/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import com.android.internal.view.BaseIWindow; import android.content.Context; import android.content.res.Configuration; import android.content.res.CompatibilityInfo.Translator; import android.graphics.Canvas; import android.graphics.PixelFormat; import android.graphics.PorterDuff; import android.graphics.Rect; import android.graphics.Region; import android.os.Handler; import android.os.Message; import android.os.RemoteException; import android.os.SystemClock; import android.os.ParcelFileDescriptor; import android.util.AttributeSet; import android.util.Log; import java.lang.ref.WeakReference; import java.util.ArrayList; import java.util.concurrent.locks.ReentrantLock; /** * Provides a dedicated drawing surface embedded inside of a view hierarchy. * You can control the format of this surface and, if you like, its size; the * SurfaceView takes care of placing the surface at the correct location on the * screen * * <p>The surface is Z ordered so that it is behind the window holding its * SurfaceView; the SurfaceView punches a hole in its window to allow its * surface to be displayed. The view hierarchy will take care of correctly * compositing with the Surface any siblings of the SurfaceView that would * normally appear on top of it. This can be used to place overlays such as * buttons on top of the Surface, though note however that it can have an * impact on performance since a full alpha-blended composite will be performed * each time the Surface changes. * * <p> The transparent region that makes the surface visible is based on the * layout positions in the view hierarchy. If the post-layout transform * properties are used to draw a sibling view on top of the SurfaceView, the * view may not be properly composited with the surface. * * <p>Access to the underlying surface is provided via the SurfaceHolder interface, * which can be retrieved by calling {@link #getHolder}. * * <p>The Surface will be created for you while the SurfaceView's window is * visible; you should implement {@link SurfaceHolder.Callback#surfaceCreated} * and {@link SurfaceHolder.Callback#surfaceDestroyed} to discover when the * Surface is created and destroyed as the window is shown and hidden. * * <p>One of the purposes of this class is to provide a surface in which a * secondary thread can render into the screen. If you are going to use it * this way, you need to be aware of some threading semantics: * * <ul> * <li> All SurfaceView and * {@link SurfaceHolder.Callback SurfaceHolder.Callback} methods will be called * from the thread running the SurfaceView's window (typically the main thread * of the application). They thus need to correctly synchronize with any * state that is also touched by the drawing thread. * <li> You must ensure that the drawing thread only touches the underlying * Surface while it is valid -- between * {@link SurfaceHolder.Callback#surfaceCreated SurfaceHolder.Callback.surfaceCreated()} * and * {@link SurfaceHolder.Callback#surfaceDestroyed SurfaceHolder.Callback.surfaceDestroyed()}. * </ul> * * <p class="note"><strong>Note:</strong> Starting in platform version * {@link android.os.Build.VERSION_CODES#N}, SurfaceView's window position is * updated synchronously with other View rendering. This means that translating * and scaling a SurfaceView on screen will not cause rendering artifacts. Such * artifacts may occur on previous versions of the platform when its window is * positioned asynchronously.