/* * Copyright (c) 2005–2012 Goethe Center for Scientific Computing - Simulation and Modelling (G-CSC Frankfurt) * Copyright (c) 2012-2015 Goethe Center for Scientific Computing - Computational Neuroscience (G-CSC Frankfurt) * * This file is part of NeuGen. * * NeuGen is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * as published by the Free Software Foundation. * * see: http://opensource.org/licenses/LGPL-3.0 * file://path/to/NeuGen/LICENSE * * NeuGen is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * This version of NeuGen includes copyright notice and attribution requirements. * According to the LGPL this information must be displayed even if you modify * the source code of NeuGen. The copyright statement/attribution may not be removed. * * Attribution Requirements: * * If you create derived work you must do the following regarding copyright * notice and author attribution. * * Add an additional notice, stating that you modified NeuGen. In addition * you must cite the publications listed below. A suitable notice might read * "NeuGen source code modified by YourName 2012". * * Note, that these requirements are in full accordance with the LGPL v3 * (see 7. Additional Terms, b). * * Publications: * * S. Wolf, S. Grein, G. Queisser. NeuGen 2.0 - * Employing NeuGen 2.0 to automatically generate realistic * morphologies of hippocapal neurons and neural networks in 3D. * Neuroinformatics, 2013, 11(2), pp. 137-148, doi: 10.1007/s12021-012-9170-1 * * * J. P. Eberhard, A. Wanner, G. Wittum. NeuGen - * A tool for the generation of realistic morphology * of cortical neurons and neural networks in 3D. * Neurocomputing, 70(1-3), pp. 327-343, doi: 10.1016/j.neucom.2006.01.028 * */ package org.neugen.visual; import java.awt.Color; import java.awt.Font; import java.awt.GradientPaint; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import javax.media.j3d.Appearance; import javax.media.j3d.BranchGroup; import javax.media.j3d.ColoringAttributes; import javax.media.j3d.Font3D; import javax.media.j3d.FontExtrusion; import javax.media.j3d.LineArray; import javax.media.j3d.QuadArray; import javax.media.j3d.Shape3D; import javax.media.j3d.Text3D; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.vecmath.Color3f; import javax.vecmath.Point3f; import javax.vecmath.Vector3f; import com.sun.j3d.utils.geometry.Sphere; import javax.media.j3d.TransparencyAttributes; import org.apache.log4j.Logger; /** * * @author J. P. Eberhard, Simone Eberhard, Sergei Wolf * @created July 7, 2005 */ public final class Utils3D { /** use to log message */ private final static Logger logger = Logger.getLogger(Utils3D.class.getName()); public final static Color3f IndianRed1 = new Color3f(255.0f / 255.0f, 106.0f / 255.0f, 106.0f / 255.0f); public final static Color3f saddleBrown = new Color3f(139.0f / 255.0f, 69.0f / 255.0f, 19.0f / 255.0f); public final static Color3f peru = new Color3f(205.0f / 255.0f, 133.0f / 255.0f, 63.0f / 255.0f); public final static Color3f burlywood = new Color3f(222.0f / 255.0f, 133.0f / 255.0f, 63.0f / 255.0f); public final static Color3f wheat = new Color3f(245.0f / 255.0f, 222.0f / 255.0f, 179.0f / 255.0f); public final static Color3f mediumSpringGreen = new Color3f(0.0f / 255.0f, 250.0f / 255.0f, 154.0f / 255.0f); public final static Color3f brown = new Color3f(165.0f / 255.0f, 42.0f / 255.0f, 42.0f / 255.0f); public final static Color3f brown1 = new Color3f(255.0f / 255.0f, 64.0f / 255.0f, 64.0f / 255.0f); public final static Color3f darkSalmon = new