/*******************************************************************************
* Copyright 2014 Tob
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.tobiyas.racesandclasses.traitcontainer.traits.defaultraits.arrow.FireArrowTrait;
import java.util.LinkedList;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import de.tobiyas.racesandclasses.APIs.DotAPI;
import de.tobiyas.racesandclasses.entitystatusmanager.dot.DamageType;
import de.tobiyas.racesandclasses.entitystatusmanager.dot.DotBuilder;
import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayer;
import de.tobiyas.racesandclasses.playermanagement.player.RaCPlayerManager;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationField;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitConfigurationNeeded;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitEventsUsed;
import de.tobiyas.racesandclasses.traitcontainer.interfaces.annotations.configuration.TraitInfos;
import de.tobiyas.racesandclasses.traitcontainer.traits.arrows.AbstractArrow;
import de.tobiyas.racesandclasses.util.bukkit.versioning.compatibility.CompatibilityModifier;
import de.tobiyas.racesandclasses.util.friend.EnemyChecker;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfiguration;
import de.tobiyas.racesandclasses.util.traitutil.TraitConfigurationFailedException;
public class FireArrowTrait extends AbstractArrow {
public FireArrowTrait(){
}
@TraitEventsUsed(registerdClasses = {})
@Override
public void generalInit(){
}
@Override
public String getName() {
return "FireArrowTrait";
}
@Override
protected String getPrettyConfigIntern(){
return "damage: " + this.totalDamage + " Fire-Damage over " + duration + " seconds.";
}
@TraitConfigurationNeeded(fields = {
@TraitConfigurationField(fieldName = "duration", classToExpect = Integer.class),
@TraitConfigurationField(fieldName = "totalDamage", classToExpect = Double.class)
})
@Override
public void setConfiguration(TraitConfiguration configMap) throws TraitConfigurationFailedException {
super.setConfiguration(configMap);
duration = configMap.getAsInt("duration", 5);
totalDamage = configMap.getAsDouble("totalDamage", 3);
}
@Override
protected boolean onShoot(EntityShootBowEvent event){
Location loc = event.getEntity().getLocation();
loc.getWorld().playEffect(loc, Effect.MOBSPAWNER_FLAMES, 0);
event.getProjectile().setFireTicks(1000000);
return true;
}
@Override
protected boolean onHitEntity(EntityDamageByEntityEvent event){
Entity hitTarget = event.getEntity();
if(!(hitTarget instanceof LivingEntity)) return false;
if(EnemyChecker.areAllies(event.getDamager(), hitTarget)) return false;
Entity damager = event.getDamager();
if(damager instanceof Arrow) damager = (Entity) CompatibilityModifier.Shooter.getShooter((Arrow) damager);
if(!(damager instanceof Player)) return false;
RaCPlayer shooter = RaCPlayerManager.get().getPlayer((Player) damager);
if(shooter == null) return false;
double totalDamage = modifyToPlayer(shooter ,this.totalDamage, "damage");
DotBuilder builder = new DotBuilder(getName(), shooter)
.setDamageType(DamageType.FIRE)
.setDamageEverySecond()
.setTotalDamage(totalDamage)
.setTotalTimeInSeconds(duration);
LivingEntity target = (LivingEntity) hitTarget;
return DotAPI.addDot(target, builder);
}
@Override
protected String getArrowName(){
return "Fire Arrow";
}
@Override
protected boolean onHitLocation(ProjectileHitEvent event) {
//Not needed
return false;
}
public static List<String> getHelpForTrait(){
List<String> helpList = new LinkedList<String>();
helpList.add(ChatColor.YELLOW + "If you hit an enemy with an arrow and choosen the Fire Arrow as current arrow,");
helpList.add(ChatColor.YELLOW + "He will start burning.");
return helpList;
}
@TraitInfos(category="arrow", traitName="FireArrowTrait", visible=true)
@Override
public void importTrait() {
}
}