/* * GeoTools - The Open Source Java GIS Toolkit * http://geotools.org * * (C) 2001-2008, Open Source Geospatial Foundation (OSGeo) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ package org.geotools.referencing.operation.matrix; import java.awt.Shape; import java.awt.geom.Area; import java.awt.geom.GeneralPath; import java.awt.geom.AffineTransform; import java.awt.geom.RectangularShape; import java.awt.geom.NoninvertibleTransformException; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import org.geotools.math.XMath; import org.geotools.resources.i18n.Errors; import org.geotools.resources.i18n.ErrorKeys; /** * Utility methods for affine transforms. This class provides two kind of services: * * <ul> * <li><p>A set of public static methods working on any {@link AffineTransform}.</p></li> * <li><p>An abstract base class that override all mutable {@link AffineTransform} methods * in order to check for permission before changing the transform's state. * If {@link #checkPermission} is defined to always throw an exception, * then {@code XAffineTransform} is immutable.</p></li> * </ul> * * @since 2.3 * * @source $URL$ * @version $Id$ * @author Martin Desruisseaux (IRD) * @author Simone Giannecchini */ public class XAffineTransform extends AffineTransform { /** * Serial number for interoperability with different versions. */ private static final long serialVersionUID = 5215291166450556451L; /** * Constructs a new {@code XAffineTransform} that is a * copy of the specified {@code AffineTransform} object. */ public XAffineTransform(final AffineTransform tr) { super(tr); } /** * Constructs a new {@code XAffineTransform} from 6 values representing the 6 specifiable * entries of the 3×3 transformation matrix. Those values are given unchanged to the * {@link AffineTransform#AffineTransform(double,double,double,double,double,double) super * class constructor}. * * @since 2.5 */ public XAffineTransform(double m00, double m10, double m01, double m11, double m02, double m12) { super(m00, m10, m01, m11, m02, m12); } /** * Checks if the caller is allowed to change this {@code XAffineTransform} state. * If this method is defined to thrown an exception in all case, then this * {@code XAffineTransform} is immutable. * <p> * The default implementation throws the exception in all case, thus making this * instance immutable. * * @throws UnsupportedOperationException if this affine transform is immutable. */ protected void checkPermission() throws UnsupportedOperationException { throw new UnsupportedOperationException( Errors.format(ErrorKeys.UNMODIFIABLE_AFFINE_TRANSFORM)); } /** * Checks for {@linkplain #checkPermission permission} before translating this transform. */ @Override public void translate(double tx, double ty) { checkPermission(); super.translate(tx, ty); } /** * Checks for {@linkplain #checkPermission permission} before rotating this transform. */ @Override public void rotate(double theta) { checkPermission(); super.rotate(theta); } /** * Checks for {@linkplain #checkPermission permission} before rotating this transform. */ @Override public void rotate(double theta, double x, double y) { checkPermission(); super.rotate(theta, x, y); } /** * Checks for {@linkplain #checkPermission permission} before scaling this transform. */ @Override public void scale(double sx, double sy) { checkPermission(); super.scale(sx, sy); } /** * Checks for {@linkplain #checkPermission permission} before shearing this transform. */ @Override public void shear(double shx, double shy) { checkPermission(); super.shear(shx, shy); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setToIdentity() { checkPermission(); super.setToIdentity(); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setToTranslation(double tx, double ty) { checkPermission(); super.setToTranslation(tx, ty); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setToRotation(double theta) { checkPermission(); super.setToRotation(theta); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setToRotation(double theta, double x, double y) { checkPermission(); super.setToRotation(theta, x, y); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setToScale(double