/* * Copyright 1997-1998 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package javax.swing.text; import java.awt.Color; import java.awt.Graphics; import java.awt.Shape; /** * An interface for an object that allows one to mark up the background * with colored areas. * * @author Timothy Prinzing */ public interface Highlighter { /** * Called when the UI is being installed into the * interface of a JTextComponent. This can be used * to gain access to the model that is being navigated * by the implementation of this interface. * * @param c the JTextComponent editor */ public void install(JTextComponent c); /** * Called when the UI is being removed from the * interface of a JTextComponent. This is used to * unregister any listeners that were attached. * * @param c the JTextComponent editor */ public void deinstall(JTextComponent c); /** * Renders the highlights. * * @param g the graphics context. */ public void paint(Graphics g); /** * Adds a highlight to the view. Returns a tag that can be used * to refer to the highlight. * * @param p0 the beginning of the range >= 0 * @param p1 the end of the range >= p0 * @param p the painter to use for the actual highlighting * @return an object that refers to the highlight * @exception BadLocationException for an invalid range specification */ public Object addHighlight(int p0, int p1, HighlightPainter p) throws BadLocationException; /** * Removes a highlight from the view. * * @param tag which highlight to remove */ public void removeHighlight(Object tag); /** * Removes all highlights this highlighter is responsible for. */ public void removeAllHighlights(); /** * Changes the given highlight to span a different portion of * the document. This may be more efficient than a remove/add * when a selection is expanding/shrinking (such as a sweep * with a mouse) by damaging only what changed. * * @param tag which highlight to change * @param p0 the beginning of the range >= 0 * @param p1 the end of the range >= p0 * @exception BadLocationException for an invalid range specification */ public void changeHighlight(Object tag, int p0, int p1) throws BadLocationException; /** * Fetches the current list of highlights. * * @return the highlight list */ public Highlight[] getHighlights(); /** * Highlight renderer. */ public interface HighlightPainter { /** * Renders the highlight. * * @param g the graphics context * @param p0 the starting offset in the model >= 0 * @param p1 the ending offset in the model >= p0 * @param bounds the bounding box for the highlight * @param c the editor */ public void paint(Graphics g, int p0, int p1, Shape bounds, JTextComponent c); } public interface Highlight { /** * Gets the starting model offset for the highlight. * * @return the starting offset >= 0 */ public int getStartOffset(); /** * Gets the ending model offset for the highlight. * * @return the ending offset >= 0 */ public int getEndOffset(); /** * Gets the painter for the highlighter. * * @return the painter */ public HighlightPainter getPainter(); } };