/*
* Copyright (C) 2014 The CyanogenMod Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.android.systemui.statusbar.policy;
import android.animation.Animator;
import android.animation.ObjectAnimator;
import android.app.ActivityManager;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.DrawableWrapper;
public class BackButtonDrawable extends DrawableWrapper {
private float mRotation;
private Animator mCurrentAnimator;
private static final int ANIMATION_DURATION = 200;
public BackButtonDrawable(Drawable wrappedDrawable) {
super(wrappedDrawable);
}
@Override
public void draw(Canvas canvas) {
final Rect bounds = getBounds();
final int boundsCenterX = bounds.width() / 2;
final int boundsCenterY = bounds.height() / 2;
canvas.save();
canvas.translate(boundsCenterX, boundsCenterY);
canvas.rotate(mRotation);
canvas.translate(-boundsCenterX, -boundsCenterY);
super.draw(canvas);
canvas.restore();
}
@Override
public void setAlpha(int alpha) {
super.setAlpha(alpha);
if (mCurrentAnimator != null) {
mCurrentAnimator.end();
}
}
public void setRotation(float rotation) {
mRotation = rotation;
invalidateSelf();
}
public float getRotation() {
return mRotation;
}
public void setImeVisible(boolean ime) {
if (mCurrentAnimator != null) {
mCurrentAnimator.cancel();
}
final float nextRotation = ime ? -90 : 0;
if (mRotation == nextRotation) {
return;
}
if (isVisible() && ActivityManager.isHighEndGfx()) {
mCurrentAnimator = ObjectAnimator.ofFloat(this, "rotation", nextRotation)
.setDuration(ANIMATION_DURATION);
mCurrentAnimator.start();
} else {
setRotation(nextRotation);
}
}
}