sx, double sy) { checkPermission(); super.setToScale(sx, sy); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setToShear(double shx, double shy) { checkPermission(); super.setToShear(shx, shy); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setTransform(AffineTransform Tx) { checkPermission(); super.setTransform(Tx); } /** * Checks for {@linkplain #checkPermission permission} before setting this transform. */ @Override public void setTransform(double m00, double m10, double m01, double m11, double m02, double m12) { checkPermission(); super.setTransform(m00, m10, m01, m11, m02, m12); } /** * Checks for {@linkplain #checkPermission permission} before concatenating this transform. */ @Override public void concatenate(AffineTransform Tx) { checkPermission(); super.concatenate(Tx); } /** * Checks for {@linkplain #checkPermission permission} before concatenating this transform. */ @Override public void preConcatenate(AffineTransform Tx) { checkPermission(); super.preConcatenate(Tx); } /** * Checks whether or not this {@code XAffineTransform} is the identity by * using the provided {@code tolerance}. * * @param tolerance The tolerance to use for this check. * @return {@code true} if the transform is identity, {@code false} otherwise. * * @since 2.3.1 */ public boolean isIdentity(double tolerance) { return isIdentity(this, tolerance); } /** * Returns {@code true} if the specified affine transform is an identity transform up to the * specified tolerance. This method is equivalent to computing the difference between this * matrix and an identity matrix (as created by {@link AffineTransform#AffineTransform() * new AffineTransform()}) and returning {@code true} if and only if all differences are * smaller than or equal to {@code tolerance}. * <p> * This method is used for working around rounding error in affine transforms resulting * from a computation, as in the example below: * * <blockquote><pre> * [ 1.0000000000000000001 0.0 0.0 ] * [ 0.0 0.999999999999999999999 0.0 ] * [ 0.0 0.0 1.0 ] * </pre></blockquote> * * @param tr The affine transform to be checked for identity. * @param tolerance The tolerance value to use when checking for identity. * return {@code true} if this tranformation is close enough to the * identity, {@code false} otherwise. * * @since 2.3.1 */ public static boolean isIdentity(final AffineTransform tr, double tolerance) { if (tr.isIdentity()) { return true; } tolerance = Math.abs(tolerance); return Math.abs(tr.getScaleX() - 1) <= tolerance && Math.abs(tr.getScaleY() - 1) <= tolerance && Math.abs(tr.getShearX()) <= tolerance && Math.abs(tr.getShearY()) <= tolerance && Math.abs(tr.getTranslateX()) <= tolerance && Math.abs(tr.getTranslateY()) <= tolerance; } /** * Transforms the given shape. This method is similar to * {@link #createTransformedShape createTransformedShape} except that: * <p> * <ul> * <li>It tries to preserve the shape kind when possible. For example if the given shape * is an instance of {@link RectangularShape} and the given transform do not involve * rotation, then the returned shape may be some instance of the same class.</li> * <li>It tries to recycle the given object if {@code overwrite} is {@code true}.</li> * </ul> * * @param transform Affine transform to use. * @param shape The shape to transform. * @param overwrite If {@code true}, this method is allowed to overwrite {@code shape} with the * transform result. If {@code false}, then {@code shape} is never modified. * * @return The direct transform of the given shape. May or may not be the same instance than * the given shape. * * @see #createTransformedShape * * @since 2.5 */ public static Shape transform(final AffineTransform transform, Shape shape, boolean overwrite) { final int type = transform.getType(); if (type == TYPE_IDENTITY) { return shape; } // If there is only scale, flip, quadrant rotation or translation, // then we can optimize the transformation of rectangular shapes. if ((type & (TYPE_GENERAL_ROTATION | TYPE_GENERAL_TRANSFORM)) == 0) { // For a Rectangle input, the output should be a rectangle as well. if (shape instanceof Rectangle2D) { final Rectangle2D