/******************************************************************************* * Copyright 2014 Tobias Welther * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package de.tobiyas.racesandclasses.translation.languages; public class Keys { //a public static final String already_are = "already_are"; public static final String alread_full_mana = "alread_full_mana"; public static final String already_have_class = "already_have_class"; public static final String already_have_race = "already_have_race"; public static final String armor = "armor"; public static final String armor_not_allowed = "armor_not_allowed"; public static final String arrow_change = "arrow_change"; //b public static final String bow_selected_message = "bow_selected_message"; public static final String buff_activated = "buff_activated"; public static final String buff_timeout = "buff_timeout"; public static final String buff_used = "buff_used"; //c //public static final String class = "class"; //java keyword. public static final String channel_propertie = "channel_propertie"; public static final String change_to_same_holder = "change_to_same_holder"; public static final String class_changed_to = "class_changed_to"; public static final String class_changed_to_other = "class_changed_to_other"; public static final String class_not_exist = "class_not_exist"; public static final String cooldown_is_ready_again = "cooldown_is_ready_again"; public static final String cooldown_is_ready_in = "cooldown_is_ready_in"; //d public static final String disabled_region = "disabled_region"; //Damage types: public static final String damage_poison = "damage_poison"; public static final String damage_fire = "damage_fire"; public static final String damage_magic = "damage_magic"; public static final String damage_bleeding = "damage_bleeding"; public static final String damage_contact = "damage_contact"; public static final String damage_entity_attack = "damage_entity_attack"; public static final String damage_projectile = "damage_projectile"; public static final String damage_suffocation = "damage_suffocation"; public static final String damage_fall = "damage_fall"; public static final String damage_fire_tick = "damage_fire_tick"; public static final String damage_melting = "damage_melting"; public static final String damage_lava = "damage_lava"; public static final String damage_drowning = "damage_drowning"; public static final String damage_block_explosion = "damage_block_explosion"; public static final String damage_entity_explosion = "damage_entity_explosion"; public static final String damage_void = "damage_void"; public static final String damage_lightning = "damage_lightning"; public static final String damage_suicide = "damage_suicide"; public static final String damage_starvation = "damage_starvation"; public static final String damage_wither = "damage_wither"; public static final String damage_falling_block = "damage_falling_block"; public static final String damage_thorns = "damage_thorns"; public static final String damage_custom = "damage_custom"; //e //f public static final String failed = "failed"; public static final String food_eat = "food_eat"; public static final String food_cancle = "food_cancle"; public static final String food_finished = "food_finished"; //g //h public static final String healed = "healed"; public static final String healed_other = "healed_other"; public static final String healed_by = "healed_by"; public static final String health = "health"; public static final String health_full = "health_full"; public static final String held_item_not_air = "held_item_not_air"; public static final String holder_not_present = "holder_not_present"; public static final String holder_selectiongui_header = "holder_selectiongui_header"; //i public static final String in_restricted_area = "in_restricted_area"; //j //k //l public static final String login_no_race_selected = "login_no_race_selected"; public static final String launched_something = "launched_something"; public static final String level_too_low = "level_too_low"; public static final String level_up_message = "level_up_message"; public static final String level_up_new_skill_message = "level_up_new_skill_message"; //m public static final String magic_change_spells = "magic_change_spells"; public static final String magic_chaneling_failed = "magic_chaneling_failed"; public static final String magic_dont_have_enough = "magic_dont_have_enough"; public static final String magic_no_spells = "magic_no_spells"; public static final String magic_spell_activated = "magic_spell_activated"; public static final String magic_spell_deactivated = "magic_spell_deactivated"; public static final String