/* * Copyright 1997 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package sun.java2d.pipe; import sun.java2d.SunGraphics2D; /** * This interface defines the set of calls that pipeline objects * can use to pass on responsibility for drawing various basic * geometric figures defined by explicit integer coordinates. * Typically this interface will be used for communication when * the coordinates of the rendering have been narrowed down to * actual device pixels, or for communication of untransformed * coordinates when the coordinates were specified using integers. * This interface does not cover all of the rendering calls that * are possible in Graphics since many of the rendering calls can * be transformed into one or more variants of these calls. */ public interface PixelDrawPipe { public void drawLine(SunGraphics2D sg, int x1, int y1, int x2, int y2); public void drawRect(SunGraphics2D sg, int x, int y, int width, int height); public void drawRoundRect(SunGraphics2D sg, int x, int y, int width, int height, int arcWidth, int arcHeight); public void drawOval(SunGraphics2D sg, int x, int y, int width, int height); public void drawArc(SunGraphics2D sg, int x, int y, int width, int height, int startAngle, int arcAngle); public void drawPolyline(SunGraphics2D sg, int xPoints[], int yPoints[], int nPoints); public void drawPolygon(SunGraphics2D sg, int xPoints[], int yPoints[], int nPoints); }