/* * Copyright 2005 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package sun.java2d.pipe; import java.awt.AlphaComposite; import java.awt.Composite; import java.awt.Paint; import java.awt.geom.AffineTransform; import sun.java2d.InvalidPipeException; import sun.java2d.SunGraphics2D; import sun.java2d.SurfaceData; import sun.java2d.loops.XORComposite; import static sun.java2d.pipe.BufferedOpCodes.*; import static sun.java2d.pipe.BufferedRenderPipe.BYTES_PER_SPAN; /** * Base context class for managing state in a single-threaded rendering * environment. Each state-setting operation (e.g. SET_COLOR) is added to * the provided RenderQueue, which will be processed at a later time by a * single thread. Note that the RenderQueue lock must be acquired before * calling the validate() method (or any other method in this class). See * the RenderQueue class comments for a sample usage scenario. */ public class BufferedContext { /* * The following flags help the internals of validate() determine * the appropriate (meaning correct, or optimal) code path when * setting up the current context. The flags can be bitwise OR'd * together as needed. */ /** * Indicates that no flags are needed; take all default code paths. */ public static final int NO_CONTEXT_FLAGS = (0 << 0); /** * Indicates that the source surface (or color value, if it is a simple * rendering operation) is opaque (has an alpha value of 1.0). If this * flag is present, it allows us to disable blending in certain * situations in order to improve performance. */ public static final int SRC_IS_OPAQUE = (1 << 0); /** * Indicates that the operation uses an alpha mask, which may determine * the code path that is used when setting up the current paint state. */ public static final int USE_MASK = (1 << 1); protected RenderQueue rq; protected RenderBuffer buf; /** * This is a reference to the most recently validated BufferedContext. If * this value is null, it means that there is no current context. It is * provided here so that validate() only needs to do a quick reference * check to see if the BufferedContext passed to that method is the same * as the one we've cached here. */ protected static BufferedContext currentContext; private SurfaceData validatedSrcData; private SurfaceData validatedDstData; private Region validatedClip; private Composite validatedComp; private Paint validatedPaint; private int validatedFlags; private boolean xformInUse; protected BufferedContext(RenderQueue rq) { this.rq = rq; this.buf = rq.getBuffer(); } /** * Validates the given parameters against the current state for this * context. If this context is not current, it will be made current * for the given source and destination surfaces, and the viewport will * be updated. Then each part of the context state (clip, composite, * etc.) is checked against the previous value. If the value has changed * since the last call to validate(), it will be updated accordingly. * * Note that the SunGraphics2D parameter is only used for the purposes * of validating a (non-null) Paint parameter. In all other cases it * is safe to pass a null SunGraphics2D and it will be ignored. */ public void validate(SurfaceData srcData, SurfaceData dstData, Region clip, Composite comp, AffineTransform xform, Paint paint, SunGraphics2D sg2d, int flags) { // assert rq.lock.isHeldByCurrentThread(); boolean updateClip = (clip != validatedClip); boolean updatePaint = (paint != validatedPaint); if (!dstData.isValid()) { throw new InvalidPipeException("bounds changed"); } if ((currentContext != this) || (srcData != validatedSrcData) || (dstData != validatedDstData)) { if (dstData != validatedDstData) { // the clip is dependent on the destination surface, so we // need to update it if we have a new destination surface updateClip = true; } if (paint == null) { // make sure we update the color state (otherwise, it might // not be updated if this is the first time the context // is being validated) updatePaint = true; } // update the current source