</p> */ public class SurfaceView extends View { static private final String TAG = "SurfaceView"; static private final boolean DEBUG = false; final ArrayList<SurfaceHolder.Callback> mCallbacks = new ArrayList<SurfaceHolder.Callback>(); final int[] mLocation = new int[2]; final ReentrantLock mSurfaceLock = new ReentrantLock(); final Surface mSurface = new Surface(); // Current surface in use final Surface mNewSurface = new Surface(); // New surface we are switching to boolean mDrawingStopped = true; final WindowManager.LayoutParams mLayout = new WindowManager.LayoutParams(); IWindowSession mSession; MyWindow mWindow; final Rect mVisibleInsets = new Rect(); final Rect mWinFrame = new Rect(); final Rect mOverscanInsets = new Rect(); final Rect mContentInsets = new Rect(); final Rect mStableInsets = new Rect(); final Rect mOutsets = new Rect(); final Rect mBackdropFrame = new Rect(); final Rect mTmpRect = new Rect(); final Configuration mConfiguration = new Configuration(); static final int KEEP_SCREEN_ON_MSG = 1; static final int GET_NEW_SURFACE_MSG = 2; static final int UPDATE_WINDOW_MSG = 3; int mWindowType = WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA; boolean mIsCreating = false; private volatile boolean mRtHandlingPositionUpdates = false; final Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { switch (msg.what) { case KEEP_SCREEN_ON_MSG: { setKeepScreenOn(msg.arg1 != 0); } break; case GET_NEW_SURFACE_MSG: { handleGetNewSurface(); } break; case UPDATE_WINDOW_MSG: { updateWindow(false, false); } break; } } }; private final ViewTreeObserver.OnScrollChangedListener mScrollChangedListener = new ViewTreeObserver.OnScrollChangedListener() { @Override public void onScrollChanged() { updateWindow(false, false); } }; private final ViewTreeObserver.OnPreDrawListener mDrawListener = new ViewTreeObserver.OnPreDrawListener() { @Override public boolean onPreDraw() { // reposition ourselves where the surface is mHaveFrame = getWidth() > 0 && getHeight() > 0; updateWindow(false, false); return true; } }; boolean mRequestedVisible = false; boolean mWindowVisibility = false; boolean mViewVisibility = false; int mRequestedWidth = -1; int mRequestedHeight = -1; /* Set SurfaceView's format to 565 by default to maintain backward * compatibility with applications assuming this format. */ int mRequestedFormat = PixelFormat.RGB_565; boolean mHaveFrame = false; boolean mSurfaceCreated = false; long mLastLockTime = 0; boolean mVisible = false; int mWindowSpaceLeft = -1; int mWindowSpaceTop = -1; int mWindowSpaceWidth = -1; int mWindowSpaceHeight = -1; int mFormat = -1; final Rect mSurfaceFrame = new Rect(); int mLastSurfaceWidth = -1, mLastSurfaceHeight = -1; boolean mUpdateWindowNeeded; boolean mReportDrawNeeded; private Translator mTranslator; private int mWindowInsetLeft; private int mWindowInsetTop; private boolean mGlobalListenersAdded; public SurfaceView(Context context) { this(context, null); } public SurfaceView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public SurfaceView(Context context, AttributeSet attrs, int defStyleAttr) { this(context, attrs, defStyleAttr, 0); } public SurfaceView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { super(context, attrs, defStyleAttr, defStyleRes); setWillNotDraw(true); } /** * Return the SurfaceHolder providing access and control over this * SurfaceView's underlying surface. * * @return SurfaceHolder The holder of the surface. */ public SurfaceHolder getHolder() { return mSurfaceHolder; } @Override protected void onAttachedToWindow() { super.onAttachedToWindow(); mParent.requestTransparentRegion(this); mSession = getWindowSession(); mLayout.token = getWindowToken(); mLayout.setTitle("SurfaceView - " + getViewRootImpl().getTitle()); mLayout.packageName = mContext.getOpPackageName(); mViewVisibility = getVisibility() == VISIBLE; if (!mGlobalListenersAdded) { ViewTreeObserver observer = getViewTreeObserver(); observer.addOnScrollChangedListener(mScrollChangedListener); observer.addOnPreDrawListener(mDrawListener); mGlobalListenersAdded = true; } } @Override protected void onWindowVisibilityChanged(int visibility) { super.onWindowVisibilityChanged(visibility); mWindowVisibility = visibility == VISIBLE; mRequestedVisible = mWindowVisibility && mViewVisibility; updateWindow(false, false); } @Override public void setVisibility(int