/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.handler;
import java.io.PrintWriter;
import java.net.Socket;
import java.util.logging.Logger;
/**
* @author UnAfraid
*/
public interface ITelnetHandler
{
public static Logger _log = Logger.getLogger(ITelnetHandler.class.getName());
/**
* this is the worker method that is called when someone uses an bypass command
* @param command
* @param _print
* @param _cSocket
* @param __uptime
* @return success
*/
public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int __uptime);
/**
* this method is called at initialization to register all bypasses automatically
* @return all known bypasses
*/
public String[] getCommandList();
}