/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server.wm; /** * Common class for the various debug {@link android.util.Log} output configuration in the window * manager package. */ public class WindowManagerDebugConfig { // All output logs in the window manager package use the {@link #TAG_WM} string for tagging // their log output. This makes it easy to identify the origin of the log message when sifting // through a large amount of log output from multiple sources. However, it also makes trying // to figure-out the origin of a log message while debugging the window manager a little // painful. By setting this constant to true, log messages from the window manager package // will be tagged with their class names instead fot the generic tag. static final boolean TAG_WITH_CLASS_NAME = false; // Default log tag for the window manager package. static final String TAG_WM = "WindowManager"; static final boolean DEBUG_RESIZE = false; static final boolean DEBUG = false; static final boolean DEBUG_ADD_REMOVE = false; static final boolean DEBUG_FOCUS = false; static final boolean DEBUG_FOCUS_LIGHT = DEBUG_FOCUS || false; static final boolean DEBUG_ANIM = false; static final boolean DEBUG_KEYGUARD = false; static final boolean DEBUG_LAYOUT = false; static final boolean DEBUG_LAYERS = false; static final boolean DEBUG_INPUT = false; static final boolean DEBUG_INPUT_METHOD = false; static final boolean DEBUG_VISIBILITY = false; static final boolean DEBUG_WINDOW_MOVEMENT = false; static final boolean DEBUG_TOKEN_MOVEMENT = false; static final boolean DEBUG_ORIENTATION = false; static final boolean DEBUG_APP_ORIENTATION = false; static final boolean DEBUG_CONFIGURATION = false; static final boolean DEBUG_APP_TRANSITIONS = false; static final boolean DEBUG_STARTING_WINDOW = false; static final boolean DEBUG_WALLPAPER = false; static final boolean DEBUG_WALLPAPER_LIGHT = false || DEBUG_WALLPAPER; static final boolean DEBUG_DRAG = false; static final boolean DEBUG_SCREEN_ON = false; static final boolean DEBUG_SCREENSHOT = false; static final boolean DEBUG_BOOT = false; static final boolean DEBUG_LAYOUT_REPEATS = false; static final boolean DEBUG_SURFACE_TRACE = false; static final boolean DEBUG_WINDOW_TRACE = false; static final boolean DEBUG_TASK_MOVEMENT = false; static final boolean DEBUG_TASK_POSITIONING = false; static final boolean DEBUG_STACK = false; static final boolean DEBUG_DISPLAY = false; static final boolean DEBUG_POWER = false; static final boolean DEBUG_DIM_LAYER = false; static final boolean SHOW_SURFACE_ALLOC = false; static final boolean SHOW_TRANSACTIONS = false; static final boolean SHOW_VERBOSE_TRANSACTIONS = false && SHOW_TRANSACTIONS; static final boolean SHOW_LIGHT_TRANSACTIONS = false || SHOW_TRANSACTIONS; static final boolean SHOW_STACK_CRAWLS = false; static final boolean DEBUG_WINDOW_CROP = false; static final String TAG_KEEP_SCREEN_ON = "DebugKeepScreenOn"; static final boolean DEBUG_KEEP_SCREEN_ON = false; }