package VASSAL.build.module;
import VASSAL.command.Command;
/*
* $Id$
*
* Copyright (c) 2000-2003 by Rodney Kinney
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License (LGPL) as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, copies are available
* at http://www.opensource.org.
*/
/**
* Represents the connection to a live server
*/
public interface ServerConnection {
/** Name of the property fired when the connection is opened/clused. Value is Boolean.TRUE or Boolean.FALSE */
public static final String CONNECTED = "Connected"; //$NON-NLS-1$
/** Send a command to other players on the server */
void sendToOthers(Command c);
void setConnected(boolean connect);
boolean isConnected();
/**
* Register a PropertyChangeListener. Changes to connection status triggers a PropertyChangeEvent, and concrete
* implementations may define other properties
*/
void addPropertyChangeListener(String propertyName, java.beans.PropertyChangeListener l);
}