/******************************************************************************* * Copyright 2014 Tob * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package de.tobiyas.racesandclasses.traitcontainer.traits.defaultraits.arrow.FireArrowTrait; import java.util.LinkedList; import java.util.List; import org.bukkit.ChatColor; import org.bukkit.Effect; import org.bukkit.Location; import org.bukkit.entity.Arrow; import org.bukkit.entity.Entity; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityShootBowEvent; import org.bukkit.event.entity.ProjectileHitEvent; import de.tobiyas.racesandclasses.APIs.DotAPI; import de.tobiyas.racesandclasses.entitystatusmanager.dot.DamageType; import de.tobiyas.racesandclasses.entitystatusmanager.dot.DotBuilder; import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayer; import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayerManager; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationField; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationNeeded; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitEventsUsed; import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitInfos; import de.tobiyas.racesandclasses.traitcontainer.traits.arrows.AbstractArrow; import de.tobiyas.racesandclasses.util.bukkit.versioning.compatibility.CompatibilityModifier; import de.tobiyas.racesandclasses.util.friend.EnemyChecker; import de.tobiyas.racesandclasses.util.traitutil.TraitConfiguration; import de.tobiyas.racesandclasses.util.traitutil.TraitConfigurationFailedException; public class FireArrowTrait extends AbstractArrow { public FireArrowTrait(){ } @TraitEventsUsed(registerdClasses = {}) @Override public void generalInit(){ } @Override public String getName() { return "FireArrowTrait"; } @Override protected String getPrettyConfigIntern(){ return "damage: " + this.totalDamage + " Fire-Damage over " + duration + " seconds."; } @TraitConfigurationNeeded(fields = { @TraitConfigurationField(fieldName = "duration", classToExpect = Integer.class), @TraitConfigurationField(fieldName = "totalDamage", classToExpect = Double.class) }) @Override public void setConfiguration(TraitConfiguration configMap) throws TraitConfigurationFailedException { super.setConfiguration(configMap); duration = configMap.getAsInt("duration", 5); totalDamage = configMap.getAsDouble("totalDamage", 3); } @Override protected boolean onShoot(EntityShootBowEvent event){ Location loc = event.getEntity().getLocation(); loc.getWorld().playEffect(loc, Effect.MOBSPAWNER_FLAMES, 0); event.getProjectile().setFireTicks(1000000); return true; } @Override protected boolean onHitEntity(EntityDamageByEntityEvent event){ Entity hitTarget = event.getEntity(); if(!(hitTarget instanceof LivingEntity)) return false; if(EnemyChecker.areAllies(event.getDamager(), hitTarget)) return false; Entity damager = event.getDamager(); if(damager instanceof Arrow) damager = (Entity) CompatibilityModifier.Shooter.getShooter((Arrow) damager); if(!(damager instanceof Player)) return false; RaCPlayer shooter = RaCPlayerManager.get().getPlayer((Player) damager); if(shooter == null) return false; double totalDamage = modifyToPlayer(shooter ,this.totalDamage, "damage"); DotBuilder builder = new DotBuilder(getName(), shooter) .setDamageType(DamageType.FIRE) .setDamageEverySecond() .setTotalDamage(totalDamage) .setTotalTimeInSeconds(duration); LivingEntity target = (LivingEntity) hitTarget; return DotAPI.addDot(target, builder); } @Override protected String getArrowName(){ return "Fire Arrow"; } @Override protected boolean onHitLocation(ProjectileHitEvent event) { //Not needed return false; } public static List<String> getHelpForTrait(){ List<String> helpList = new LinkedList<String>(); helpList.add(ChatColor.YELLOW + "If you hit an enemy with an arrow and choosen the Fire Arrow as current arrow,"); helpList.add(ChatColor.YELLOW + "He will start burning."); return helpList; } @TraitInfos(category="arrow", traitName="FireArrowTrait", visible=true) @Override public void importTrait() { } }