package com.gmail.nossr50.util; import org.bukkit.ChatColor; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.metadata.FixedMetadataValue; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.MobHealthbarType; import com.gmail.nossr50.datatypes.player.PlayerProfile; import com.gmail.nossr50.runnables.MobHealthDisplayUpdaterTask; import com.gmail.nossr50.util.player.UserManager; public final class MobHealthbarUtils { private MobHealthbarUtils() {}; /** * Fix issues with death messages caused by the mob healthbars. * * @param deathMessage The original death message * @param player The player who died * @return the fixed death message */ public static String fixDeathMessage(String deathMessage, Player player) { EntityDamageEvent lastDamageCause = player.getLastDamageCause(); String replaceString = lastDamageCause instanceof EntityDamageByEntityEvent ? StringUtils.getPrettyEntityTypeString(((EntityDamageByEntityEvent) lastDamageCause).getDamager().getType()) : "a mob"; return deathMessage.replaceAll("(?:\u00A7(?:[0-9A-FK-ORa-fk-or]){1}(?:[\u2764\u25A0]{1,10})){1,2}", replaceString); } /** * Handle the creation of mob healthbars. * * @param player the attacking player * @param target the targetted entity * @param damage damage done by the attack triggering this */ public static void handleMobHealthbars(Player player, LivingEntity target, double damage) { if (mcMMO.isHealthBarPluginEnabled() || !Permissions.mobHealthDisplay(player)) { return; } if (isBoss(target)) { return; } PlayerProfile profile = UserManager.getPlayer(player).getProfile(); if (profile.getMobHealthbarType() == null) { profile.setMobHealthbarType(Config.getInstance().getMobHealthbarDefault()); } if (profile.getMobHealthbarType() == MobHealthbarType.DISABLED) { return; } String oldName = target.getCustomName(); if (oldName == null) { oldName = ""; } else if (oldName.equalsIgnoreCase(AdvancedConfig.getInstance().getKrakenName())) { return; } boolean oldNameVisible = target.isCustomNameVisible(); String newName = createHealthDisplay(profile, target, damage); target.setCustomName(newName); target.setCustomNameVisible(true); int displayTime = Config.getInstance().getMobHealthbarTime(); if (displayTime != -1) { boolean updateName = !ChatColor.stripColor(oldName).equalsIgnoreCase(ChatColor.stripColor(newName)); if (updateName) { target.setMetadata(mcMMO.customNameKey, new FixedMetadataValue(mcMMO.p, oldName)); target.setMetadata(mcMMO.customVisibleKey, new FixedMetadataValue(mcMMO.p, oldNameVisible)); } else if (!target.hasMetadata(mcMMO.customNameKey)) { target.setMetadata(mcMMO.customNameKey, new FixedMetadataValue(mcMMO.p, "")); target.setMetadata(mcMMO.customVisibleKey, new FixedMetadataValue(mcMMO.p, false)); } new MobHealthDisplayUpdaterTask(target).runTaskLater(mcMMO.p, displayTime * Misc.TICK_CONVERSION_FACTOR); // Clear health display after 3 seconds } } private static String createHealthDisplay(PlayerProfile profile, LivingEntity entity, double damage) { double maxHealth = entity.getMaxHealth(); double currentHealth = Math.max(entity.getHealth() - damage, 0); double healthPercentage = (currentHealth / maxHealth) * 100.0D; int fullDisplay; ChatColor color = ChatColor.BLACK; String symbol; switch (profile.getMobHealthbarType()) { case HEARTS: fullDisplay = Math.min((int) (maxHealth / 2), 10); color = ChatColor.DARK_RED; symbol = "❤"; break; case BAR: fullDisplay = 10; if (healthPercentage >= 85) { color = ChatColor.DARK_GREEN; } else if (healthPercentage >= 70) { color = ChatColor.GREEN; } else if (healthPercentage >= 55) { color = ChatColor.GOLD; } else if (healthPercentage >= 40) { color = ChatColor.YELLOW; } else if (healthPercentage >= 25) { color = ChatColor.RED; } else if (healthPercentage >= 0) { color = ChatColor.DARK_RED; } symbol = "■"; break; default: return null; } int coloredDisplay = (int) Math.ceil(fullDisplay * (healthPercentage / 100.0D)); int grayDisplay = fullDisplay - coloredDisplay; String healthbar = color + ""; for (int i = 0; i < coloredDisplay; i++) { healthbar += symbol; } healthbar += ChatColor.GRAY; for (int i = 0; i < grayDisplay; i++) { healthbar += symbol; } return healthbar; } /** * Check if a given LivingEntity is a boss. * * @param livingEntity The {@link LivingEntity} of the livingEntity to check * @return true if the livingEntity is a boss, false otherwise */ private static boolean isBoss(LivingEntity livingEntity) { switch (livingEntity.getType()) { case ENDER_DRAGON: case WITHER: return true; default: return false; } } }