/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.script;
import com.l2jserver.gameserver.Announcements;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.RecipeController;
import com.l2jserver.gameserver.datatables.CharNameTable;
import com.l2jserver.gameserver.datatables.CharTemplateTable;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.datatables.LevelUpData;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SkillTreesData;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.datatables.TeleportLocationTable;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.model.L2World;
/**
* @author Luis Arias
*/
public interface EngineInterface
{
//* keep the references of Singletons to prevent garbage collection
public CharNameTable charNametable = CharNameTable.getInstance();
public IdFactory idFactory = IdFactory.getInstance();
public ItemTable itemTable = ItemTable.getInstance();
public SkillTable skillTable = SkillTable.getInstance();
public RecipeController recipeController = RecipeController.getInstance();
public SkillTreesData skillTreeTable = SkillTreesData.getInstance();
public CharTemplateTable charTemplates = CharTemplateTable.getInstance();
public ClanTable clanTable = ClanTable.getInstance();
public NpcTable npcTable = NpcTable.getInstance();
public TeleportLocationTable teleTable = TeleportLocationTable.getInstance();
public LevelUpData levelUpData = LevelUpData.getInstance();
public L2World world = L2World.getInstance();
public SpawnTable spawnTable = SpawnTable.getInstance();
public GameTimeController gameTimeController = GameTimeController.getInstance();
public Announcements announcements = Announcements.getInstance();
public MapRegionManager mapRegions = MapRegionManager.getInstance();
//public ArrayList getAllPlayers();
//public Player getPlayer(String characterName);
public void addQuestDrop(int npcID, int itemID, int min, int max, int chance, String questID, String[] states);
public void addEventDrop(int[] items, int[] count, double chance, DateRange range);
public void onPlayerLogin(String[] message, DateRange range);
}