/*******************************************************************************
* Copyright 2014 Tob
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.tobiyas.racesandclasses.traitcontainer.traits.defaultraits.totem.HealTotemTrait;
import java.util.LinkedList;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Effect;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import de.tobiyas.racesandclasses.eventprocessing.events.entitydamage.EntityHealOtherEntityEvent;
import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayer;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationField;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationNeeded;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitInfos;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.markerinterfaces.Trait;
import de.tobiyas.racesandclasses.traitcontainer.traits.pattern.AbstractTotemTrait;
import de.tobiyas.racesandclasses.util.bukkit.versioning.compatibility.CompatibilityModifier;
import de.tobiyas.racesandclasses.util.friend.TargetType;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfiguration;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfigurationFailedException;
public class HealTotemTrait extends AbstractTotemTrait {
/**
* The Value to heal.
*/
private double value = 1;
@Override
public String getName() {
return "HealTotemTrait";
}
@TraitConfigurationNeeded( fields = {
@TraitConfigurationField(fieldName = "value", classToExpect = Double.class, optional = false)
})
@Override
public void setConfiguration(TraitConfiguration configMap) throws TraitConfigurationFailedException {
super.setConfiguration(configMap);
if(configMap.containsKey("value")){
value = (Double) configMap.get("value");
}
}
public static List<String> getHelpForTrait(){
List<String> helpList = new LinkedList<String>();
helpList.add(ChatColor.YELLOW + "This Trait places a totem on the ground that heals everyone in range.");
return helpList;
}
@TraitInfos(category = "totem", traitName = "HealTotemTrait", visible = true)
@Override
public void importTrait() {
}
@Override
public boolean isBetterThan(Trait trait) {
return false;
}
@Override
protected void tickOnPlayer(TotemInfos infos, Player player) {
RaCPlayer owner = infos.getOwner();
double modValue = modifyToPlayer(owner, value, "value");
EntityHealOtherEntityEvent event = new EntityHealOtherEntityEvent(player, modValue, RegainReason.MAGIC_REGEN, owner.getPlayer());
plugin.fireEventToBukkit(event);
if(event.isCancelled() || event.getAmount() <= 0) return;
CompatibilityModifier.BukkitPlayer.safeHeal(event.getAmount(), player);
player.getLocation().getWorld().playEffect(player.getLocation().add(0, 1, 0), Effect.ENDER_SIGNAL, 0);
}
@Override
protected String getPrettyConfigIntern() {
return "Heals " + value + " every " + tickEvery / 20;
}
@Override
protected void tickOnNonPlayer(TotemInfos infos, LivingEntity entity) {
if(this.target == TargetType.FRIEND) return;
RaCPlayer owner = infos.getOwner();
EntityHealOtherEntityEvent event = new EntityHealOtherEntityEvent(entity, value, RegainReason.MAGIC_REGEN, owner.getPlayer());
plugin.fireEventToBukkit(event);
if(event.isCancelled() || event.getAmount() <= 0) return;
CompatibilityModifier.LivingEntity.safeHealEntity(entity, event.getAmount());
entity.getLocation().getWorld().playEffect(entity.getLocation().add(0, 1, 0), Effect.ENDER_SIGNAL, 0);
}
}