/* Copyright 2006 by Sean Luke and George Mason University Licensed under the Academic Free License version 3.0 See the file "LICENSE" for more information */ package sim.portrayal3d.simple; import com.sun.j3d.utils.geometry.*; import sim.portrayal3d.*; import sim.portrayal.*; import javax.media.j3d.*; import java.awt.*; /** * Portrays objects as a cylinder of the specified color or appearance (flat opaque white by default) * which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). * The axis of the cylinder runs along the Y axis. Objects portrayed by this portrayal are selectable. */ public class CylinderPortrayal3D extends PrimitivePortrayal3D { /** Constructs a CylinderPortrayal3D with a default (flat opaque white) appearance and a scale of 1.0. */ public CylinderPortrayal3D() { this(1f); } /** Constructs a CylinderPortrayal3D with a default (flat opaque white) appearance and the given scale. */ public CylinderPortrayal3D(double scale) { this(Color.white,scale); } /** Constructs a CylinderPortrayal3D with a flat opaque appearance of the given color and a scale of 1.0. */ public CylinderPortrayal3D(Color color) { this(color,1f); } /** Constructs a CylinderPortrayal3D with a flat opaque appearance of the given color and the given scale. */ public CylinderPortrayal3D(Color color, double scale) { this(appearanceForColor(color),true,false,scale); } /** Constructs a CylinderPortrayal3D with the given (opaque) image and a scale of 1.0. */ public CylinderPortrayal3D(Image image) { this(image,1f); } /** Constructs a CylinderPortrayal3D with the given (opaque) image and scale. */ public CylinderPortrayal3D(Image image, double scale) { this(appearanceForImage(image,true),false,true,scale); } /** Constructs a CylinderPortrayal3D with the given appearance and scale, plus whether or not to generate normals or texture coordinates. Without texture coordiantes, a texture will not be displayed. */ public CylinderPortrayal3D(Appearance appearance, boolean generateNormals, boolean generateTextureCoordinates, double scale) { this.appearance = appearance; setScale(null, scale); Cylinder cylinder = new Cylinder(0.5f,1f, /* Primitive.GEOMETRY_NOT_SHARED | */ (generateNormals ? Primitive.GENERATE_NORMALS : 0) | (generateTextureCoordinates ? Primitive.GENERATE_TEXTURE_COORDS : 0),appearance); setShape3DFlags(cylinder.getShape(Cylinder.BODY)); setShape3DFlags(cylinder.getShape(Cylinder.TOP)); setShape3DFlags(cylinder.getShape(Cylinder.BOTTOM)); group = cylinder; } protected int numShapes() { return 3; } }