Color3f(233.0f / 255.0f, 150.0f / 255.0f, 122.0f / 255.0f); public final static Color3f darkOrange = new Color3f(255.0f / 255.0f, 140.0f / 255.0f, 0.0f / 255.0f); /** Color DarkBlue 0 0 139 */ public final static Color3f darkBlue = new Color3f(0.0f / 255.0f, 0.0f / 255.0f, 139.0f / 255.0f); /** Color DarkOliveGreen3 162 205 90 */ public final static Color3f darkOliveGreen3 = new Color3f(162.0f / 255.0f, 205.0f / 255.0f, 90.0f / 255.0f); /** Color Turquoise1 0 245 255 */ public final static Color3f turquoise1 = new Color3f(0.0f / 255.0f, 245.0f / 255.0f, 255.0f / 255.0f); /** Color LightBlue1 191 239 255 */ public final static Color3f lightBlue1 = new Color3f(191.0f / 255.0f, 239.0f / 255.0f, 255.0f / 255.0f); /** Color DeepSkyBlue1 0 191 255 */ public final static Color3f deepSkyBlue1 = new Color3f(0.0f / 255.0f, 191.0f / 255.0f, 255.0f / 255.0f); /** Color DodgerBlue3 24 116 205 */ public final static Color3f dodgerBlue3 = new Color3f(24.0f / 255.0f, 116.0f / 255.0f, 205.0f / 255.0f); /** Color Blue3 0 0 205 */ public final static Color3f blue3 = new Color3f(0.0f / 255.0f, 0.0f / 255.0f, 205.0f / 255.0f); /** Color MidnightBlue 25 25 112 */ public final static Color3f midnightBlue = new Color3f(25.0f / 255.0f, 25.0f / 255.0f, 112.0f / 255.0f); /** Color DodgerBlue 30 144 255 */ public final static Color3f dodgerBlue = new Color3f(30.0f / 255.0f, 144.0f / 255.0f, 255.0f / 255.0f); /** Color DeepSkyBlue 0 191 255 */ public final static Color3f deepSkyBlue = new Color3f(0.0f / 255.0f, 191.0f / 255.0f, 255.0f / 255.0f); /** Color DeepSkyBlue2 0 178 238 */ public final static Color3f deepSkyBlue2 = new Color3f(0.0f / 255.0f, 178.0f / 255.0f, 238.0f / 255.0f); /** Color skyBlue1 0 178 238 */ public final static Color3f skyBlue1 = new Color3f(135.0f / 255.0f, 206.0f / 255.0f, 255.0f / 255.0f); /** Color darkgreyblue */ public final static Color3f darkgreyblue = new Color3f(0.1f, 0.3f, 0.5f); /** Color skyblue */ public final static Color3f skyblue = new Color3f(0.0f, 0.5f, 1.0f); /** Color red */ public final static Color3f red = new Color3f(1.0f, 0.0f, 0.0f); public final static Color3f orangeRed = new Color3f(1.0f, 69.0f / 255.0f, 0.0f); public final static Color3f coral = new Color3f(1.0f, 127.0f / 255.0f, 80.0f / 255.0f); /** Color green */ public final static Color3f green = new Color3f(0.0f, 1.0f, 0.0f); /** Color blue */ public final static Color3f blue = new Color3f(0.0f, 0.0f, 1.0f); /** Color yellow */ public final static Color3f yellow = new Color3f(1.0f, 1.0f, 0.0f); public final static Color3f goldenrod = new Color3f(205.0f / 255.0f, 133.0f / 255.0f, 63.0f / 255.0f); /** Color cyan */ public final static Color3f cyan = new Color3f(0.0f, 1.0f, 1.0f); /** Color magenta */ public final static Color3f magenta = new Color3f(1.0f, 0.0f, 1.0f); /** Color white */ public final static Color3f white = new Color3f(1.0f, 1.0f, 1.0f); /** Color black */ public final static Color3f black = new Color3f(0.0f, 0.0f, 0.0f); /** Color grey */ public final static Color3f grey = new Color3f(0.5f, 0.5f, 0.5f); /** Color whitegrey */ public final static Color3f whitegrey = new Color3f(0.9f, 0.9f, 0.9f); /** * Function to map v = 0.0 to blue rgb[0.0, 0.0, 1.0] and v = 1.0 to red * rgb[1.0, 0.0, 0.0] taking the rainbow colors in between. */ public static Color3f mapFloatToRGB(float v) { Color3f rgb = new Color3f(Math.max(0.0f, Math.min(-3.5f * v + 4, Math.min(1.0f, Math.max(0.0f, 7.0f * v - 3)))), Math.max(0.0f, Math.min(-3.5f * v + 3, Math.min(1.0f, Math.max(0.0f, 7.0f * v - 1)))), Math.max(0.0f, Math.min(-7.0f * v + 3, Math.min(1.0f, Math.max(0.0f, 3.5f * v + 0.5f))))); return rgb; } /** * Function to map v = 0.0 to black rgb[0.0, 0.0, 0.0] and v = 1.0 to * white rgb[1.0, 1.0, 1.0] taking greyscale colors in between. */ public static Color3f mapFloatToGreyAdditive(float v) { return new Color3f(v, v, v); } /** * Function to map v = 0.0 to white rgb[1.0, 1.0, 1.0] and v = 1.0 to * black rgb[0.0, 0.0, 0.0] taking greyscale colors in between. */ public static Color3f mapFloatToGreySubtractive(float v) { return new Color3f(1.0f - v, 1.0f - v, 1.0f - v); } /** * Convert HSV -> RGB. To get a pure rainbow set saturation close to * 1.0, and value to 1.0, then vary hue from 0.0 (red) to 1.0 (which is * red again). Note: Should be used as ColorUtil.convertHSVToRGB(v, * 0.9f, 1.0f)); */ public static Color3f convertHSVToRGB(float hue, float saturation, float value) { int rgbValue = java.awt.Color.HSBtoRGB(hue, saturation, value); Color3f rgb = new Color3f((rgbValue & 0x00ff0000) >> 16, (rgbValue & 0x0000ff00) >> 8, (rgbValue & 0x000000ff)); return rgb; } /** * Function to create a colored gradient sheet by a QuadArray, could be * used in Background. */ public static Shape3D createColoredGradientSheet(Color3f colorTop, Color3f colorBottom) { QuadArray qa = new QuadArray(4, QuadArray.COORDINATES | QuadArray.COLOR_3); qa.setCoordinate(0, new Point3f(-1, -1, 0)); qa.setCoordinate(1, new Point3f(1, -1, 0)); qa.setCoordinate(2, new Point3f(1, 1, 0)); qa.setCoordinate(3, new Point3f(-1, 1, 0)); for (int i = 0; i < 2; ++i) { qa.setColor(i, colorBottom); } for (int i = 2; i < 4; ++i) { qa.setColor(i, colorTop); } return new Shape3D(qa); } /** * Function to create a colored gradient BufferedImage from blue to * white, can be used in Background. */ public static BufferedImage createColoredGradientImage(int width, int height) { BufferedImage bImage = new BufferedImage(width, height, BufferedImage.TYPE_3BYTE_BGR); Graphics2D g2d = (Graphics2D) bImage.getGraphics(); g2d.setPaint(new GradientPaint(0, 0, Color.BLUE, 0, height, Color.WHITE)); g2d.fillRect(0, 0, width, height); return bImage; } /** * Function to add a white sphere and axes at the origin of the * coordinate system for better orientation. The z-axis is in black. * * @param scene * @param radius */ public static void addCoordinateSphereAxesToSceneGraph(TransformGroup scene, float scale, Point3f coordPos) { if (coordPos == null) { coordPos = new Point3f(); } Transform3D t3d = new Transform3D(); Vector3f spherePos = new Vector3f(coordPos); t3d.set(spherePos); TransformGroup tg = new TransformGroup(t3d); float rad = 10.0f * scale; Appearance ap = new Appearance(); TransparencyAttributes myTA = new TransparencyAttributes(); myTA.setTransparency(0.1f); myTA.setTransparencyMode(TransparencyAttributes.NICEST); ap.setTransparencyAttributes(myTA); ColoringAttributes ca = new ColoringAttributes(); ca.setColor(grey); ap.setColoringAttributes(ca); tg.addChild(new Sphere(rad, ap)); scene.addChild(tg); LineArray la1 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); la1.setCoordinate(0, coordPos); float axeSize = 100.0f * scale; // la1.setCoordinate(1, new Point3f(0.5f * rad, 0.0f, 0.0f)); la1.setCoordinate(1, new Point3f(coordPos.x + axeSize, coordPos.y, coordPos.z)); for (int i = 0; i < 2; ++i) { la1.setColor(i, yellow); } scene.addChild(new Shape3D(la1)); LineArray la2 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); la2.setCoordinate(0, coordPos); la2.setCoordinate(1, new