/*
* Bee foraging simulation. Copyright by Joerg Hoehne.
* For suggestions or questions email me at hoehne@thinktel.de
*/
package foragingBee;
import java.awt.Color;
import javax.vecmath.Point3d;
import javax.vecmath.Vector3d;
import masonGlue.ForagingHoneyBeeSimulation;
import sim.engine.SimState;
/**
* This class simulates the entrance of a hive. This class will attach itself to
* the provided hive. Its superclass is {@link AbstractSphericAgent} which does
* all the drawing and the simulation step {@link #step(SimState)} (nothing).
* <p>
* Copyright 2009 Joerg Hoehne
*
* @author hoehne (<a href="mailto:hoehne@thinktel.de">Jörg Höhne</a>)
*
*/
public class HiveEntrance extends AbstractSphericAgent {
/**
* The hive the entrance belongs to.
*/
Hive hive;
/**
* The constructor for an hive entrance. This constructor calls the
* constructor of the superclass by providing the entrance's color.
*
* @param simulation
* The simulation where this entrance resides in.
* @param hive
* The hive this entrance belongs to.
* @param direction
* The direction in degrees where the entrance is located at the
* outer rim of the hive.
*/
public HiveEntrance(ForagingHoneyBeeSimulation simulation, Hive hive,
double direction) {
super(simulation, new Point3d(), new Vector3d(), 1, Color.gray);
this.hive = hive;
setSize(hive.getSize() / 5);
double r = hive.getSize() / 2;
double x = Math.cos(direction) * r + hive.getLocation().x;
double y = Math.sin(direction) * r + hive.getLocation().y;
double z = hive.getLocation().z;
this.setLocation(x, y, z);
}
/**
* This method is performed when the next step for the agent is computed.
* This agent does nothing, so nothing is inside the body of the method.
*
* @param state
* The {@link SimState} environment.
*/
public void step(SimState state) {
}
}