/* * $Id$ * * Copyright (c) 2005 by Rodney Kinney * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License (LGPL) as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, copies are available * at http://www.opensource.org. */ package VASSAL.counters; import java.awt.Point; import VASSAL.build.module.Map; import VASSAL.build.module.map.boardPicker.Board; import VASSAL.build.module.map.boardPicker.board.MapGrid; /** * Accepts all pieces within a specified range of a given point on a map */ public class RangeFilter implements PieceFilter { private Map map; private Point position; private MapGrid grid; private int range; public RangeFilter(Map map, Point location, int range) { this.position = location; this.map = map; this.range = range; Board b = map.findBoard(location); if (b != null) { grid = b.getGrid(); } } public boolean accept(GamePiece piece) { boolean accept = false; if (piece.getMap() == map) { Point pos = piece.getPosition(); int theRange = grid != null ? grid.range(position, pos) : (int) Math.round(position.distance(pos)); accept = theRange <= range; } return accept; } }