/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
/**
*
* Thorgrim - 2005
* Class managing periodical events with castle
*
*/
public class CastleUpdater implements Runnable
{
protected static final Logger _log = Logger.getLogger(CastleUpdater.class.getName());
private L2Clan _clan;
private int _runCount = 0;
public CastleUpdater(L2Clan clan, int runCount)
{
_clan = clan;
_runCount = runCount;
}
@Override
public void run()
{
try
{
// Move current castle treasury to clan warehouse every 2 hour
ItemContainer warehouse = _clan.getWarehouse();
if ((warehouse != null) && (_clan.getHasCastle() > 0))
{
Castle castle = CastleManager.getInstance().getCastleById(_clan.getHasCastle());
if (!Config.ALT_MANOR_SAVE_ALL_ACTIONS)
{
if (_runCount % Config.ALT_MANOR_SAVE_PERIOD_RATE == 0)
{
castle.saveSeedData();
castle.saveCropData();
if (Config.DEBUG)
_log.info("Manor System: all data for " + castle.getName() + " saved");
}
}
CastleUpdater cu = new CastleUpdater(_clan, ++_runCount);
ThreadPoolManager.getInstance().scheduleGeneral(cu, 3600000);
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
}
}
}