Point3f(coordPos.x, coordPos.y + axeSize, coordPos.z)); for (int i = 0; i < 2; ++i) { la2.setColor(i, red); } scene.addChild(new Shape3D(la2)); LineArray la3 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); la3.setCoordinate(0, coordPos); la3.setCoordinate(1, new Point3f(coordPos.x, coordPos.y, coordPos.z + axeSize)); for (int i = 0; i < 2; ++i) { la3.setColor(i, blue); } scene.addChild(new Shape3D(la3)); } /** * Function to add a white sphere and axes at the origin of the * coordinate system for better orientation. The z-axis is in black. * * @param scene * @param radius */ public static void addCoordinateSphereAxesToSceneGraphOld(BranchGroup scene, float radius) { float rad = (radius <= 0.0f) ? 0.1f : radius; Appearance ap = new Appearance(); ColoringAttributes ca = new ColoringAttributes(); ca.setColor(grey); ap.setColoringAttributes(ca); //scene.addChild(new Sphere(rad, ap)); LineArray la1 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); la1.setCoordinate(0, new Point3f()); // la1.setCoordinate(1, new Point3f(0.5f * rad, 0.0f, 0.0f)); la1.setCoordinate(1, new Point3f(1f, 0.0f, 0.0f)); for (int i = 0; i < 2; ++i) { la1.setColor(i, yellow); } scene.addChild(new Shape3D(la1)); LineArray la2 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); la2.setCoordinate(0, new Point3f()); la2.setCoordinate(1, new Point3f(0.0f, 1f, 0.0f)); for (int i = 0; i < 2; ++i) { la2.setColor(i, red); } scene.addChild(new Shape3D(la2)); LineArray la3 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); la3.setCoordinate(0, new Point3f()); la3.setCoordinate(1, new Point3f(0.0f, 0.0f, 1f)); for (int i = 0; i < 2; ++i) { la3.setColor(i, blue); } scene.addChild(new Shape3D(la3)); Text3D text3d = new Text3D(new Font3D(new Font("plain", java.awt.Font.PLAIN, 1), new FontExtrusion()), "x", new Point3f(1f, 0.0f, 0.0f)); // text3d.setString(new String("100 µm")); // text3d.setPosition(new Point3f(0.7f, 0.0f, 0.1f)); Shape3D text3dShape3d = new Shape3D(text3d); TransformGroup tg = new TransformGroup(); Transform3D t3d = new Transform3D(); //t3d.rotX(Math.PI / 2); t3d.setTranslation(new Vector3f(1.0f, 0.0f, 0.0f)); t3d.setScale(0.025); tg.setTransform(t3d); tg.addChild(text3dShape3d); scene.addChild(tg); text3d = new Text3D(new Font3D(new Font("plain", java.awt.Font.PLAIN, 1), new FontExtrusion()), "y", new Point3f(0.0f, 1.0f, 0.0f)); text3dShape3d = new Shape3D(text3d); tg = new TransformGroup(); t3d = new Transform3D(); t3d.setTranslation(new Vector3f(0.0f, 1.0f, 0.0f)); t3d.setScale(0.025); tg.setTransform(t3d); tg.addChild(text3dShape3d); scene.addChild(tg); text3d = new Text3D(new Font3D(new Font("plain", java.awt.Font.PLAIN, 1), new FontExtrusion()), "z", new Point3f(0.0f, 0.0f, 1.0f)); text3dShape3d = new Shape3D(text3d); tg = new TransformGroup(); t3d = new Transform3D(); t3d.setTranslation(new Vector3f(0.0f, 0.0f, 1.0f)); t3d.setScale(0.025); tg.setTransform(t3d); tg.addChild(text3dShape3d); scene.addChild(tg); } /** * add a 100 µm scale bar to the BranchGroup * * @param scene * the BranchGroup */ public static void addScaleBarToSceneGraph(TransformGroup scene, Point3f scaleBarPos, float scale) { if (scaleBarPos == null) { scaleBarPos = new Point3f(); } float barPos = -150.0f * scale; float hight = 100.0f * scale; //logger.info("scaleBarPos: " + scaleBarPos.toString()); LineArray la = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); //la.setCoordinate(0, new Point3f(scaleBarPos.x + 0.7f, scaleBarPos.y + 0.0f, scaleBarPos.z + 0.9f)); //la.setCoordinate(1, new