/*
* $Id$
*
* Copyright (c) 2005 by Rodney Kinney
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License (LGPL) as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, copies are available
* at http://www.opensource.org.
*/
package VASSAL.counters;
import java.awt.Point;
import VASSAL.build.module.Map;
import VASSAL.build.module.map.boardPicker.Board;
import VASSAL.build.module.map.boardPicker.board.MapGrid;
/**
* Accepts all pieces within a specified range of a given point on a map
*/
public class RangeFilter implements PieceFilter {
private Map map;
private Point position;
private MapGrid grid;
private int range;
public RangeFilter(Map map, Point location, int range) {
this.position = location;
this.map = map;
this.range = range;
Board b = map.findBoard(location);
if (b != null) {
grid = b.getGrid();
}
}
public boolean accept(GamePiece piece) {
boolean accept = false;
if (piece.getMap() == map) {
Point pos = piece.getPosition();
int theRange = grid != null ? grid.range(position, pos) : (int) Math.round(position.distance(pos));
accept = theRange <= range;
}
return accept;
}
}