/* * GeoTools - The Open Source Java GIS Toolkit * http://geotools.org * * (C) 2004-2008, Open Source Geospatial Foundation (OSGeo) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ package org.geotools.geometry.jts; import java.awt.Rectangle; import java.awt.Shape; import java.awt.geom.AffineTransform; import java.awt.geom.PathIterator; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import com.vividsolutions.jts.geom.Coordinate; import com.vividsolutions.jts.geom.Envelope; import com.vividsolutions.jts.geom.Geometry; import com.vividsolutions.jts.geom.GeometryCollection; import com.vividsolutions.jts.geom.GeometryFactory; import com.vividsolutions.jts.geom.LineString; import com.vividsolutions.jts.geom.LinearRing; import com.vividsolutions.jts.geom.Point; import com.vividsolutions.jts.geom.Polygon; import com.vividsolutions.jts.geom.impl.PackedCoordinateSequenceFactory; /** * A thin wrapper that adapts a JTS geometry to the Shape interface so that the geometry can be used * by java2d without coordinate cloning. * <p> * This implementation supports the use of addineTransform and has a hard coded decimation stratagy * (so you can skip points within the same pixel producing a Shape that is "more simple" than the * origional Geometry). * </p> * * @author Andrea Aime * * @source $URL$ * @version $Id$ */ public class LiteShape implements Shape, Cloneable { /** The wrapped JTS geometry */ private Geometry geometry; /** The transform needed to go from the object space to the device space */ private AffineTransform affineTransform = null; private boolean generalize = false; private double maxDistance = 1; // cached iterators private LineIterator lineIterator = new LineIterator(); private GeomCollectionIterator collIterator = new GeomCollectionIterator(); private float xScale; private float yScale; private GeometryFactory geomFac; /** * Creates a new LiteShape object. * * @param geom - the wrapped geometry * @param at - the transformation applied to the geometry in order to get to the shape points * @param generalize - set to true if the geometry need to be generalized * during rendering * @param maxDistance - distance used in the generalization process */ public LiteShape(Geometry geom, AffineTransform at, boolean generalize, double maxDistance) { this(geom, at, generalize); this.maxDistance = maxDistance; } /** * Creates a new LiteShape object. * * @param geom - the wrapped geometry * @param at - the transformation applied to the geometry in order to get to the shape points * @param generalize - set to true if the geometry need to be generalized * during rendering * */ public LiteShape(Geometry geom, AffineTransform at, boolean generalize) { if( geom!=null) this.geometry =getGeometryFactory().createGeometry(geom); this.affineTransform = at; this.generalize = generalize; if (at==null){ yScale=xScale=1; return; } xScale = (float) Math.sqrt( (at.getScaleX() * at.getScaleX()) + (at.getShearX() * at.getShearX())); yScale = (float) Math.sqrt( (at.getScaleY() * at.getScaleY()) + (at.getShearY() * at.getShearY())); } private GeometryFactory getGeometryFactory() { if (geomFac == null) { geomFac = new GeometryFactory(new PackedCoordinateSequenceFactory()); } return geomFac; } /** * Sets the geometry contained in this lite shape. Convenient to reuse this * object instead of creating it again and again during rendering * * @param g */ public void setGeometry(Geometry g) { this.geometry = (Geometry) g.clone(); } /** * Tests if the interior of the <code>Shape</code> entirely contains the * specified <code>Rectangle2D</code>. This method might conservatively * return <code>false</code> when: * * <ul> * <li> * the <code>intersect</code> method returns <code>true</code> and * </li> * <li> * the calculations to determine whether or not the <code>Shape</code> * entirely contains the <code>Rectangle2D</code> are prohibitively * expensive. * </li> * </ul> * * This means that this method might return <code>false</code> even though * the <code>Shape</code> contains the <code>Rectangle2D</code>. The * <code>Area</code> class can be used to perform more accurate * computations of geometric intersection for any <code>Shape</code> * object if a more precise answer is required. * * @param r The specified <code>Rectangle2D</code> * * @return <code>true</code> if the interior of the <code>Shape</code> * entirely contains the <code>Rectangle2D</code>; * <code>false</code> otherwise or, if the <code>Shape</code> * contains the <code>Rectangle2D</code> and the * <code>intersects</code> method returns <code>true</code> and * the containment calculations would be too expensive to perform. * * @see #contains(double, double, double, double) */ public boolean contains(Rectangle2D r) { Geometry rect = rectangleToGeometry(r); return