/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.item.instance.L2ItemInstance.ItemLocation;
import com.l2jserver.gameserver.model.itemcontainer.Warehouse;
public final class ClanWarehouse extends Warehouse
{
//private static final Logger _log = Logger.getLogger(PcWarehouse.class.getName());
private L2Clan _clan;
public ClanWarehouse(L2Clan clan)
{
_clan = clan;
}
@Override
public String getName() { return "ClanWarehouse"; }
@Override
public int getOwnerId() { return _clan.getClanId(); }
@Override
public L2PcInstance getOwner() { return _clan.getLeader().getPlayerInstance(); }
@Override
public ItemLocation getBaseLocation() { return ItemLocation.CLANWH; }
public String getLocationId() { return "0"; }
public int getLocationId(boolean dummy) { return 0; }
public void setLocationId(L2PcInstance dummy) { }
@Override
public boolean validateCapacity(int slots)
{
return (_items.size() + slots <= Config.WAREHOUSE_SLOTS_CLAN);
}
}