mana = "mana"; public static final String mana_already_full = "mana_already_full"; public static final String member_config_not_found = "member_config_not_found"; public static final String member_config_changed = "member_config_changed"; public static final String member_config_attribute_not_found = "member_config_attribute_not_found"; //n public static final String needs_1_arg = "needs_1_arg"; public static final String new_value = "new_value"; public static final String no_class_in_list = "no_class_in_list"; public static final String no_class_on_change = "no_class_on_change"; public static final String no_class_selected_use_info = "no_class_selected_use_info"; public static final String no_class_selected = "no_class_selected"; public static final String no_class_to_select = "no_class_to_select"; public static final String no_find_trait = "no_find_trait"; public static final String no_healthcontainer_found = "no_healthcontainer_found"; public static final String no_message = "no_message"; public static final String number_not_readable = "number_not_readable"; public static final String no_race_selected = "no_race_selected"; public static final String no_race_to_select = "no_race_to_select"; public static final String no_taget_found = "no_taget_found"; public static final String no_traits = "no_traits"; //o public static final String only_players = "only_players"; public static final String open_holder = "open_holder"; public static final String open_traits = "open_traits"; //p public static final String password = "password"; public static final String permission_not_present = "permission_not_present"; public static final String player_not_exist = "player_not_exist"; public static final String plugin_pre = "plugin_pre"; //q public static final String quick_slot_item_lore = "quick_slot_item_lore"; public static final String quick_slot_selected = "quick_slot_selected"; //r public static final String race = "race"; public static final String race_not_exist = "race_not_exist"; public static final String race_changed_to = "race_changed_to"; public static final String race_changed_to_other = "race_changed_to_other"; public static final String race_spawn_created = "race_spawn_created"; public static final String race_spawn_no_spawnpoint = "race_spawn_no_spawnpoint"; public static final String race_spawn_teleport_success = "race_spawn_teleport_success"; public static final String reload_message = "reload_message"; public static final String restrictions_not_met = "restrictions_not_met"; //restrictions public static final String restrictions_not_met_MinimumLevel = "restrictions_not_met_MinimumLevel"; public static final String restrictions_not_met_MaximumLevel = "restrictions_not_met_MaximumLevel"; public static final String restrictions_not_met_Biomes = "restrictions_not_Biomes"; public static final String restrictions_not_met_Wearing = "restrictions_not_met_Wearing"; public static final String restrictions_not_met_OnlyInWater = "restrictions_not_met_OnlyInWater"; public static final String restrictions_not_met_OnlyInWorld = "restrictions_not_met_OnlyInWorld"; public static final String restrictions_not_met_OnlyOnLand = "restrictions_not_met_OnlyOnLand"; public static final String restrictions_not_met_OnlyInLava = "restrictions_not_met_OnlyInLava"; public static final String restrictions_not_met_OnlyOnSnow = "restrictions_not_met_OnlyOnSnow"; public static final String restrictions_not_met_OnlyInNight = "restrictions_not_met_OnlyInNight"; public static final String restrictions_not_met_OnlyOnDay = "restrictions_not_met_OnlyOnDay"; public static final String restrictions_not_met_Cooldown = "restrictions_not_met_Cooldown"; public static final String restrictions_not_met_AboveLevitation = "restrictions_not_met_AboveLevitation"; public static final String restrictions_not_met_BelowLevitation = "restrictions_not_met_BelowLevitation"; public static final String restrictions_not_met_OnlyInRain = "restrictions_not_met_OnlyInRain"; public static final String restrictions_not_met_OnlyAfterDamage = "restrictions_not_met_OnlyAfterDamage"; public static final String restrictions_not_met_OnlyAfterNotDamage = "restrictions_not_met_OnlyAfterNotDamage"; public static final String restrictions_not_met_OnlyOnBlock = "restrictions_not_met_OnlyOnBlock"; public static final String restrictions_not_met_OnlyWhileSneaking = "restrictions_not_met_OnlyWhileSneaking"; public static final String restrictions_not_met_OnlyWhileNotSneaking = "restrictions_not_met_OnlyWhileNotSneaking"; public static final String restrictions_not_met_NotOnBlock = "restrictions_not_met_NotOnBlock"; public static final String restrictions_not_met_Skilled = "restrictions_not_met_Skilled"; public static final String restrictions_not_met_Silence = "restrictions_not_met_Silence"; public static final String restrictions_not_met_NeededPermission = "restrictions_not_met_NeededPermission"; public static final String restrictions_not_met_Costs = "restrictions_not_met_Costs"; public static final String restrictions_not_met_Unknown = "restrictions_not_met_Unknown"; public static final String restrictions_not_met_OutOfRange = "restrictions_not_met_OutOfRange"; public static final String restrictions_not_met_TargetFriendly = "restrictions_not_met_TargetFriendly"; public static final String restrictions_not_met_NoTarget = "restrictions_not_met_NoTarget"; //s public static final String same_race_team = "same_race_team"; public static final String send_empty_message = "send_empty_message"; public static final String something_disabled = "something_disabled"; public static final String stun_ended = "stun_ended"; public static final String stun_message = "stun_message"; public static final String stun_still = "stun_still"; public static final String stun_success = "stun_success"; public static final String success = "success"; //t public static final String target_not_exist = "target_not_exist"; public static final String time_in_seconds = "time_in_seconds"; public static final String traits = "traits"; public static final String too_far_away = "too_far_away"; //traits public static final String trait_backstab_success = "trait_backstab_success"; public static final String trait_bash_success = "trait_bash_success"; public static final String trait_consume_success = "trait_consume_success"; public static final String trait_dodged = "trait_dodged"; public static final String trait_fly_toggle = "trait_fly_toggle"; public static final String trait_invisible_toggle = "trait_invisible_toggle"; public static final String trait_kick_sucess = "trait_kick_sucess"; public static final String trait_kick_failed = "trait_kick_failed"; public static final String trait_laststand_success = "trait_laststand_success"; public static final String trait_lifetap_success = "trait_lifetap_success"; public static final String trait_heal_target_full = "trait_heal_target_full"; public static final String trait_healed_target_success = "trait_healed_target_success"; public static final String trait_healed_other_success = "trait_healed_other_success"; public static final String trait_mana_refill = "trait_mana_refill"; public static final String trait_pickup_success = "trait_pickup_success"; public static final String trait_pickup_inv_full = "trait_pickup_inv_full"; public static final String trait_poison_success = "trait_poison_success"; public static final String trait_poison_imun = "trait_poison_imun"; public static final String trait_poison_notify_other = "trait_poison_notify_other"; public static final String trait_pushaway_success = "trait_pushaway_success"; public static final String trait_horse_no_tame = "trait_horse_no_tame"; public static final String trait_horse_no_leash = "trait_horse_no_leash"; public static final String trait_horse_no_jump = "trait_horse_no_jump"; public static final String trait_silence_sucess = "trait_silence_sucess"; public static final String trait_stun_arrow_success = "trait_stun_arrow_success"; public static final String trait_taunt_success = "trait_taunt_success"; public static final String trait_taunt_fade = "trait_taunt_fade"; public static final String trait_teleport_solidtarger = "trait_teleport_solidtarger"; public static final String trait_teleport_success = "trait_teleport_success"; public static final String trait_tool_trait_fail = "trait_tool_trait_fail"; public static final String trait_wall_success = "trait_wall_success"; public static final String trait_wall_faded = "trait_wall_faded"; //trait general public static final String trait_already_active = "trait_already_active"; public static final String trait_cooldown = "trait_cooldown"; public static final String trait_faded = "trait_faded"; public static final String trait_failed = "trait_failed"; public static final String trait_toggled = "trait_toggled"; public static final String trait_kicked = "trait_kicked"; //u //v public static final String value_0_not_allowed = "value_0_not_allowed"; //w public static final String wand_select_message = "wand_select_message"; public static final String wrong_command_use = "wrong_command_use"; public static final String whisper_yourself = "whisper_yourself"; //x //y public static final String your = "your"; public static final String your_class = "your_class"; public static final String your_race = "your_race"; public static final String you_would_kill_yourself = "you_would_kill_yourself"; //z }