/*******************************************************************************
* Copyright 2014 Tob
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.tobiyas.racesandclasses.traitcontainer.traits.defaultraits.magic.WeaponNextHitDamageIncreaseBuffTrait;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import de.tobiyas.racesandclasses.RacesAndClasses;
import de.tobiyas.racesandclasses.datacontainer.traitholdercontainer.TraitHolderCombinder;
import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayer;
import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayerManager;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationField;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationNeeded;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitEventsUsed;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitInfos;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.markerinterfaces.Trait;
import de.tobiyas.racesandclasses.traitcontainer.traits.pattern.AbstractBuffTrait;
import de.tobiyas.racesandclasses.util.bukkit.versioning.compatibility.CompatibilityModifier.EntityDamage;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfiguration;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfigurationFailedException;
public class WeaponNextHitDamageIncreaseBuffTrait extends AbstractBuffTrait implements Listener{
/**
* The Material for 'Weapons.'
*/
private final Set<Material> weaponMats = new HashSet<Material>();
/**
* The Additional damage.
*/
private double damage = 1;
public WeaponNextHitDamageIncreaseBuffTrait(){
Bukkit.getPluginManager().registerEvents(this, (Plugin)RacesAndClasses.getPlugin());
}
@TraitEventsUsed()
@Override
public void generalInit(){
}
@Override
public String getName() {
return "WeaponNextHitDamageIncreaseBuffTrait";
}
@Override
protected String getPrettyConfigIntern(){
return weaponMats + " " + damage;
}
@TraitConfigurationNeeded( fields = {
@TraitConfigurationField(fieldName = "weapons", classToExpect = List.class, optional = false),
@TraitConfigurationField(fieldName = "damage", classToExpect = Double.class, optional = true),
})
@Override
public void setConfiguration(TraitConfiguration configMap) throws TraitConfigurationFailedException {
super.setConfiguration(configMap);
List<String> weapons = configMap.getAsStringList("weapons");
for(String weapon : weapons){
Material mat = Material.matchMaterial(weapon);
if(mat != null) this.weaponMats.add(mat);
}
if(configMap.containsKey("damage")){
damage = configMap.getAsDouble("damage");
}
}
@Override
public boolean isBetterThan(Trait trait) {
return true;
}
@TraitInfos(category="magic", traitName="WeaponNextHitDamageIncreaseBuffTrait", visible=true)
@Override
public void importTrait() {
}
public static List<String> getHelpForTrait(){
List<String> helpList = new LinkedList<String>();
helpList.add(ChatColor.YELLOW + "This buff increases your next hit with the desired weapon.");
return helpList;
}
@EventHandler
public void entityDamage(EntityDamageByEntityEvent event){
if(event.getCause() != DamageCause.ENTITY_ATTACK) return;
Entity damagerEntity = event.getDamager();
if(!(damagerEntity instanceof Player)) return;
RaCPlayer damager = RaCPlayerManager.get().getPlayer((Player)event.getDamager());
if(!TraitHolderCombinder.checkContainer(damager, this)) return;
if(isActive(damager)){
ItemStack inHand = damager.getPlayer().getItemInHand();
if(inHand == null) return;
if(!weaponMats.contains(inHand.getType())) return;
double damage = EntityDamage.safeGetDamage(event);
damage += modifyToPlayer(damager, this.damage, "damage");
EntityDamage.safeSetDamage(damage, event);
buffUsed(damager);
damager.sendMessage(ChatColor.GREEN + "~~ HARD HIT ~~");
}
}
@Override
protected void buffActivated(RaCPlayer arg0) {
}
@Override
protected void buffTimeouted(RaCPlayer arg0) {
}
}