/* * Copyright 2002-2003 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package com.sun.corba.se.impl.orbutil.fsm ; import com.sun.corba.se.spi.orbutil.fsm.Guard ; import com.sun.corba.se.spi.orbutil.fsm.GuardBase ; import com.sun.corba.se.spi.orbutil.fsm.Input ; import com.sun.corba.se.spi.orbutil.fsm.Action ; import com.sun.corba.se.spi.orbutil.fsm.State ; import com.sun.corba.se.spi.orbutil.fsm.FSM ; public class GuardedAction { private static Guard trueGuard = new GuardBase( "true" ) { public Guard.Result evaluate( FSM fsm, Input in ) { return Guard.Result.ENABLED ; } } ; private Guard guard ; private Action action ; private State nextState ; public GuardedAction( Action action, State nextState ) { this.guard = trueGuard ; this.action = action ; this.nextState = nextState ; } public GuardedAction( Guard guard, Action action, State nextState ) { this.guard = guard ; this.action = action ; this.nextState = nextState ; } public String toString() { return "GuardedAction[action=" + action + " guard=" + guard + " nextState=" + nextState + "]" ; } public Action getAction() { return action ; } public Guard getGuard() { return guard ; } public State getNextState() { return nextState ; } }