/* * ProGuard -- shrinking, optimization, obfuscation, and preverification * of Java bytecode. * * Copyright (c) 2002-2010 Eric Lafortune (eric@graphics.cornell.edu) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package proguard.gui.splash; import java.awt.*; /** * This Sprite represents a text. * * @author Eric Lafortune */ public class TextSprite implements Sprite { private final VariableString[] text; private final VariableInt spacing; private final VariableInt x; private final VariableInt y; /** * Creates a new TextSprite containing a single line of text. * @param text the variable text string. * @param x the variable x-coordinate of the lower-left corner of the text. * @param y the variable y-coordinate of the lower-left corner of the text. */ public TextSprite(VariableString text, VariableInt x, VariableInt y) { this(new VariableString[] { text }, new ConstantInt(0), x, y); } /** * Creates a new TextSprite containing a multiple lines of text. * @param text the variable text strings. * @param spacing the variable spacing between the lines of text. * @param x the variable x-coordinate of the lower-left corner of the * first line of text. * @param y the variable y-coordinate of the lower-left corner of the * first line of text. */ public TextSprite(VariableString[] text, VariableInt spacing, VariableInt x, VariableInt y) { this.text = text; this.spacing = spacing; this.x = x; this.y = y; } // Implementation for Sprite. public void paint(Graphics graphics, long time) { int xt = x.getInt(time); int yt = y.getInt(time); int spacingt = spacing.getInt(time); for (int index = 0; index < text.length; index++) { graphics.drawString(text[index].getString(time), xt, yt + index * spacingt); } } }