/* * Copyright (c) 2000-2007 by Rodney Kinney * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License (LGPL) as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, copies are available * at http://www.opensource.org. */ package VASSAL.launch; import java.awt.Component; import java.awt.event.ActionEvent; import javax.swing.JFrame; import VASSAL.Info; import VASSAL.build.GameModule; import VASSAL.build.module.ModuleExtension; import VASSAL.i18n.Resources; import VASSAL.tools.ArchiveWriter; /** * Creates a new module extension and opens an extension edit window * @author rodneykinney * */ public class NewExtensionAction extends GameModuleAction { private static final long serialVersionUID = 1L; public NewExtensionAction(Component comp) { super(Resources.getString("Editor.new_extension"), comp); } public void performAction(ActionEvent e) { ModuleExtension ext = new ModuleExtension(new ArchiveWriter((String) null)); ext.build(); JFrame frame = GameModule.getGameModule().getFrame(); ExtensionEditorWindow w = new ExtensionEditorWindow(GameModule.getGameModule(), ext); w.setLocation(0, frame.getY() + frame.getHeight()); w.setSize(Info.getScreenBounds(frame).width/2,w.getHeight()); w.setVisible(true); } }