geometry.contains(rect); } /** * Tests if a specified {@link Point2D} is inside the boundary of the * <code>Shape</code>. * * @param p a specified <code>Point2D</code> * * @return <code>true</code> if the specified <code>Point2D</code> is * inside the boundary of the <code>Shape</code>; * <code>false</code> otherwise. */ public boolean contains(Point2D p) { Coordinate coord = new Coordinate(p.getX(), p.getY()); Geometry point = geometry.getFactory().createPoint(coord); return geometry.contains(point); } /** * Tests if the specified coordinates are inside the boundary of the * <code>Shape</code>. * * @param x the specified coordinates, x value * @param y the specified coordinates, y value * * @return <code>true</code> if the specified coordinates are inside the * <code>Shape</code> boundary; <code>false</code> otherwise. */ public boolean contains(double x, double y) { Coordinate coord = new Coordinate(x, y); Geometry point = geometry.getFactory().createPoint(coord); return geometry.contains(point); } /** * Tests if the interior of the <code>Shape</code> entirely contains the * specified rectangular area. All coordinates that lie inside the * rectangular area must lie within the <code>Shape</code> for the entire * rectanglar area to be considered contained within the * <code>Shape</code>. * * <p> * This method might conservatively return <code>false</code> when: * * <ul> * <li> * the <code>intersect</code> method returns <code>true</code> and * </li> * <li> * the calculations to determine whether or not the <code>Shape</code> * entirely contains the rectangular area are prohibitively expensive. * </li> * </ul> * * This means that this method might return <code>false</code> even though * the <code>Shape</code> contains the rectangular area. The * <code>Area</code> class can be used to perform more accurate * computations of geometric intersection for any <code>Shape</code> * object if a more precise answer is required. * </p> * * @param x the coordinates of the specified rectangular area, x value * @param y the coordinates of the specified rectangular area, y value * @param w the width of the specified rectangular area * @param h the height of the specified rectangular area * * @return <code>true</code> if the interior of the <code>Shape</code> * entirely contains the specified rectangular area; * <code>false</code> otherwise or, if the <code>Shape</code> * contains the rectangular area and the <code>intersects</code> * method returns <code>true</code> and the containment * calculations would be too expensive to perform. * * @see java.awt.geom.Area * @see #intersects */ public boolean contains(double x, double y, double w, double h) { Geometry rect = createRectangle(x, y, w, h); return geometry.contains(rect); } /** * Returns an integer {@link Rectangle} that completely encloses the * <code>Shape</code>. Note that there is no guarantee that the returned * <code>Rectangle</code> is the smallest bounding box that encloses the * <code>Shape</code>, only that the <code>Shape</code> lies entirely * within the indicated <code>Rectangle</code>. The returned * <code>Rectangle</code> might also fail to completely enclose the * <code>Shape</code> if the <code>Shape</code> overflows the limited * range of the integer data type. The <code>getBounds2D</code> method * generally returns a tighter bounding box due to its greater flexibility * in representation. * * @return an integer <code>Rectangle</code> that completely encloses the * <code>Shape</code>. * * @see #getBounds2D */ public Rectangle getBounds() { Coordinate[] coords = geometry.getEnvelope().getCoordinates(); // get out corners. the documentation doens't specify in which // order the bounding box coordinates are returned double x1; // get out corners. the documentation doens't specify in which // order the bounding box coordinates are returned double y1; // get out corners. the documentation doens't specify in which // order the bounding box coordinates are returned double x2; // get out corners. the documentation doens't specify in which // order the bounding box coordinates are returned double y2; x1 = x2 = coords[0].x; y1 = y2 = coords[0].y; for (int i = 1; i < 3; i++) { double x = coords[i].x; double y = coords[i].y; if (x < x1) { x1 = x; } if (x > x2) { x2 = x; } if (y < y1) { y1 = y; } if (y > y2) { y2 = y; } } x1 = Math.ceil(x1); x2 = Math.floor(x2); y1 = Math.ceil(y1); y2 = Math.floor(y2); return new Rectangle((int) x1, (int) y1, (int) (x2 - x1), (int) (y2 - y1)); } /** * Returns a high precision and more accurate bounding box of the * <code>Shape</code> than the <code>getBounds</code> method. Note that * there is no guarantee that the returned {@link Rectangle2D} is the * smallest bounding box that encloses the <code>Shape</code>, only that * the <code>Shape</code> lies entirely within the indicated * <code>Rectangle2D</code>. The bounding box returned by this method is * usually tighter than that returned by the <code>getBounds</code> method * and never fails due to overflow problems since the return value can be * an instance of the <code>Rectangle2D</code> that uses double precision * values to store the dimensions. * * @return an instance of <code>Rectangle2D</code> that is a high-precision * bounding box of the <code>Shape</code>. * * @see #getBounds */ public Rectangle2D getBounds2D() { Envelope env = geometry.getEnvelopeInternal(); return new Rectangle2D.Double(env.getMinX(), env.getMinY(), env.getWidth(), env.getHeight()); } /** * Returns an iterator object that iterates along the <code>Shape</code> * boundary and provides access to the geometry of the <code>Shape</code> * outline. If an optional {@link AffineTransform} is specified, the * coordinates returned in the iteration are transformed accordingly. * * <p> * Each call to this method returns a fresh <code>PathIterator</code> * object that traverses the geometry of the <code>Shape</code> object * independently from any other <code>PathIterator</code> objects in use * at the same time. * </p> * * <p> * It is recommended, but not guaranteed, that objects implementing the * <code>Shape</code> interface isolate iterations that are in process * from any changes that might occur to the original object's geometry * during such iterations. * </p> * * <p> * Before using a particular implementation of the <code>Shape</code> * interface in more than one thread simultaneously, refer to its * documentation to verify that it guarantees that iterations are isolated * from modifications. * </p> * * @param at an optional <code>AffineTransform</code> to be applied to the * coordinates as they are returned in the iteration, or * <code>null</code> if untransformed coordinates are desired * * @return a new <code>PathIterator</code> object, which independently * traverses the geometry of the <code>Shape</code>. */ public PathIterator getPathIterator(AffineTransform at) { AbstractLiteIterator pi = null; AffineTransform combined = null; if (affineTransform == null) { combined = at; } else if ((at == null) || at.isIdentity()) { combined = affineTransform; } else { combined = new AffineTransform(affineTransform); combined.concatenate(at); } // return iterator according to the kind of geometry we include if (this.geometry instanceof Point) { pi = new PointIterator((Point) geometry, combined); } if (this.geometry instanceof Polygon) { pi = new PolygonIterator((Polygon) geometry, combined, generalize, maxDistance); } else if (this.geometry instanceof LinearRing) { lineIterator.init((LinearRing) geometry, combined, generalize, (float) maxDistance); pi = lineIterator; } else if (this.geometry instanceof LineString) { // if(((LineString) geometry).getCoordinateSequence() instanceof PackedCoordinateSequence.Double) // pi = new PackedLineIterator((LineString) geometry, combined, generalize, // (float) maxDistance); // else if(combined == affineTransform) lineIterator.init((LineString) geometry, combined, generalize, (float) maxDistance, xScale, yScale); else lineIterator.init((LineString) geometry, combined, generalize, (float) maxDistance); pi = lineIterator; } else if (this.geometry instanceof GeometryCollection) { collIterator.init((GeometryCollection) geometry, combined, generalize, maxDistance); pi = collIterator; } return pi; } /** * Returns an iterator object that iterates along the <code>Shape</code> * boundary and provides access to a flattened view of the * <code>Shape</code> outline geometry. * * <p> * Only SEG_MOVETO, SEG_LINETO, and SEG_CLOSE point types are returned by * the iterator. * </p> * * <p> * If an optional <code>AffineTransform</code> is specified, the * coordinates returned in the iteration are transformed accordingly. * </p> * * <p> * The amount of subdivision of the curved segments is controlled by the * <code>flatness</code> parameter, which specifies the maximum distance * that any point on the unflattened transformed curve can deviate from * the returned flattened path segments. Note that a limit on the accuracy * of the flattened path might be silently imposed, causing very small * flattening parameters to be treated as larger values. This limit, if * there is one, is defined by the particular implementation that is used. * </p> * * <p> * Each call to this method returns a fresh <code>PathIterator</code> * object that traverses the <code>Shape</code> object geometry * independently from any other <code>PathIterator</code> objects in use * at the same time. * </p> * * <p> * It is recommended, but not guaranteed, that objects implementing the * <code>Shape</code> interface