/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.egg; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.ViewGroup; import com.android.systemui.R; public class MLandActivity extends Activity { MLand mLand; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mland); mLand = (MLand) findViewById(R.id.world); mLand.setScoreFieldHolder((ViewGroup) findViewById(R.id.scores)); final View welcome = findViewById(R.id.welcome); mLand.setSplash(welcome); final int numControllers = mLand.getGameControllers().size(); if (numControllers > 0) { mLand.setupPlayers(numControllers); } } public void updateSplashPlayers() { final int N = mLand.getNumPlayers(); final View minus = findViewById(R.id.player_minus_button); final View plus = findViewById(R.id.player_plus_button); if (N == 1) { minus.setVisibility(View.INVISIBLE); plus.setVisibility(View.VISIBLE); plus.requestFocus(); } else if (N == mLand.MAX_PLAYERS) { minus.setVisibility(View.VISIBLE); plus.setVisibility(View.INVISIBLE); minus.requestFocus(); } else { minus.setVisibility(View.VISIBLE); plus.setVisibility(View.VISIBLE); } } @Override public void onPause() { mLand.stop(); super.onPause(); } @Override public void onResume() { super.onResume(); mLand.onAttachedToWindow(); // resets and starts animation updateSplashPlayers(); mLand.showSplash(); } public void playerMinus(View v) { mLand.removePlayer(); updateSplashPlayers(); } public void playerPlus(View v) { mLand.addPlayer(); updateSplashPlayers(); } public void startButtonPressed(View v) { findViewById(R.id.player_minus_button).setVisibility(View.INVISIBLE); findViewById(R.id.player_plus_button).setVisibility(View.INVISIBLE); mLand.start(true); } }