/******************************************************************************* * Copyright 2014 Tob * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package de.tobiyas.racesandclasses.traitcontainer.traits.defaultraits.passive.VampirismTrait; import java.util.LinkedList; import java.util.List; import org.bukkit.ChatColor; import org.bukkit.Effect; import org.bukkit.Material; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.entity.Projectile; import org.bukkit.event.Event; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityRegainHealthEvent; import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; import de.tobiyas.racesandclasses.eventprocessing.eventresolvage.EventWrapper; import de.tobiyas.racesandclasses.eventprocessing.eventresolvage.PlayerAction; import de.tobiyas.racesandclasses.traitcontainer.interfaces.TraitResults; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationField; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationNeeded; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitEventsUsed; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitInfos; import de.tobiyas.racesandclasses.traitcontainer.interfaces.markerinterfaces.Trait; import de.tobiyas.racesandclasses.traitcontainer.traits.passive.AbstractPassiveTrait; import de.tobiyas.racesandclasses.util.bukkit.versioning.compatibility.CompatibilityModifier; import de.tobiyas.racesandclasses.util.traitutil.TraitConfiguration; import de.tobiyas.racesandclasses.util.traitutil.TraitConfigurationFailedException; public class VampirismTrait extends AbstractPassiveTrait{ @TraitEventsUsed(registerdClasses = {EntityDamageByEntityEvent.class}) @Override public void generalInit(){ } @Override public String getName() { return "VampirismTrait"; } @Override protected String getPrettyConfigIntern(){ return ((int)(value * 100)) + "% regain from Damage"; } @TraitConfigurationNeeded( fields = { @TraitConfigurationField(fieldName = "value", classToExpect = Double.class) }) @Override public void setConfiguration(TraitConfiguration configMap) throws TraitConfigurationFailedException { super.setConfiguration(configMap); value = configMap.getAsDouble("value"); } @Override public TraitResults trigger(EventWrapper eventWrapper) { Event event = eventWrapper.getEvent(); EntityDamageByEntityEvent Eevent = (EntityDamageByEntityEvent) event; double damage = CompatibilityModifier.EntityDamage.safeGetDamage(Eevent); boolean isArrow = eventWrapper.isArrowInvolved(); Player damager = (Player) (isArrow ? ((Projectile)Eevent.getDamager()).getShooter() : Eevent.getDamager()); double regain = damage * (modifyToPlayer(eventWrapper.getPlayer(), value, "value")); EntityRegainHealthEvent healEvent = new EntityRegainHealthEvent(damager, regain, RegainReason.MAGIC); regain = CompatibilityModifier.EntityRegainHealth.safeGetAmount(healEvent); double before = CompatibilityModifier.BukkitPlayer.safeGetHealth(damager); if(regain > 0){ CompatibilityModifier.BukkitPlayer.safeHeal(regain, damager); }else{ CompatibilityModifier.BukkitPlayer.safeDamage(-regain, damager); } double after = CompatibilityModifier.BukkitPlayer.safeGetHealth(damager); if(Math.abs(before - after) > 0.001 && Eevent.getEntity() instanceof LivingEntity){ LivingEntity damagee = (LivingEntity) Eevent.getEntity(); damagee.getWorld().playEffect(damagee.getEyeLocation(), Effect.STEP_SOUND, Material.REDSTONE_WIRE); } return TraitResults.True(); } @Override public boolean isBetterThan(Trait trait) { if(!(trait instanceof VampirismTrait)) return false; VampirismTrait otherTrait = (VampirismTrait) trait; return value >= otherTrait.value; } @TraitInfos(category="passive", traitName="VampirismTrait", visible=true) @Override public void importTrait() { } public static List<String> getHelpForTrait(){ List<String> helpList = new LinkedList<String>(); helpList.add(ChatColor.YELLOW + "The trait heals you by percentage of damage you do."); return helpList; } @Override public boolean canBeTriggered(EventWrapper wrapper) { if(wrapper.getPlayerAction() != PlayerAction.DO_DAMAGE) return false; return true; } }