visibility) { super.setVisibility(visibility); mViewVisibility = visibility == VISIBLE; boolean newRequestedVisible = mWindowVisibility && mViewVisibility; if (newRequestedVisible != mRequestedVisible) { // our base class (View) invalidates the layout only when // we go from/to the GONE state. However, SurfaceView needs // to request a re-layout when the visibility changes at all. // This is needed because the transparent region is computed // as part of the layout phase, and it changes (obviously) when // the visibility changes. requestLayout(); } mRequestedVisible = newRequestedVisible; updateWindow(false, false); } @Override protected void onDetachedFromWindow() { if (mGlobalListenersAdded) { ViewTreeObserver observer = getViewTreeObserver(); observer.removeOnScrollChangedListener(mScrollChangedListener); observer.removeOnPreDrawListener(mDrawListener); mGlobalListenersAdded = false; } mRequestedVisible = false; updateWindow(false, false); mHaveFrame = false; if (mWindow != null) { try { mSession.remove(mWindow); } catch (RemoteException ex) { // Not much we can do here... } mWindow = null; } mSession = null; mLayout.token = null; super.onDetachedFromWindow(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { int width = mRequestedWidth >= 0 ? resolveSizeAndState(mRequestedWidth, widthMeasureSpec, 0) : getDefaultSize(0, widthMeasureSpec); int height = mRequestedHeight >= 0 ? resolveSizeAndState(mRequestedHeight, heightMeasureSpec, 0) : getDefaultSize(0, heightMeasureSpec); setMeasuredDimension(width, height); } /** @hide */ @Override protected boolean setFrame(int left, int top, int right, int bottom) { boolean result = super.setFrame(left, top, right, bottom); updateWindow(false, false); return result; } @Override public boolean gatherTransparentRegion(Region region) { if (mWindowType == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) { return super.gatherTransparentRegion(region); } boolean opaque = true; if ((mPrivateFlags & PFLAG_SKIP_DRAW) == 0) { // this view draws, remove it from the transparent region opaque = super.gatherTransparentRegion(region); } else if (region != null) { int w = getWidth(); int h = getHeight(); if (w>0 && h>0) { getLocationInWindow(mLocation); // otherwise, punch a hole in the whole hierarchy int l = mLocation[0]; int t = mLocation[1]; region.op(l, t, l+w, t+h, Region.Op.UNION); } } if (PixelFormat.formatHasAlpha(mRequestedFormat)) { opaque = false; } return opaque; } @Override public void draw(Canvas canvas) { if (mWindowType != WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) { // draw() is not called when SKIP_DRAW is set if ((mPrivateFlags & PFLAG_SKIP_DRAW) == 0) { // punch a whole in the view-hierarchy below us canvas.drawColor(0, PorterDuff.Mode.CLEAR); } } super.draw(canvas); } @Override protected void dispatchDraw(Canvas canvas) { if (mWindowType != WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) { // if SKIP_DRAW is cleared, draw() has already punched a hole if ((mPrivateFlags & PFLAG_SKIP_DRAW) == PFLAG_SKIP_DRAW) { // punch a whole in the view-hierarchy below us canvas.drawColor(0, PorterDuff.Mode.CLEAR); } } super.dispatchDraw(canvas); } /** * Control whether the surface view's surface is placed on top of another * regular surface view in the window (but still behind the window itself). * This is typically used to place overlays on top of an underlying media * surface view. * * <p>Note that this must be set before the surface view's containing * window is attached to the window manager. * * <p>Calling this overrides any previous call to {@link #setZOrderOnTop}. */ public void setZOrderMediaOverlay(boolean isMediaOverlay) { mWindowType = isMediaOverlay ? WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA_OVERLAY : WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA; } /** * Control whether the surface view's surface is placed on top of its * window. Normally it is placed behind the window, to allow it to * (for the