isolate iterations that are in process * from any changes that might occur to the original object's geometry * during such iterations. * </p> * * <p> * Before using a particular implementation of this interface in more than * one thread simultaneously, refer to its documentation to verify that it * guarantees that iterations are isolated from modifications. * </p> * * @param at an optional <code>AffineTransform</code> to be applied to the * coordinates as they are returned in the iteration, or * <code>null</code> if untransformed coordinates are desired * @param flatness the maximum distance that the line segments used to * approximate the curved segments are allowed to deviate from any * point on the original curve * * @return a new <code>PathIterator</code> that independently traverses the * <code>Shape</code> geometry. */ public PathIterator getPathIterator(AffineTransform at, double flatness) { return getPathIterator(at); } /** * Tests if the interior of the <code>Shape</code> intersects the interior * of a specified <code>Rectangle2D</code>. This method might * conservatively return <code>true</code> when: * * <ul> * <li> * there is a high probability that the <code>Rectangle2D</code> and the * <code>Shape</code> intersect, but * </li> * <li> * the calculations to accurately determine this intersection are * prohibitively expensive. * </li> * </ul> * * This means that this method might return <code>true</code> even though * the <code>Rectangle2D</code> does not intersect the <code>Shape</code>. * * @param r the specified <code>Rectangle2D</code> * * @return <code>true</code> if the interior of the <code>Shape</code> and * the interior of the specified <code>Rectangle2D</code> * intersect, or are both highly likely to intersect and * intersection calculations would be too expensive to * perform; <code>false</code> otherwise. * * @see #intersects(double, double, double, double) */ public boolean intersects(Rectangle2D r) { Geometry rect = rectangleToGeometry(r); return geometry.intersects(rect); } /** * Tests if the interior of the <code>Shape</code> intersects the interior * of a specified rectangular area. The rectangular area is considered to * intersect the <code>Shape</code> if any point is contained in both the * interior of the <code>Shape</code> and the specified rectangular area. * * <p> * This method might conservatively return <code>true</code> when: * * <ul> * <li> * there is a high probability that the rectangular area and the * <code>Shape</code> intersect, but * </li> * <li> * the calculations to accurately determine this intersection are * prohibitively expensive. * </li> * </ul> * * This means that this method might return <code>true</code> even though * the rectangular area does not intersect the <code>Shape</code>. The * {@link java.awt.geom.Area Area} class can be used to perform more * accurate computations of geometric intersection for any * <code>Shape</code> object if a more precise answer is required. * </p> * * @param x the coordinates of the specified rectangular area, x value * @param y the coordinates of the specified rectangular area, y value * @param w the width of the specified rectangular area * @param h the height of the specified rectangular area * * @return <code>true</code> if the interior of the <code>Shape</code> and * the interior of the rectangular area intersect, or are both * highly likely to intersect and intersection calculations would * be too expensive to perform; <code>false</code> otherwise. * * @see java.awt.geom.Area */ public boolean intersects(double x, double y, double w, double h) { Geometry rect = createRectangle(x, y, w, h); return geometry.intersects(rect); } /** * Converts the Rectangle2D passed as parameter in a jts Geometry object * * @param r the rectangle to be converted * * @return a geometry with the same vertices as the rectangle */ private Geometry rectangleToGeometry(Rectangle2D r) { return createRectangle(r.getMinX(), r.getMinY(), r.getWidth(), r.getHeight()); } /** * Creates a jts Geometry object representing a rectangle with the given * parameters * * @param x left coordinate * @param y bottom coordinate * @param w width * @param h height * * @return a rectangle with the specified position and size */ private Geometry createRectangle(double x, double y, double w, double h) { Coordinate[] coords = { new Coordinate(x, y), new Coordinate(x, y + h), new Coordinate(x + w, y + h), new Coordinate(x + w, y), new Coordinate(x, y) }; LinearRing lr = geometry.getFactory().createLinearRing(coords); return geometry.getFactory().createPolygon(lr, null); } /** * Returns the affine transform for this lite shape */ public AffineTransform getAffineTransform() { return affineTransform; } public Geometry getGeometry() { return geometry; } }