/*******************************************************************************
* Copyright 2014 Tob
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.tobiyas.racesandclasses.traitcontainer.traits.defaultraits.passive.VampirismTrait;
import java.util.LinkedList;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Effect;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.Event;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import de.tobiyas.racesandclasses.eventprocessing.eventresolvage.EventWrapper;
import de.tobiyas.racesandclasses.eventprocessing.eventresolvage.PlayerAction;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.TraitResults;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationField;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationNeeded;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitEventsUsed;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitInfos;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.markerinterfaces.Trait;
import de.tobiyas.racesandclasses.traitcontainer.traits.passive.AbstractPassiveTrait;
import de.tobiyas.racesandclasses.util.bukkit.versioning.compatibility.CompatibilityModifier;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfiguration;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfigurationFailedException;
public class VampirismTrait extends AbstractPassiveTrait{
@TraitEventsUsed(registerdClasses = {EntityDamageByEntityEvent.class})
@Override
public void generalInit(){
}
@Override
public String getName() {
return "VampirismTrait";
}
@Override
protected String getPrettyConfigIntern(){
return ((int)(value * 100)) + "% regain from Damage";
}
@TraitConfigurationNeeded( fields = {
@TraitConfigurationField(fieldName = "value", classToExpect = Double.class)
})
@Override
public void setConfiguration(TraitConfiguration configMap) throws TraitConfigurationFailedException {
super.setConfiguration(configMap);
value = configMap.getAsDouble("value");
}
@Override
public TraitResults trigger(EventWrapper eventWrapper) { Event event = eventWrapper.getEvent();
EntityDamageByEntityEvent Eevent = (EntityDamageByEntityEvent) event;
double damage = CompatibilityModifier.EntityDamage.safeGetDamage(Eevent);
boolean isArrow = eventWrapper.isArrowInvolved();
Player damager = (Player) (isArrow ?
((Projectile)Eevent.getDamager()).getShooter() :
Eevent.getDamager());
double regain = damage * (modifyToPlayer(eventWrapper.getPlayer(), value, "value"));
EntityRegainHealthEvent healEvent = new EntityRegainHealthEvent(damager, regain, RegainReason.MAGIC);
regain = CompatibilityModifier.EntityRegainHealth.safeGetAmount(healEvent);
double before = CompatibilityModifier.BukkitPlayer.safeGetHealth(damager);
if(regain > 0){
CompatibilityModifier.BukkitPlayer.safeHeal(regain, damager);
}else{
CompatibilityModifier.BukkitPlayer.safeDamage(-regain, damager);
}
double after = CompatibilityModifier.BukkitPlayer.safeGetHealth(damager);
if(Math.abs(before - after) > 0.001 && Eevent.getEntity() instanceof LivingEntity){
LivingEntity damagee = (LivingEntity) Eevent.getEntity();
damagee.getWorld().playEffect(damagee.getEyeLocation(), Effect.STEP_SOUND, Material.REDSTONE_WIRE);
}
return TraitResults.True();
}
@Override
public boolean isBetterThan(Trait trait) {
if(!(trait instanceof VampirismTrait)) return false;
VampirismTrait otherTrait = (VampirismTrait) trait;
return value >= otherTrait.value;
}
@TraitInfos(category="passive", traitName="VampirismTrait", visible=true)
@Override
public void importTrait() {
}
public static List<String> getHelpForTrait(){
List<String> helpList = new LinkedList<String>();
helpList.add(ChatColor.YELLOW + "The trait heals you by percentage of damage you do.");
return helpList;
}
@Override
public boolean canBeTriggered(EventWrapper wrapper) {
if(wrapper.getPlayerAction() != PlayerAction.DO_DAMAGE) return false;
return true;
}
}