer[ position++ ] = (byte)theByte; if( position >= bufferLength ) // Enough to output. { int len = Base64.decode4to3( buffer, 0, b4, 0 ); out.write( b4, 0, len ); //out.write( Base64.decode4to3( buffer ) ); position = 0; } // end if: enough to output } // end if: meaningful base64 character else if( DECODABET[ theByte & 0x7f ] != WHITE_SPACE_ENC ) { throw new java.io.IOException( "Invalid character in Base64 data." ); } // end else: not white space either } // end else: decoding } // end write /** * Calls {@link #write(int)} repeatedly until <var>len</var> * bytes are written. * * @param theBytes array from which to read bytes * @param off offset for array * @param len max number of bytes to read into array * @since 1.3 */ public void write( byte[] theBytes, int off, int len ) throws java.io.IOException { // Encoding suspended? if( suspendEncoding ) { super.out.write( theBytes, off, len ); return; } // end if: supsended for( int i = 0; i < len; i++ ) { write( theBytes[ off + i ] ); } // end for: each byte written } // end write /** * Method added by PHIL. [Thanks, PHIL. -Rob] * This pads the buffer without closing the stream. */ public void flushBase64() throws java.io.IOException { if( position > 0 ) { if( encode ) { out.write( encode3to4( b4, buffer, position ) ); position = 0; } // end if: encoding else { throw new java.io.IOException( "Base64 input not properly padded." ); } // end else: decoding } // end if: buffer partially full } // end flush /** * Flushes and closes (I think, in the superclass) the stream. * * @since 1.3 */ public void close() throws java.io.IOException { // 1. Ensure that pending characters are written flushBase64(); // 2. Actually close the stream // Base class both flushes and closes. super.close(); buffer = null; out = null; } // end close /** * Suspends encoding of the stream. * May be helpful if you need to embed a piece of * base640-encoded data in a stream. * * @since 1.5.1 */ public void suspendEncoding() throws java.io.IOException { flushBase64(); this.suspendEncoding = true; } // end suspendEncoding /** * Resumes encoding of the stream. * May be helpful if you need to embed a piece of * base640-encoded data in a stream. * * @since 1.5.1 */ public void resumeEncoding() { this.suspendEncoding = false; } // end resumeEncoding } // end inner class OutputStream } // end class Base64