/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.skills;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.model.L2Skill;
/**
*
* @author BiggBoss
* Simple class for storing skill id/level
*
*/
public final class SkillHolder
{
private final int _skillId;
private final int _skillLvl;
public SkillHolder(int skillId, int skillLvl)
{
_skillId = skillId;
_skillLvl = skillLvl;
}
public SkillHolder(L2Skill skill)
{
_skillId = skill.getId();
_skillLvl = skill.getLevel();
}
public final int getSkillId()
{
return _skillId;
}
public final int getSkillLvl()
{
return _skillLvl;
}
public final L2Skill getSkill()
{
return SkillTable.getInstance().getInfo(_skillId, _skillLvl);
}
}