package com.gmail.nossr50.skills.salvage; import java.util.Map; import java.util.Map.Entry; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.enchantments.Enchantment; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.EnchantmentStorageMeta; import org.bukkit.material.MaterialData; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.skills.salvage.Salvage.Tier; import com.gmail.nossr50.skills.salvage.salvageables.Salvageable; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.StringUtils; import com.gmail.nossr50.util.skills.SkillUtils; public class SalvageManager extends SkillManager { private boolean placedAnvil; private int lastClick; public SalvageManager(McMMOPlayer mcMMOPlayer) { super(mcMMOPlayer, SkillType.SALVAGE); } /** * Handles notifications for placing an anvil. */ public void placedAnvilCheck() { Player player = getPlayer(); if (getPlacedAnvil()) { return; } if (Config.getInstance().getSalvageAnvilMessagesEnabled()) { player.sendMessage(LocaleLoader.getString("Salvage.Listener.Anvil")); } if (Config.getInstance().getSalvageAnvilPlaceSoundsEnabled()) { player.playSound(player.getLocation(), Sound.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH); } togglePlacedAnvil(); } public void handleSalvage(Location location, ItemStack item) { Player player = getPlayer(); Salvageable salvageable = mcMMO.getSalvageableManager().getSalvageable(item.getType()); // Permissions checks on material and item types if (!Permissions.salvageItemType(player, salvageable.getSalvageItemType())) { player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission")); return; } if (!Permissions.salvageMaterialType(player, salvageable.getSalvageMaterialType())) { player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission")); return; } int skillLevel = getSkillLevel(); int minimumSalvageableLevel = salvageable.getMinimumLevel(); // Level check if (skillLevel < minimumSalvageableLevel) { player.sendMessage(LocaleLoader.getString("Salvage.Skills.Adept.Level", minimumSalvageableLevel, StringUtils.getPrettyItemString(item.getType()))); return; } if (item.getDurability() != 0 && (getSkillLevel() < Salvage.advancedSalvageUnlockLevel || !Permissions.advancedSalvage(player))) { player.sendMessage(LocaleLoader.getString("Salvage.Skills.Adept.Damaged")); return; } int salvageableAmount = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity()); if (salvageableAmount == 0) { player.sendMessage(LocaleLoader.getString("Salvage.Skills.TooDamaged")); return; } salvageableAmount = Math.max((int) (salvageableAmount * getMaxSalvagePercentage()), 1); // Always get at least something back, if you're capable of salvaging it. player.setItemInHand(new ItemStack(Material.AIR)); location.add(0, 1, 0); Map<Enchantment, Integer> enchants = item.getEnchantments(); if (!enchants.isEmpty()) { ItemStack enchantBook = arcaneSalvageCheck(enchants); if (enchantBook != null) { Misc.dropItem(location, enchantBook); } } byte salvageMaterialMetadata = (salvageable.getSalvageMaterialMetadata() != (byte) -1) ? salvageable.getSalvageMaterialMetadata() : 0; Misc.dropItems(location, new MaterialData(salvageable.getSalvageMaterial(), salvageMaterialMetadata).toItemStack(salvageableAmount), 1); // BWONG BWONG BWONG - CLUNK! if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) { player.playSound(player.getLocation(), Sound.ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH); player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F); } player.sendMessage(LocaleLoader.getString("Salvage.Skills.Success")); } public double getMaxSalvagePercentage() { return Math.min((((Salvage.salvageMaxPercentage / Salvage.salvageMaxPercentageLevel) * getSkillLevel()) / 100.0D), Salvage.salvageMaxPercentage / 100.0D); } /** * Gets the Arcane Salvage rank * * @return the current Arcane Salvage rank */ public int getArcaneSalvageRank() { int skillLevel = getSkillLevel(); for (Tier tier : Tier.values()) { if (skillLevel >= tier.getLevel()) { return tier.toNumerical(); } } return 0; } public double getExtractFullEnchantChance() { int skillLevel = getSkillLevel(); for (Tier tier : Tier.values()) { if (skillLevel >= tier.getLevel()) { return tier.getExtractFullEnchantChance(); } } return 0; } public double getExtractPartialEnchantChance() { int skillLevel = getSkillLevel(); for (Tier tier : Tier.values()) { if (skillLevel >= tier.getLevel()) { return tier.getExtractPartialEnchantChance(); } } return 0; } private ItemStack arcaneSalvageCheck(Map<Enchantment, Integer> enchants) { Player player = getPlayer(); if (getArcaneSalvageRank() == 0 || !Permissions.arcaneSalvage(player)) { player.sendMessage(LocaleLoader.getString("Salvage.Skills.ArcaneFailed")); return null; } ItemStack book = new ItemStack(Material.ENCHANTED_BOOK); EnchantmentStorageMeta enchantMeta = (EnchantmentStorageMeta) book.getItemMeta(); boolean downgraded = false; for (Entry<Enchantment, Integer> enchant : enchants.entrySet()) { int successChance = Misc.getRandom().nextInt(activationChance); if (!Salvage.arcaneSalvageEnchantLoss || getExtractFullEnchantChance() > successChance) { enchantMeta.addStoredEnchant(enchant.getKey(), enchant.getValue(), true); } else if (enchant.getValue() > 1 && Salvage.arcaneSalvageDowngrades && getExtractPartialEnchantChance() > successChance) { enchantMeta.addStoredEnchant(enchant.getKey(), enchant.getValue() - 1, true); downgraded = true; } else { downgraded = true; } } Map<Enchantment, Integer> newEnchants = enchantMeta.getStoredEnchants(); if (newEnchants.isEmpty()) { player.sendMessage(LocaleLoader.getString("Salvage.Skills.ArcaneFailed")); return null; } if (downgraded || newEnchants.size() < enchants.size()) { player.sendMessage(LocaleLoader.getString("Salvage.Skills.ArcanePartial")); } else { player.sendMessage(LocaleLoader.getString("Salvage.Skills.ArcaneSuccess")); } book.setItemMeta(enchantMeta); return book; } /** * Check if the player has tried to use an Anvil before. * @param actualize * * @return true if the player has confirmed using an Anvil */ public boolean checkConfirmation(boolean actualize) { Player player = getPlayer(); long lastUse = getLastAnvilUse(); if (!SkillUtils.cooldownExpired(lastUse, 3) || !Config.getInstance().getSalvageConfirmRequired()) { return true; } if (!actualize) { return false; } actualizeLastAnvilUse(); player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name"))); return false; } /* * Salvage Anvil Placement */ public boolean getPlacedAnvil() { return placedAnvil; } public void togglePlacedAnvil() { placedAnvil = !placedAnvil; } /* * Salvage Anvil Usage */ public int getLastAnvilUse() { return lastClick; } public void setLastAnvilUse(int value) { lastClick = value; } public void actualizeLastAnvilUse() { lastClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR); } }