most part) appear to composite with the views in the * hierarchy. By setting this, you cause it to be placed above the * window. This means that none of the contents of the window this * SurfaceView is in will be visible on top of its surface. * * <p>Note that this must be set before the surface view's containing * window is attached to the window manager. * * <p>Calling this overrides any previous call to {@link #setZOrderMediaOverlay}. */ public void setZOrderOnTop(boolean onTop) { if (onTop) { mWindowType = WindowManager.LayoutParams.TYPE_APPLICATION_PANEL; // ensures the surface is placed below the IME mLayout.flags |= WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM; } else { mWindowType = WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA; mLayout.flags &= ~WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM; } } /** * Control whether the surface view's content should be treated as secure, * preventing it from appearing in screenshots or from being viewed on * non-secure displays. * * <p>Note that this must be set before the surface view's containing * window is attached to the window manager. * * <p>See {@link android.view.Display#FLAG_SECURE} for details. * * @param isSecure True if the surface view is secure. */ public void setSecure(boolean isSecure) { if (isSecure) { mLayout.flags |= WindowManager.LayoutParams.FLAG_SECURE; } else { mLayout.flags &= ~WindowManager.LayoutParams.FLAG_SECURE; } } /** * Hack to allow special layering of windows. The type is one of the * types in WindowManager.LayoutParams. This is a hack so: * @hide */ public void setWindowType(int type) { mWindowType = type; } /** @hide */ protected void updateWindow(boolean force, boolean redrawNeeded) { if (!mHaveFrame) { return; } ViewRootImpl viewRoot = getViewRootImpl(); if (viewRoot != null) { mTranslator = viewRoot.mTranslator; } if (mTranslator != null) { mSurface.setCompatibilityTranslator(mTranslator); } int myWidth = mRequestedWidth; if (myWidth <= 0) myWidth = getWidth(); int myHeight = mRequestedHeight; if (myHeight <= 0) myHeight = getHeight(); final boolean creating = mWindow == null; final boolean formatChanged = mFormat != mRequestedFormat; final boolean sizeChanged = mWindowSpaceWidth != myWidth || mWindowSpaceHeight != myHeight; final boolean visibleChanged = mVisible != mRequestedVisible; final boolean layoutSizeChanged = getWidth() != mLayout.width || getHeight() != mLayout.height; if (force || creating || formatChanged || sizeChanged || visibleChanged || mUpdateWindowNeeded || mReportDrawNeeded || redrawNeeded) { getLocationInWindow(mLocation); if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "Changes: creating=" + creating + " format=" + formatChanged + " size=" + sizeChanged + " visible=" + visibleChanged + " left=" + (mWindowSpaceLeft != mLocation[0]) + " top=" + (mWindowSpaceTop != mLocation[1])); try { final boolean visible = mVisible = mRequestedVisible; mWindowSpaceLeft = mLocation[0]; mWindowSpaceTop = mLocation[1]; mWindowSpaceWidth = myWidth; mWindowSpaceHeight = myHeight; mFormat = mRequestedFormat; // Scaling/Translate window's layout here because mLayout is not used elsewhere. // Places the window relative mLayout.x = mWindowSpaceLeft; mLayout.y = mWindowSpaceTop; mLayout.width = getWidth(); mLayout.height = getHeight(); if (mTranslator != null) { mTranslator.translateLayoutParamsInAppWindowToScreen(mLayout); } mLayout.format = mRequestedFormat; mLayout.flags |=WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS | WindowManager.LayoutParams.FLAG_SCALED | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE ; if (!creating && !force && !sizeChanged) { mLayout.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_PRESERVE_GEOMETRY; } else { mLayout.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_PRESERVE_GEOMETRY; } if (!getContext().getResources().getCompatibilityInfo().supportsScreen()) { mLayout.