/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.ai;
import com.l2jserver.gameserver.model.L2CharPosition;
import com.l2jserver.gameserver.model.actor.instance.L2AirShipInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ExMoveToLocationAirShip;
import com.l2jserver.gameserver.network.serverpackets.ExStopMoveAirShip;
/**
*
* @author DS
*
*/
public class L2AirShipAI extends L2VehicleAI
{
public L2AirShipAI(L2AirShipInstance.AIAccessor accessor)
{
super(accessor);
}
@Override
protected void moveTo(int x, int y, int z)
{
if (!_actor.isMovementDisabled())
{
_clientMoving = true;
_accessor.moveTo(x, y, z);
_actor.broadcastPacket(new ExMoveToLocationAirShip(getActor()));
}
}
@Override
protected void clientStopMoving(L2CharPosition pos)
{
if (_actor.isMoving())
_accessor.stopMove(pos);
if (_clientMoving || pos != null)
{
_clientMoving = false;
_actor.broadcastPacket(new ExStopMoveAirShip(getActor()));
}
}
@Override
public void describeStateToPlayer(L2PcInstance player)
{
if (_clientMoving)
player.sendPacket(new ExMoveToLocationAirShip(getActor()));
}
@Override
public L2AirShipInstance getActor()
{
return (L2AirShipInstance)_actor;
}
}