/* * Copyright 1998-2005 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package java.security; /** * This class defines the <i>Service Provider Interface</i> (<b>SPI</b>) * for the <code>SecureRandom</code> class. * All the abstract methods in this class must be implemented by each * service provider who wishes to supply the implementation * of a cryptographically strong pseudo-random number generator. * * * @see SecureRandom * @since 1.2 */ public abstract class SecureRandomSpi implements java.io.Serializable { private static final long serialVersionUID = -2991854161009191830L; /** * Reseeds this random object. The given seed supplements, rather than * replaces, the existing seed. Thus, repeated calls are guaranteed * never to reduce randomness. * * @param seed the seed. */ protected abstract void engineSetSeed(byte[] seed); /** * Generates a user-specified number of random bytes. * * <p> If a call to <code>engineSetSeed</code> had not occurred previously, * the first call to this method forces this SecureRandom implementation * to seed itself. This self-seeding will not occur if * <code>engineSetSeed</code> was previously called. * * @param bytes the array to be filled in with random bytes. */ protected abstract void engineNextBytes(byte[] bytes); /** * Returns the given number of seed bytes. This call may be used to * seed other random number generators. * * @param numBytes the number of seed bytes to generate. * * @return the seed bytes. */ protected abstract byte[] engineGenerateSeed(int numBytes); }