/* * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; /** * An immutable object that represents the linear correlation between the media time * and the system time. It contains the media clock rate, together with the media timestamp * of an anchor frame and the system time when that frame was presented or is committed * to be presented. * <p> * The phrase "present" means that audio/video produced on device is detectable by an external * observer off device. * The time is based on the implementation's best effort, using whatever knowledge * is available to the system, but cannot account for any delay unknown to the implementation. * The anchor frame could be any frame, including a just-rendered frame, or even a theoretical * or in-between frame, based on the source of the MediaTimestamp. * When the anchor frame is a just-rendered one, the media time stands for * current position of the playback or recording. * * @see MediaSync#getTimestamp * @see MediaPlayer#getTimestamp */ public final class MediaTimestamp { /** * Get the media time of the anchor in microseconds. */ public long getAnchorMediaTimeUs() { return mediaTimeUs; } /** * Get the {@link java.lang.System#nanoTime system time} corresponding to the media time * in nanoseconds. */ public long getAnchorSytemNanoTime() { return nanoTime; } /** * Get the rate of the media clock in relation to the system time. * <p> * It is 1.0 if media clock advances in sync with the system clock; * greater than 1.0 if media clock is faster than the system clock; * less than 1.0 if media clock is slower than the system clock. */ public float getMediaClockRate() { return clockRate; } /** @hide - accessor shorthand */ public final long mediaTimeUs; /** @hide - accessor shorthand */ public final long nanoTime; /** @hide - accessor shorthand */ public final float clockRate; /** @hide */ MediaTimestamp(long mediaUs, long systemNs, float rate) { mediaTimeUs = mediaUs; nanoTime = systemNs; clockRate = rate; } /** @hide */ MediaTimestamp() { mediaTimeUs = 0; nanoTime = 0; clockRate = 1.0f; } }