Point3f(scaleBarPos.x + 0.7f, scaleBarPos.y + 0.0f, scaleBarPos.z + 1.0f)); la.setCoordinate(0, new Point3f(barPos, scaleBarPos.y, scaleBarPos.z)); la.setCoordinate(1, new Point3f(barPos, scaleBarPos.y, scaleBarPos.z + hight)); for (int i = 0; i < 2; ++i) { la.setColor(i, grey); } scene.addChild(new Shape3D(la)); Text3D text3d = new Text3D(new Font3D(new Font("plain", java.awt.Font.PLAIN, 1), new FontExtrusion()), "100 µm"); text3d.setAlignment(Text3D.ALIGN_LAST); Shape3D text3dShape3d = new Shape3D(text3d); Appearance appearance = new Appearance(); ColoringAttributes ca = new ColoringAttributes(); ca.setColor(grey); appearance.setColoringAttributes(ca); text3dShape3d.setAppearance(appearance); TransformGroup tg = new TransformGroup(); Transform3D t3d = new Transform3D(); t3d.rotX(Math.PI / 2); float textScale = 30f * scale; //t3d.setScale(0.025); t3d.setScale(textScale); t3d.setTranslation(new Vector3f((barPos + (barPos/10.0f)), scaleBarPos.y, scaleBarPos.z + hight/2.0f)); tg.setTransform(t3d); tg.addChild(text3dShape3d); scene.addChild(tg); // scene.addChild(text3dShape3d); } public static void addText3D(TransformGroup bg, String text, Vector3f vPos, float scale, Color3f color) { Text3D text3d = new Text3D(new Font3D(new Font("plain", java.awt.Font.PLAIN, 1), new FontExtrusion()), text); Shape3D text3dShape3d = new Shape3D(text3d); Appearance appearance = new Appearance(); ColoringAttributes ca = new ColoringAttributes(); ca.setColor(color); appearance.setColoringAttributes(ca); TransparencyAttributes myTA = new TransparencyAttributes(); myTA.setTransparency(0.3f); myTA.setTransparencyMode(TransparencyAttributes.NICEST); appearance.setTransparencyAttributes(myTA); text3dShape3d.setAppearance(appearance); TransformGroup tg = new TransformGroup(); Transform3D t3d = new Transform3D(); t3d.rotX(Math.PI / 2); t3d.setTranslation(vPos); t3d.setScale(scale * 15.0f); tg.setTransform(t3d); tg.addChild(text3dShape3d); bg.addChild(tg); } public static void addCA1Region(TransformGroup objRoot, float scale) { RegionCA1 A = new RegionCA1(scale); RegionCA1 B = new RegionCA1(scale); A.setPickable(false); B.setPickable(false); A.addBox(objRoot); B.addLines(); TransformGroup ca1TG = new TransformGroup(); //Transform3D ca1T3D = new Transform3D(); //ca1T3D.setRotation(new AxisAngle4f(1f, 0f, 0f, (float) Math.toRadians(90))); //ca1TG.setTransform(ca1T3D); ca1TG.addChild(A); ca1TG.addChild(B); objRoot.addChild(ca1TG); } public static void addColumn(TransformGroup objRoot, float scale) { CorticalColumn A = new CorticalColumn(scale); CorticalColumn B = new CorticalColumn(scale); A.setPickable(false); B.setPickable(false); A.addBox(objRoot); B.addLines(); TransformGroup columnTG = new TransformGroup(); //Transform3D columnT3D = new Transform3D(); //columnT3D.setRotation(new AxisAngle4f(1f, 0f, 0f, (float) Math.toRadians(90))); //columnTG.setTransform(columnT3D); columnTG.addChild(A); columnTG.addChild(B); objRoot.addChild(columnTG); } /** * @param rT red value between 0.0f and 255.0f * @param gT green value between 0.0f and 255.0f * @param bT blue value between 0.0f and 255.0f * @return a vector containing red, green and blue values between 0.0f and 1.0f */ public static Vector3f convertTwoHundredFiftyFiveToOne(float rT, float gT, float bT) { //System.out.println("!!hier!!"); float rO = rT / 255.0f; float gO = rT / 255.0f; float bO = rT / 255.0f; //System.out.println("rgb: " + rO + " " + gO + " " + bO); Vector3f colorVector3f = new Vector3f(rO, gO, bO); return colorVector3f; } }