/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package sink.scene3d.actions; /** Sets the actor's rotation from its current value to a relative value. * @author Nathan Sweet */ public class RotateByAction extends RelativeTemporalAction { private float amount; protected void updateRelative (float percentDelta) { actor3d.rotate(amount * percentDelta); } public float getAmount () { return amount; } public void setAmount (float rotationAmount) { amount = rotationAmount; } }