rect = (Rectangle2D) shape; return transform(transform, rect, overwrite ? rect : null); } // For other rectangular shapes, we restrict to cases whithout // rotation or flip because we don't know if the shape is symetric. if ((type & (TYPE_FLIP & TYPE_MASK_ROTATION)) == 0) { if (shape instanceof RectangularShape) { RectangularShape rect = (RectangularShape) shape; if (!overwrite) { rect = (RectangularShape) rect.clone(); } final Rectangle2D frame = rect.getFrame(); rect.setFrame(transform(transform, frame, frame)); return rect; } } } // TODO: Check for Path2D instance instead of GeneralPath // when we will be allowed to compile for Java 6. if (shape instanceof GeneralPath) { final GeneralPath path = (GeneralPath) shape; if (overwrite) { path.transform(transform); } else { shape = path.createTransformedShape(transform); } } else if (shape instanceof Area) { final Area area = (Area) shape; if (overwrite) { area.transform(transform); } else { shape = area.createTransformedArea(transform); } } else { final GeneralPath path = new GeneralPath(shape); path.transform(transform); shape = path; // TODO: use the line below instead of the above 3 lines when we will // be allowed to compile for Java 6: // shape = new Path2D.Double(shape, transform); } return shape; } /** * Returns a rectangle which entirely contains the direct * transform of {@code bounds}. This operation is equivalent to: * * <blockquote><code> * {@linkplain #createTransformedShape createTransformedShape}(bounds).{@linkplain * Rectangle2D#getBounds2D() getBounds2D()} * </code></blockquote> * * @param transform Affine transform to use. * @param bounds Rectangle to transform. This rectangle will not be modified except * if {@code dest} is the same reference. * @param dest Rectangle in which to place the result. * If null, a new rectangle will be created. * * @return The direct transform of the {@code bounds} rectangle. * * @see org.geotools.referencing.CRS#transform( * org.opengis.referencing.operation.MathTransform2D, Rectangle2D, Rectangle2D) */ public static Rectangle2D transform(final AffineTransform transform, final Rectangle2D bounds, final Rectangle2D dest) { double xmin = Double.POSITIVE_INFINITY; double ymin = Double.POSITIVE_INFINITY; double xmax = Double.NEGATIVE_INFINITY; double ymax = Double.NEGATIVE_INFINITY; final Point2D.Double point = new Point2D.Double(); for (int i=0; i<4; i++) { point.x = (i & 1) == 0 ? bounds.getMinX() : bounds.getMaxX(); point.y = (i & 2) == 0 ? bounds.getMinY() : bounds.getMaxY(); transform.transform(point, point); if (point.x < xmin) xmin = point.x; if (point.x > xmax) xmax = point.x; if (point.y < ymin) ymin = point.y; if (point.y > ymax) ymax = point.y; } if (dest != null) { dest.setRect(xmin, ymin, xmax-xmin, ymax-ymin); return dest; } return new Rectangle2D.Double(xmin, ymin, xmax-xmin, ymax-ymin); } /** * Returns a rectangle which entirely contains the inverse * transform of {@code bounds}. This operation is equivalent to: * * <blockquote><code> * {@linkplain #createInverse() createInverse()}.{@linkplain * #createTransformedShape createTransformedShape}(bounds).{@linkplain * Rectangle2D#getBounds2D() getBounds2D()} * </code></blockquote> * * @param transform Affine transform to use. * @param bounds Rectangle to transform. This rectangle will not be modified. * @param dest Rectangle in which to place the result. If null, a new * rectangle will be created. * * @return The inverse transform of the {@code bounds} rectangle. * @throws NoninvertibleTransformException if the affine transform can't be inverted. */ public static Rectangle2D inverseTransform(final AffineTransform transform, final Rectangle2D bounds, final Rectangle2D dest) throws NoninvertibleTransformException { double xmin = Double.POSITIVE_INFINITY; double ymin = Double.POSITIVE_INFINITY; double xmax = Double.NEGATIVE_INFINITY; double ymax = Double.NEGATIVE_INFINITY; final Point2D.Double point = new Point2D.Double(); for (int i=0; i<4; i++) { point.x = (i&1)==0 ? bounds.getMinX() : bounds.getMaxX(); point.y = (i&2)==0 ? bounds.getMinY() : bounds.getMaxY(); transform.inverseTransform(point, point); if (point.x < xmin) xmin = point.x; if (point.x > xmax) xmax = point.x; if (point.y < ymin) ymin = point.y; if (point.y > ymax) ymax = point.y; } if (dest != null) { dest.setRect(xmin, ymin, xmax-xmin, ymax-ymin); return dest; } return new Rectangle2D.Double(xmin, ymin, xmax-xmin, ymax-ymin); } /** * Calculates the inverse affine transform of a point without without * applying the translation components. * * @param transform Affine transform to use. * @param source Point to transform. This rectangle will not be modified. * @param dest Point in which to place the result. If {@code null}, a * new point will be created. * * @return The inverse transform of the {@code source} point. * @throws NoninvertibleTransformException if the affine transform can't be inverted. */ public static Point2D inverseDeltaTransform(final AffineTransform transform, final Point2D source, final Point2D dest) throws NoninvertibleTransformException { final double m00 = transform.getScaleX(); final double m11 = transform.getScaleY(); final double m01 = transform.getShearX(); final double m10 = transform.getShearY(); final double det = m00*m11 - m01*m10; if (!(Math.abs(det) > Double.MIN_VALUE)) { return transform.createInverse().deltaTransform(source, dest); } final double x0 = source.getX(); final double y0 = source.getY(); final double x = (x0*m11 - y0*m01) / det; final double y = (y0*m00 - x0*m10) / det; if (dest != null) { dest.setLocation(x, y); return dest; } return new Point2D.Double(x, y); } /** * Returns an estimation about whatever the specified transform swaps <var>x</var> * and <var>y</var> axis. This method assumes that the specified affine transform * is built from arbitrary translations, scales or rotations, but no shear. It * returns {@code +1} if the (<var>x</var>, <var>y</var>) axis order seems to be * preserved, {@code -1} if the transform seems to swap axis to the (<var>y</var>, * <var>x</var>) axis order, or {@code 0} if this method can not make a decision. */ public static int getSwapXY(final AffineTransform tr) { final int flip = getFlip(tr); if (flip != 0) { final double scaleX = getScaleX0(tr); final double scaleY = getScaleY0(tr) * flip; final double y = Math.abs(tr.getShearY()/scaleY - tr.getShearX()/scaleX); final double x = Math.abs(tr.getScaleY()/scaleY + tr.getScaleX()/scaleX); if (x > y) return +1; if (x < y) return -1; // At this point, we may have (x == y) or some NaN value. } return 0; } /** * Returns an estimation of the rotation angle in radians. This method assumes that the * specified affine transform is built from arbitrary translations, scales or rotations, * but no shear. If a flip has been applied, then this method assumes that the flipped * axis is the <var>y</var> one in <cite>source CRS</cite> space. For a <cite>grid to * world CRS</cite> transform, this is the row number in grid coordinates. * * @param tr The affine transform to inspect. * @return An estimation of the rotation angle in radians, or {@link Double#NaN NaN} * if the angle can not be estimated. */ public static double getRotation(final AffineTransform tr) { final int flip = getFlip(tr); if (flip != 0) { final double scaleX = getScaleX0(tr); final double scaleY = getScaleY0(tr) * flip; return Math.atan2(tr.getShearY()/scaleY - tr.getShearX()/scaleX, tr.getScaleY()/scaleY + tr.getScaleX()/scaleX); } return Double.NaN; } /** * Returns {@code -1} if one axis has been flipped, {@code +1} if no axis has been flipped, * or 0 if unknown. A flipped axis in an axis with direction reversed (typically the * <var>y</var> axis). This method assumes that the specified affine transform is built * from arbitrary translations, scales or rotations, but no shear. Note that it is not * possible to determine which of the <var>x</var> or <var>y</var> axis has been flipped. * <p> * This method can be used in order to set the sign of a scale according the flipping state. * The example below choose to apply the sign on the <var>y</var> scale, but this is an * arbitrary (while common) choice: * * <blockquote><code> * double scaleX0 = getScaleX0(transform); * double scaleY0 = getScaleY0(transform); * int flip = getFlip(transform); * if (flip != 0) { * scaleY0 *= flip; * // ... continue the process here. * } * </code></blockquote> * * This method is similar to the following code, except that this method * distinguish between "unflipped" and "unknow" states. * * <blockquote><code> * boolean flipped = (tr.