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW; } mLayout.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_NO_MOVE_ANIMATION | WindowManager.LayoutParams.PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME; if (mWindow == null) { Display display = getDisplay(); mWindow = new MyWindow(this); mLayout.type = mWindowType; mLayout.gravity = Gravity.START|Gravity.TOP; mSession.addToDisplayWithoutInputChannel(mWindow, mWindow.mSeq, mLayout, mVisible ? VISIBLE : GONE, display.getDisplayId(), mContentInsets, mStableInsets); } boolean realSizeChanged; boolean reportDrawNeeded; int relayoutResult; mSurfaceLock.lock(); try { mUpdateWindowNeeded = false; reportDrawNeeded = mReportDrawNeeded; mReportDrawNeeded = false; mDrawingStopped = !visible; if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "Cur surface: " + mSurface); relayoutResult = mSession.relayout( mWindow, mWindow.mSeq, mLayout, mWindowSpaceWidth, mWindowSpaceHeight, visible ? VISIBLE : GONE, WindowManagerGlobal.RELAYOUT_DEFER_SURFACE_DESTROY, mWinFrame, mOverscanInsets, mContentInsets, mVisibleInsets, mStableInsets, mOutsets, mBackdropFrame, mConfiguration, mNewSurface); if ((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) { reportDrawNeeded = true; } if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "New surface: " + mNewSurface + ", vis=" + visible + ", frame=" + mWinFrame); mSurfaceFrame.left = 0; mSurfaceFrame.top = 0; if (mTranslator == null) { mSurfaceFrame.right = mWinFrame.width(); mSurfaceFrame.bottom = mWinFrame.height(); } else { float appInvertedScale = mTranslator.applicationInvertedScale; mSurfaceFrame.right = (int) (mWinFrame.width() * appInvertedScale + 0.5f); mSurfaceFrame.bottom = (int) (mWinFrame.height() * appInvertedScale + 0.5f); } final int surfaceWidth = mSurfaceFrame.right; final int surfaceHeight = mSurfaceFrame.bottom; realSizeChanged = mLastSurfaceWidth != surfaceWidth || mLastSurfaceHeight != surfaceHeight; mLastSurfaceWidth = surfaceWidth; mLastSurfaceHeight = surfaceHeight; } finally { mSurfaceLock.unlock(); } try { redrawNeeded |= creating | reportDrawNeeded; SurfaceHolder.Callback callbacks[] = null; final boolean surfaceChanged = (relayoutResult & WindowManagerGlobal.RELAYOUT_RES_SURFACE_CHANGED) != 0; if (mSurfaceCreated && (surfaceChanged || (!visible && visibleChanged))) { mSurfaceCreated = false; if (mSurface.isValid()) { if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "visibleChanged -- surfaceDestroyed"); callbacks = getSurfaceCallbacks(); for (SurfaceHolder.Callback c : callbacks) { c.surfaceDestroyed(mSurfaceHolder); } // Since Android N the same surface may be reused and given to us // again by the system server at a later point. However // as we didn't do this in previous releases, clients weren't // necessarily required to clean up properly in // surfaceDestroyed. This leads to problems for example when // clients don't destroy their EGL context, and try // and create a new one on the same surface following reuse. // Since there is no valid use of the surface in-between // surfaceDestroyed and surfaceCreated, we force a disconnect, // so the next connect will always work if we end up reusing // the surface. if (mSurface.isValid()) { mSurface.forceScopedDisconnect(); } } } mSurface.transferFrom(mNewSurface); if (visible && mSurface.isValid()) { if (!mSurfaceCreated && (surfaceChanged || visibleChanged)) { mSurfaceCreated = true; mIsCreating = true; if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "visibleChanged -- surfaceCreated"); if (callbacks == null) { callbacks = getSurfaceCallbacks(); } for (SurfaceHolder.Callback c : callbacks) { c.surfaceCreated(mSurfaceHolder); } } if (creating || formatChanged || sizeChanged || visibleChanged || realSizeChanged) { if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "surfaceChanged -- format=" + mFormat + " w=" + myWidth + " h=" + myHeight); if (callbacks == null) { callbacks = getSurfaceCallbacks(); } for (SurfaceHolder.Callback c : callbacks) { c.surfaceChanged(mSurfaceHolder, mFormat, myWidth, myHeight); } } if (redrawNeeded) { if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "surfaceRedrawNeeded"); if (callbacks == null) { callbacks = getSurfaceCallbacks(); } for (SurfaceHolder.Callback c : callbacks) { if (c instanceof SurfaceHolder.Callback2) { ((SurfaceHolder.Callback2)c).surfaceRedrawNeeded( mSurfaceHolder); } } } } } finally { mIsCreating = false; if (redrawNeeded) { if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "finishedDrawing"); mSession.finishDrawing(mWindow); } mSession.performDeferredDestroy(mWindow); } } catch (RemoteException ex) { Log.e(TAG, "Exception from relayout", ex); } if (DEBUG) Log.v( TAG, "Layout: x=" + mLayout.x + " y=" + mLayout.y + " w=" + mLayout.width + " h=" + mLayout.height + ", frame=" + mSurfaceFrame); } else { // Calculate the window position in case RT loses the window // and we need to fallback to a UI-thread driven position update getLocationInWindow(mLocation); final boolean positionChanged = mWindowSpaceLeft != mLocation[0] || mWindowSpaceTop != mLocation[1]; if (positionChanged || layoutSizeChanged) { // Only the position has changed mWindowSpaceLeft = mLocation[0]; mWindowSpaceTop = mLocation[1]; // For our size changed check, we keep mLayout.width and mLayout.height // in view local space. mLocation[0] = mLayout.width = getWidth(); mLocation[1] = mLayout.height = getHeight(); transformFromViewToWindowSpace(mLocation); mTmpRect.set(mWindowSpaceLeft, mWindowSpaceTop, mLocation[0], mLocation[1]); if (mTranslator != null) { mTranslator.translateRectInAppWindowToScreen(mTmpRect); } if (!isHardwareAccelerated() || !mRtHandlingPositionUpdates) { try { if (DEBUG) Log.d(TAG, String.format("%d updateWindowPosition UI, " + "postion = [%d, %d, %d, %d]", System.identityHashCode(this), mTmpRect.left, mTmpRect.top, mTmpRect.right, mTmpRect.bottom)); mSession.repositionChild(mWindow, mTmpRect.left, mTmpRect.top, mTmpRect.right, mTmpRect.bottom, -1, mTmpRect); } catch (RemoteException ex) { Log.e(TAG, "Exception from relayout", ex); } } } } } private Rect mRTLastReportedPosition = new Rect(); /** * Called by native by a Rendering Worker thread to update the window position * @hide */ public final void updateWindowPosition_renderWorker(long frameNumber, int left, int top, int right, int bottom) { IWindowSession session = mSession; MyWindow window = mWindow; if (session == null || window == null) { // Guess we got detached, that sucks return; } // TODO: This is teensy bit racey in that a brand new SurfaceView moving on // its 2nd frame if RenderThread is running slowly could potentially see // this as false, enter the branch, get pre-empted, then this comes along // and reports a new position, then the UI thread resumes and reports // its position. This could therefore be de-sync'd in that interval, but // the synchronization would violate the rule that RT must never block // on the UI thread which would open up potential deadlocks. The risk of // a single-frame desync is therefore preferable for now. mRtHandlingPositionUpdates = true; if (mRTLastReportedPosition.left == left && mRTLastReportedPosition.top == top && mRTLastReportedPosition.right == right && mRTLastReportedPosition.bottom == bottom) { return; } try { if (DEBUG) { Log.d(TAG, String.format("%d updateWindowPosition RenderWorker, frameNr = %d, " + "postion = [%d, %d, %d, %d]", System.identityHashCode(this), frameNumber, left, top, right, bottom)); } // Just using mRTLastReportedPosition as a dummy rect here session.repositionChild(window, left, top, right, bottom, frameNumber, mRTLastReportedPosition); // Now overwrite mRTLastReportedPosition with our values mRTLastReportedPosition.set(left, top, right, bottom); } catch (RemoteException ex) { Log.e(TAG, "Exception from repositionChild", ex); } } /** * Called by native on RenderThread to notify that the window is no longer in