/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.transition; import android.content.Context; import android.graphics.Path; import android.util.AttributeSet; /** * This base class can be extended to provide motion along a Path to Transitions. * * <p> * Transitions such as {@link android.transition.ChangeBounds} move Views, typically * in a straight path between the start and end positions. Applications that desire to * have these motions move in a curve can change how Views interpolate in two dimensions * by extending PathMotion and implementing {@link #getPath(float, float, float, float)}. * </p> * <p>This may be used in XML as an element inside a transition.</p> * <pre> * {@code * <changeBounds> * <pathMotion class="my.app.transition.MyPathMotion"/> * </changeBounds> * } * </pre> */ public abstract class PathMotion { public PathMotion() {} public PathMotion(Context context, AttributeSet attrs) {} /** * Provide a Path to interpolate between two points <code>(startX, startY)</code> and * <code>(endX, endY)</code>. This allows controlled curved motion along two dimensions. * * @param startX The x coordinate of the starting point. * @param startY The y coordinate of the starting point. * @param endX The x coordinate of the ending point. * @param endY The y coordinate of the ending point. * @return A Path along which the points should be interpolated. The returned Path * must start at point <code>(startX, startY)</code>, typically using * {@link android.graphics.Path#moveTo(float, float)} and end at <code>(endX, endY)</code>. */ public abstract Path getPath(float startX, float startY, float endX, float endY); }