and destination surfaces setSurfaces(srcData, dstData); currentContext = this; validatedSrcData = srcData; validatedDstData = dstData; } // validate clip if (updateClip) { if (clip != null) { setClip(clip); } else { resetClip(); } validatedClip = clip; } // validate composite (note that a change in the context flags // may require us to update the composite state, even if the // composite has not changed) if ((comp != validatedComp) || (flags != validatedFlags)) { if (comp != null) { setComposite(comp, flags); } else { resetComposite(); } // the paint state is dependent on the composite state, so make // sure we update the color below updatePaint = true; validatedComp = comp; validatedFlags = flags; } // validate transform if (xform == null) { if (xformInUse) { resetTransform(); xformInUse = false; } } else { setTransform(xform); xformInUse = true; } // validate paint if (updatePaint) { if (paint != null) { BufferedPaints.setPaint(rq, sg2d, paint, flags); } else { BufferedPaints.resetPaint(rq); } validatedPaint = paint; } // mark dstData dirty dstData.markDirty(); } /** * Invalidates the surfaces associated with this context. This is * useful when the context is no longer needed, and we want to break * the chain caused by these surface references. */ public void invalidateSurfaces() { validatedSrcData = null; validatedDstData = null; } private void setSurfaces(SurfaceData srcData, SurfaceData dstData) { // assert rq.lock.isHeldByCurrentThread(); rq.ensureCapacityAndAlignment(20, 4); buf.putInt(SET_SURFACES); buf.putLong(srcData.getNativeOps()); buf.putLong(dstData.getNativeOps()); } private void resetClip() { // assert rq.lock.isHeldByCurrentThread(); rq.ensureCapacity(4); buf.putInt(RESET_CLIP); } private void setClip(Region clip) { // assert rq.lock.isHeldByCurrentThread(); if (clip.isRectangular()) { rq.ensureCapacity(20); buf.putInt(SET_RECT_CLIP); buf.putInt(clip.getLoX()).putInt(clip.getLoY()); buf.putInt(clip.getHiX()).putInt(clip.getHiY()); } else { rq.ensureCapacity(28); // so that we have room for at least a span buf.putInt(BEGIN_SHAPE_CLIP); buf.putInt(SET_SHAPE_CLIP_SPANS); // include a placeholder for the span count int countIndex = buf.position(); buf.putInt(0); int spanCount = 0; int remainingSpans = buf.remaining() / BYTES_PER_SPAN; int span[] = new int[4]; SpanIterator si = clip.getSpanIterator(); while (si.nextSpan(span)) { if (remainingSpans == 0) { buf.putInt(countIndex, spanCount); rq.flushNow(); buf.putInt(SET_SHAPE_CLIP_SPANS); countIndex = buf.position(); buf.putInt(0); spanCount = 0; remainingSpans = buf.remaining() / BYTES_PER_SPAN; } buf.putInt(span[0]); // x1 buf.putInt(span[1]); // y1 buf.putInt(span[2]); // x2 buf.putInt(span[3]); // y2 spanCount++; remainingSpans--; } buf.putInt(countIndex, spanCount); rq.ensureCapacity(4); buf.putInt(END_SHAPE_CLIP); } } private void resetComposite() { // assert rq.lock.isHeldByCurrentThread(); rq.ensureCapacity(4); buf.putInt(RESET_COMPOSITE); } private void setComposite(Composite comp, int flags) { // assert rq.lock.isHeldByCurrentThread(); if (comp instanceof AlphaComposite) { AlphaComposite ac = (AlphaComposite)comp; rq.ensureCapacity(16); buf.putInt(SET_ALPHA_COMPOSITE); buf.putInt(ac.getRule()); buf.putFloat(ac.getAlpha()); buf.putInt(flags); } else if (comp instanceof XORComposite) { int xorPixel = ((XORComposite)comp).getXorPixel(); rq.ensureCapacity(8); buf.putInt(SET_XOR_COMPOSITE); buf.putInt(xorPixel); } else { throw new InternalError("not yet implemented"); } } private void resetTransform() { // assert rq.lock.isHeldByCurrentThread(); rq.ensureCapacity(4); buf.putInt(RESET_TRANSFORM); } private void setTransform(AffineTransform xform) { // assert rq.lock.isHeldByCurrentThread(); rq.ensureCapacityAndAlignment(52, 4); buf.putInt(SET_TRANSFORM); buf.putDouble(xform.getScaleX()); buf.putDouble(xform.getShearY()); buf.putDouble(xform.getShearX()); buf.putDouble(xform.getScaleY()); buf.putDouble(xform.getTranslateX()); buf.putDouble(xform.getTranslateY()); } }