the * draw tree. UI thread is blocked at this point. * @hide */ public final void windowPositionLost_uiRtSync(long frameNumber) { if (DEBUG) { Log.d(TAG, String.format("%d windowPositionLost, frameNr = %d", System.identityHashCode(this), frameNumber)); } IWindowSession session = mSession; MyWindow window = mWindow; if (session == null || window == null) { // We got detached prior to receiving this, abort return; } if (mRtHandlingPositionUpdates) { mRtHandlingPositionUpdates = false; // This callback will happen while the UI thread is blocked, so we can // safely access other member variables at this time. // So do what the UI thread would have done if RT wasn't handling position // updates. mTmpRect.set(mLayout.x, mLayout.y, mLayout.x + mLayout.width, mLayout.y + mLayout.height); if (!mTmpRect.isEmpty() && !mTmpRect.equals(mRTLastReportedPosition)) { try { if (DEBUG) Log.d(TAG, String.format("%d updateWindowPosition, " + "postion = [%d, %d, %d, %d]", System.identityHashCode(this), mTmpRect.left, mTmpRect.top, mTmpRect.right, mTmpRect.bottom)); session.repositionChild(window, mTmpRect.left, mTmpRect.top, mTmpRect.right, mTmpRect.bottom, frameNumber, mWinFrame); } catch (RemoteException ex) { Log.e(TAG, "Exception from relayout", ex); } } mRTLastReportedPosition.setEmpty(); } } private SurfaceHolder.Callback[] getSurfaceCallbacks() { SurfaceHolder.Callback callbacks[]; synchronized (mCallbacks) { callbacks = new SurfaceHolder.Callback[mCallbacks.size()]; mCallbacks.toArray(callbacks); } return callbacks; } void handleGetNewSurface() { updateWindow(false, false); } /** * Check to see if the surface has fixed size dimensions or if the surface's * dimensions are dimensions are dependent on its current layout. * * @return true if the surface has dimensions that are fixed in size * @hide */ public boolean isFixedSize() { return (mRequestedWidth != -1 || mRequestedHeight != -1); } private static class MyWindow extends BaseIWindow { private final WeakReference<SurfaceView> mSurfaceView; public MyWindow(SurfaceView surfaceView) { mSurfaceView = new WeakReference<SurfaceView>(surfaceView); } @Override public void resized(Rect frame, Rect overscanInsets, Rect contentInsets, Rect visibleInsets, Rect stableInsets, Rect outsets, boolean reportDraw, Configuration newConfig, Rect backDropRect, boolean forceLayout, boolean alwaysConsumeNavBar) { SurfaceView surfaceView = mSurfaceView.get(); if (surfaceView != null) { if (DEBUG) Log.v(TAG, surfaceView + " got resized: w=" + frame.width() + " h=" + frame.height() + ", cur w=" + mCurWidth + " h=" + mCurHeight); surfaceView.mSurfaceLock.lock(); try { if (reportDraw) { surfaceView.mUpdateWindowNeeded = true; surfaceView.mReportDrawNeeded = true; surfaceView.mHandler.sendEmptyMessage(UPDATE_WINDOW_MSG); } else if (surfaceView.mWinFrame.width() != frame.width() || surfaceView.mWinFrame.height() != frame.height() || forceLayout) { surfaceView.mUpdateWindowNeeded = true; surfaceView.mHandler.sendEmptyMessage(UPDATE_WINDOW_MSG); } } finally { surfaceView.mSurfaceLock.unlock(); } } } @Override public void dispatchAppVisibility(boolean visible) { // The point of SurfaceView is to let the app control the surface. } @Override public void dispatchGetNewSurface() { SurfaceView surfaceView = mSurfaceView.get(); if (surfaceView != null) { Message msg = surfaceView.mHandler.obtainMessage(GET_NEW_SURFACE_MSG); surfaceView.mHandler.sendMessage(msg); } } @Override public void windowFocusChanged(boolean hasFocus, boolean touchEnabled) { Log.w("SurfaceView", "Unexpected focus in surface: focus=" + hasFocus + ", touchEnabled=" + touchEnabled); } @Override public void executeCommand(String command, String parameters, ParcelFileDescriptor out) { } int mCurWidth = -1; int mCurHeight = -1; } private final SurfaceHolder mSurfaceHolder = new SurfaceHolder() { private static final String LOG_TAG = "SurfaceHolder"; @Override public boolean isCreating() { return