/******************************************************************************* * Copyright 2014 Tob * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package de.tobiyas.racesandclasses.traitcontainer.traits.defaultraits.totem.HealTotemTrait; import java.util.LinkedList; import java.util.List; import org.bukkit.ChatColor; import org.bukkit.Effect; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; import de.tobiyas.racesandclasses.eventprocessing.events.entitydamage.EntityHealOtherEntityEvent; import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayer; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationField; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationNeeded; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitInfos; import de.tobiyas.racesandclasses.traitcontainer.interfaces.markerinterfaces.Trait; import de.tobiyas.racesandclasses.traitcontainer.traits.pattern.AbstractTotemTrait; import de.tobiyas.racesandclasses.util.bukkit.versioning.compatibility.CompatibilityModifier; import de.tobiyas.racesandclasses.util.friend.TargetType; import de.tobiyas.racesandclasses.util.traitutil.TraitConfiguration; import de.tobiyas.racesandclasses.util.traitutil.TraitConfigurationFailedException; public class HealTotemTrait extends AbstractTotemTrait { /** * The Value to heal. */ private double value = 1; @Override public String getName() { return "HealTotemTrait"; } @TraitConfigurationNeeded( fields = { @TraitConfigurationField(fieldName = "value", classToExpect = Double.class, optional = false) }) @Override public void setConfiguration(TraitConfiguration configMap) throws TraitConfigurationFailedException { super.setConfiguration(configMap); if(configMap.containsKey("value")){ value = (Double) configMap.get("value"); } } public static List<String> getHelpForTrait(){ List<String> helpList = new LinkedList<String>(); helpList.add(ChatColor.YELLOW + "This Trait places a totem on the ground that heals everyone in range."); return helpList; } @TraitInfos(category = "totem", traitName = "HealTotemTrait", visible = true) @Override public void importTrait() { } @Override public boolean isBetterThan(Trait trait) { return false; } @Override protected void tickOnPlayer(TotemInfos infos, Player player) { RaCPlayer owner = infos.getOwner(); double modValue = modifyToPlayer(owner, value, "value"); EntityHealOtherEntityEvent event = new EntityHealOtherEntityEvent(player, modValue, RegainReason.MAGIC_REGEN, owner.getPlayer()); plugin.fireEventToBukkit(event); if(event.isCancelled() || event.getAmount() <= 0) return; CompatibilityModifier.BukkitPlayer.safeHeal(event.getAmount(), player); player.getLocation().getWorld().playEffect(player.getLocation().add(0, 1, 0), Effect.ENDER_SIGNAL, 0); } @Override protected String getPrettyConfigIntern() { return "Heals " + value + " every " + tickEvery / 20; } @Override protected void tickOnNonPlayer(TotemInfos infos, LivingEntity entity) { if(this.target == TargetType.FRIEND) return; RaCPlayer owner = infos.getOwner(); EntityHealOtherEntityEvent event = new EntityHealOtherEntityEvent(entity, value, RegainReason.MAGIC_REGEN, owner.getPlayer()); plugin.fireEventToBukkit(event); if(event.isCancelled() || event.getAmount() <= 0) return; CompatibilityModifier.LivingEntity.safeHealEntity(entity, event.getAmount()); entity.getLocation().getWorld().playEffect(entity.getLocation().add(0, 1, 0), Effect.ENDER_SIGNAL, 0); } }