/*
* $Id$
*
* Copyright (c) 2006 by Rodney Kinney
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License (LGPL) as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, copies are available
* at http://www.opensource.org.
*/
package VASSAL.build.module.properties;
import java.util.Collection;
import VASSAL.counters.GamePiece;
/**
* For property names of the form sum(name), returns the value of
* the named property summed over a list of pieces.
*
* @author rkinney
*/
public class SumProperties implements PropertySource {
protected Collection<GamePiece> pieces;
public SumProperties(Collection<GamePiece> pieces) {
this.pieces = pieces;
}
public Object getProperty(Object key) {
Object value = null;
final String keyString = key.toString();
if (keyString.startsWith("sum(") && keyString.endsWith(")")) {
final String propertyName = keyString.substring(4,keyString.length()-1);
int sum = 0;
boolean indeterminate = false;
for (GamePiece p : pieces) {
final Object val = p.getLocalizedProperty(propertyName);
if (val != null) {
try {
sum += Integer.parseInt(val.toString());
}
catch (NumberFormatException e) {
}
}
else {
indeterminate = true;
}
}
if (sum == 0 && indeterminate) {
value = "?";
}
else {
value = sum + (indeterminate ? "+?" : "");
}
}
else if (pieces.size() > 0) {
value = pieces.iterator().next().getProperty(key);
}
return value;
}
public Object getLocalizedProperty(Object key) {
return getProperty(key);
}
}