/* Copyright (c) 2002, Dean Hiller All rights reserved. ***************************************************************** IF YOU MAKE CHANGES TO THIS CODE AND DO NOT POST THEM, YOU WILL BE IN VIOLATION OF THE LICENSE I HAVE GIVEN YOU. Contact me at deanhiller@users.sourceforge.net if you need a different license. ***************************************************************** This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package org.webpieces.nio.api.handlers; import java.nio.ByteBuffer; import org.webpieces.nio.api.channels.Channel; /** */ public interface DataListener { /** * The contract here is * 1. the byteBuffer will be ready for reading from.(ie. after the * ByteBuffer is filled, flip has already been called.) * 2. you MUST read all the data(ie. buffer.position() has to equal buffer.limit() * * Realize with the threaded implementation of ChannelManager, you may receive some * data after the far end has closed(hmmm, wonder if we can do anything about that) * * @param channel * @param b */ public void incomingData(Channel channel, ByteBuffer b); public void farEndClosed(Channel channel); /** * This is called in the case of udp when the packet was not read by other * end either because it can't get there or because the other end is not * listening, etc. etc. * * @param channel * @param data TODO * @param e */ public void failure(Channel channel, ByteBuffer data, Exception e); /** * There is limits on writing out asynchronously in any nio client. You can only back * up so much before you blow your RAM. Therefore, there is a setting * TCPChannel.setMaxBytesWriteBackupSize which if reached will call applyBackPressure * * Once 'all' backed up writes are written, releaseBackpressure will be called. This * is to avoid 'jitter' which can be a big performance penalty where we apply/release * apply/release * * @param channel */ public void applyBackPressure(Channel channel); public void releaseBackPressure(Channel channel); }