/*
* $Id$
*
* Copyright (c) 2004 by Rodney Kinney
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License (LGPL) as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, copies are available
* at http://www.opensource.org.
*/
package VASSAL.build.module.map;
import VASSAL.counters.GamePiece;
import VASSAL.counters.Properties;
/**
* Default implementation of {@link PieceCollection} separates pieces into
* two layers: stacking pieces always above non-stacking pieces
*/
public class DefaultPieceCollection extends CompoundPieceCollection {
public DefaultPieceCollection() {
super(2);
}
public int getLayerForPiece(GamePiece p) {
return Boolean.TRUE.equals(p.getProperty(Properties.NO_STACK)) ? 0 : 1;
}
}