/* * $Id$ * * Copyright (c) 2004 by Rodney Kinney * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License (LGPL) as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, copies are available * at http://www.opensource.org. */ package VASSAL.build.module.map; import VASSAL.counters.GamePiece; import VASSAL.counters.Properties; /** * Default implementation of {@link PieceCollection} separates pieces into * two layers: stacking pieces always above non-stacking pieces */ public class DefaultPieceCollection extends CompoundPieceCollection { public DefaultPieceCollection() { super(2); } public int getLayerForPiece(GamePiece p) { return Boolean.TRUE.equals(p.getProperty(Properties.NO_STACK)) ? 0 : 1; } }