mIsCreating; } @Override public void addCallback(Callback callback) { synchronized (mCallbacks) { // This is a linear search, but in practice we'll // have only a couple callbacks, so it doesn't matter. if (mCallbacks.contains(callback) == false) { mCallbacks.add(callback); } } } @Override public void removeCallback(Callback callback) { synchronized (mCallbacks) { mCallbacks.remove(callback); } } @Override public void setFixedSize(int width, int height) { if (mRequestedWidth != width || mRequestedHeight != height) { mRequestedWidth = width; mRequestedHeight = height; requestLayout(); } } @Override public void setSizeFromLayout() { if (mRequestedWidth != -1 || mRequestedHeight != -1) { mRequestedWidth = mRequestedHeight = -1; requestLayout(); } } @Override public void setFormat(int format) { // for backward compatibility reason, OPAQUE always // means 565 for SurfaceView if (format == PixelFormat.OPAQUE) format = PixelFormat.RGB_565; mRequestedFormat = format; if (mWindow != null) { updateWindow(false, false); } } /** * @deprecated setType is now ignored. */ @Override @Deprecated public void setType(int type) { } @Override public void setKeepScreenOn(boolean screenOn) { Message msg = mHandler.obtainMessage(KEEP_SCREEN_ON_MSG); msg.arg1 = screenOn ? 1 : 0; mHandler.sendMessage(msg); } /** * Gets a {@link Canvas} for drawing into the SurfaceView's Surface * * After drawing into the provided {@link Canvas}, the caller must * invoke {@link #unlockCanvasAndPost} to post the new contents to the surface. * * The caller must redraw the entire surface. * @return A canvas for drawing into the surface. */ @Override public Canvas lockCanvas() { return internalLockCanvas(null); } /** * Gets a {@link Canvas} for drawing into the SurfaceView's Surface * * After drawing into the provided {@link Canvas}, the caller must * invoke {@link #unlockCanvasAndPost} to post the new contents to the surface. * * @param inOutDirty A rectangle that represents the dirty region that the caller wants * to redraw. This function may choose to expand the dirty rectangle if for example * the surface has been resized or if the previous contents of the surface were * not available. The caller must redraw the entire dirty region as represented * by the contents of the inOutDirty rectangle upon return from this function. * The caller may also pass <code>null</code> instead, in the case where the * entire surface should be redrawn. * @return A canvas for drawing into the surface. */ @Override public Canvas lockCanvas(Rect inOutDirty) { return internalLockCanvas(inOutDirty); } private final Canvas internalLockCanvas(Rect dirty) { mSurfaceLock.lock(); if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "Locking canvas... stopped=" + mDrawingStopped + ", win=" + mWindow); Canvas c = null; if (!mDrawingStopped && mWindow != null) { try { c = mSurface.lockCanvas(dirty); } catch (Exception e) { Log.e(LOG_TAG, "Exception locking surface", e); } } if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "Returned canvas: " + c); if (c != null) { mLastLockTime = SystemClock.uptimeMillis(); return c; } // If the Surface is not ready to be drawn, then return null, // but throttle calls to this function so it isn't called more // than every 100ms. long now = SystemClock.uptimeMillis(); long nextTime = mLastLockTime + 100; if (nextTime > now) { try { Thread.sleep(nextTime-now); } catch (InterruptedException e) { } now = SystemClock.uptimeMillis(); } mLastLockTime = now; mSurfaceLock.unlock(); return null; } /** * Posts the new contents of the {@link Canvas} to the surface and * releases the {@link Canvas}. * * @param canvas The canvas previously obtained from {@link #lockCanvas}. */ @Override public void unlockCanvasAndPost(Canvas canvas) { mSurface.unlockCanvasAndPost(canvas); mSurfaceLock.unlock(); } @Override public Surface getSurface() { return mSurface; } @Override public Rect getSurfaceFrame() { return mSurfaceFrame; } }; }