{@linkplain #getType() getType()} & {@linkplain #TYPE_FLIP}) != 0; * </code></blockquote> */ public static int getFlip(final AffineTransform tr) { final int scaleX = XMath.sgn(tr.getScaleX()); final int scaleY = XMath.sgn(tr.getScaleY()); final int shearX = XMath.sgn(tr.getShearX()); final int shearY = XMath.sgn(tr.getShearY()); if (scaleX == scaleY && shearX == -shearY) return +1; if (scaleX == -scaleY && shearX == shearY) return -1; return 0; } /** * Returns the magnitude of scale factor <var>x</var> by cancelling the * effect of eventual flip and rotation. This factor is calculated by * <IMG src="{@docRoot}/org/geotools/display/canvas/doc-files/scaleX0.png">. */ public static double getScaleX0(final AffineTransform tr) { final double scale = tr.getScaleX(); final double shear = tr.getShearX(); if (shear == 0) return Math.abs(scale); // Optimization for a very common case. if (scale == 0) return Math.abs(shear); // Not as common as above, but still common enough. return Math.hypot(scale, shear); } /** * Returns the magnitude of scale factor <var>y</var> by cancelling the * effect of eventual flip and rotation. This factor is calculated by * <IMG src="{@docRoot}/org/geotools/display/canvas/doc-files/scaleY0.png">. */ public static double getScaleY0(final AffineTransform tr) { final double scale = tr.getScaleY(); final double shear = tr.getShearY(); if (shear == 0) return Math.abs(scale); // Optimization for a very common case. if (scale == 0) return Math.abs(shear); // Not as common as above, but still common enough. return Math.hypot(scale, shear); } /** * Returns a global scale factor for the specified affine transform. * This scale factor will combines {@link #getScaleX0} and {@link #getScaleY0}. * The way to compute such a "global" scale is somewhat arbitrary and may change * in a future version. */ public static double getScale(final AffineTransform tr) { return 0.5 * (getScaleX0(tr) + getScaleY0(tr)); } /** * Returns an affine transform representing a zoom carried out around a * central point (<var>x</var>, <var>y</var>). The transforms will leave * the specified (<var>x</var>, <var>y</var>) coordinate unchanged. * * @param sx Scale along <var>x</var> axis. * @param sy Scale along <var>y</var> axis. * @param x <var>x</var> coordinates of the central point. * @param y <var>y</var> coordinates of the central point. * @return Affine transform of a zoom which leaves the * (<var>x</var>,<var>y</var>) coordinate unchanged. */ public static AffineTransform getScaleInstance(final double sx, final double sy, final double x, final double y) { return new AffineTransform(sx, 0, 0, sy, (1-sx)*x, (1-sy)*y); } /** * Checks whether the matrix coefficients are close to whole numbers. * If this is the case, these coefficients will be rounded up to the * nearest whole numbers. This rounding up is useful, for example, for * speeding up image displays. Above all, it is efficient when we know that * a matrix has a chance of being close to the similarity matrix. * * @param tr The matrix to round. Rounding will be applied in place. * @param tolerance The maximal departure from integers in order to allow rounding. * It is typically a small number like {@code 1E-6}. * * @since 2.3.1 */ public static void round(final AffineTransform tr, final double tolerance) { double r; final double m00, m01, m10, m11; if (Math.abs((m00 = Math.rint(r = tr.getScaleX())) - r) <= tolerance && Math.abs((m01 = Math.rint(r = tr.getShearX())) - r) <= tolerance && Math.abs((m11 = Math.rint(r = tr.getScaleY())) - r) <= tolerance && Math.abs((m10 = Math.rint(r = tr.getShearY())) - r) <= tolerance) { if ((m00!=0 || m01!=0) && (m10!=0 || m11!=0)) { double m02=Math.rint(r=tr.getTranslateX()); if (!(Math.abs(m02-r)<=tolerance)) m02=r; double m12=Math.rint(r=tr.getTranslateY()); if (!(Math.abs(m12-r)<=tolerance)) m12=r; tr.setTransform(m00, m10, m01, m11, m02, m12); } } } }